Пример #1
0
    void Awake()
    {
        mainGameInit = this;

        InitialiseList();
            //Instantiate gameManager prefab
            Instantiate(mainGameManager);
    }
Пример #2
0
    private List <Vector3> gridPositions = new List <Vector3>(); //Track all objects 3D position and avoid spawn same spot

    void Awake()
    {
        mainGameInit = this;

        InitialiseList();
        //Instantiate gameManager prefab
        Instantiate(mainGameManager);
    }