Пример #1
0
    /* *
     * 初期化に関するメソッド
     * */
    void Start()
    {
        INSTANCE     = this;
        GUIAssets[0] = GameObject.Find("PlayerSwitcher")    as GameObject;
        GUIAssets[1] = GameObject.Find("MarkGUI")           as GameObject;
        GUIAssets[2] = GameObject.Find("Mark2GUI")          as GameObject;

        GUIAssets[0].transform.localPosition = Vector3.zero;
        GUIAssets[1].transform.localPosition = Vector3.right * DEFAULT_MARKGUI_POS;
        GUIAssets[2].transform.localPosition = Vector3.right * DEFAULT_MARK2GUI_POS;
        CheckGUIAssetsPosition();
    }
Пример #2
0
    /* *
     * 初期化に関するメソッド
     * */

    void Start()
    {
        INSTANCE     = this;
        GUIAssets[0] = GameObject.Find("PlayerSwitcher")    as GameObject;
        GUIAssets[1] = GameObject.Find("MarkGUI")           as GameObject;
        GUIAssets[2] = GameObject.Find("Mark2GUI")          as GameObject;

        GUIAssets[0].transform.localPosition = Vector3.zero;
        GUIAssets[1].transform.localPosition = Vector3.right * DEFAULT_MARKGUI_POS;
        GUIAssets[2].transform.localPosition = Vector3.right * DEFAULT_MARK2GUI_POS;
        CheckGUIAssetsPosition();
    }