Пример #1
0
 public override bool Exec()
 {
     return(!string.IsNullOrWhiteSpace(macroName) && !status.entity.isDead && !status.eating && !macro.IsMacroRunning() &&
            !inventory.IsFull() && inventory.FindId(pickIds) == -1);
 }
Пример #2
0
 public override bool Exec()
 {
     return(!status.entity.isDead && !status.eating && !moving && (currentMap == null || !currentMap.IsValidMoving()) && !macro.IsMacroRunning() && !inventory.IsFull());
 }
Пример #3
0
 public override bool Exec()
 {
     return(!status.entity.isDead && !status.eating && !busy && shareManager.AllReached() && !macro.IsMacroRunning());
 }
Пример #4
0
 public override bool Exec()
 {
     return(!nothing && !status.entity.isDead && inventory.IsFull() && !status.eating &&
            !busy && player.status.containers.GetWindow("minecraft:chest") == null &&
            !macroSync.IsMacroRunning());
 }
Пример #5
0
 public override bool Exec()
 {
     return(!status.entity.isDead && !status.eating && !macro.IsMacroRunning() && inventory.IsFull());
 }
Пример #6
0
 public override bool Exec()
 {
     return(!macroData.IsMacroRunning());
 }