async void LoadData(int id)
        {
            if (Skills == null)
            {
                Skills = await MHDatabaseHelper.GetSkillsForSkillTree(id);
            }
            if (SkillTree == null)
            {
                SkillTree = await MHDatabaseHelper.GetSkillTree(id);
            }

            //TODO:Probably can make this better
            if (HeadArmor == null)
            {
                HeadArmor = await MHDatabaseHelper.GetArmorForSkillTree(id, "Head");
            }
            if (BodyArmor == null)
            {
                BodyArmor = await MHDatabaseHelper.GetArmorForSkillTree(id, "Body");
            }
            if (ArmsArmor == null)
            {
                ArmsArmor = await MHDatabaseHelper.GetArmorForSkillTree(id, "Arms");
            }
            if (WaistArmor == null)
            {
                WaistArmor = await MHDatabaseHelper.GetArmorForSkillTree(id, "Waist");
            }
            if (LegsArmor == null)
            {
                LegsArmor = await MHDatabaseHelper.GetArmorForSkillTree(id, "Legs");
            }
            if (Decorations == null)
            {
                Decorations = await MHDatabaseHelper.GetDecorationsForSkillTree(id);
            }
        }