Пример #1
0
    public override void refreshUI()
    {
        MainMeunItemData dt = this.data as MainMeunItemData;

        if (dt != null)
        {
            levelName.text = dt.Name;
        }
    }
Пример #2
0
    private void onloadScene()
    {
        MainMeunItemData dt = this.data as MainMeunItemData;

        if (dt != null)
        {
            SceneMgr.Instance.onLoadScene(dt.LevelName, null, (progress) =>
            {
                DDOLCanvas.Instance.setFill(progress);
            }, true);
        }
    }