Пример #1
0
 private void OnDestroy()
 {
     StylePickCenter.closeWindows -= CloseWindow;
     StylePickCenter.Stop();
     PPaintCenter.ClientRepaints -= Repaint;
     _window = null;
 }
Пример #2
0
 internal static void OpenWindow()
 {
     _window              = GetWindow <StylePickerWindow>(true);
     _window.minSize      = new Vector2(200, 300);
     _window.maxSize      = new Vector2(400, 800);
     _window.titleContent = new GUIContent("UI Prefab Picker");
     StylePickCenter.Start();
 }
Пример #3
0
            private void ShowFilter()
            {
                Action <GameObject> a = o => {
                    if (o != null && _target.prefab != o)
                    {
                        _target.prefab = o;
                    }
                };

                StylePickCenter.Show(a, _type, _target.prefab);
            }
Пример #4
0
 private void OnGUI()
 {
     StylePickCenter.OnGUI(position, focusedWindow == this);
 }