Esempio n. 1
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 public override bool Exec()
 {
     return(!string.IsNullOrWhiteSpace(macroName) && !status.entity.isDead && !status.eating && !macro.IsMacroRunning() &&
            !inventory.IsFull() && inventory.FindId(pickIds) == -1);
 }
Esempio n. 2
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 public override bool Exec()
 {
     return(!status.entity.isDead && !status.eating && !moving && (currentMap == null || !currentMap.IsValidMoving()) && !macro.IsMacroRunning() && !inventory.IsFull());
 }
Esempio n. 3
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 public override bool Exec()
 {
     return(!status.entity.isDead && !status.eating && !busy && shareManager.AllReached() && !macro.IsMacroRunning());
 }
Esempio n. 4
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 public override bool Exec()
 {
     return(!nothing && !status.entity.isDead && inventory.IsFull() && !status.eating &&
            !busy && player.status.containers.GetWindow("minecraft:chest") == null &&
            !macroSync.IsMacroRunning());
 }
Esempio n. 5
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 public override bool Exec()
 {
     return(!status.entity.isDead && !status.eating && !macro.IsMacroRunning() && inventory.IsFull());
 }
Esempio n. 6
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 public override bool Exec()
 {
     return(!macroData.IsMacroRunning());
 }