/* * * 初期化に関するメソッド * */ void Start() { INSTANCE = this; GUIAssets[0] = GameObject.Find("PlayerSwitcher") as GameObject; GUIAssets[1] = GameObject.Find("MarkGUI") as GameObject; GUIAssets[2] = GameObject.Find("Mark2GUI") as GameObject; GUIAssets[0].transform.localPosition = Vector3.zero; GUIAssets[1].transform.localPosition = Vector3.right * DEFAULT_MARKGUI_POS; GUIAssets[2].transform.localPosition = Vector3.right * DEFAULT_MARK2GUI_POS; CheckGUIAssetsPosition(); }