void _listView_PreviewDrop(object sender, DragEventArgs args) { args.Handled = true; string fileName = IsSingleFile(args); if (fileName == null) { return; } M2SceneNode node = ModelSceneService.Instance.MainM2SceneNode; if (node == null) { return; } StreamReader reader = new StreamReader(fileName); while (!reader.EndOfStream) { string txt = reader.ReadLine(); int id; if (Int32.TryParse(txt, out id)) { int slot; node.TakeItem(id, out slot); } } reader.Dispose(); node.UpdateCharacter(); SlotItems.GetAllSlotItems(node); }
private void ItemContent_ItemSelected(object sender, Item item) { int slot = 0; M2SceneNode node = ModelSceneService.Instance.MainM2SceneNode; if (node != null && node.Type == M2Type.MT_CHARACTER && !node.IsNpc) { node.TakeItem(item.Id, out slot); ModelEditorService.Instance.ShowModelPart(node); ModelEditorService.Instance.ShowEditPart(node); ModelEditorService.Instance.SetWireFrame(node); if (node.SlotHasModel((E_CHAR_SLOTS)slot)) { if (slot == (int)E_CHAR_SLOTS.CS_HEAD) { node.BuildVisibleGeosets(); } } else { node.UpdateCharacter(); } //update property ShellService.Instance.PropertyContent.UpdateCharacterNode(node); ShellService.Instance.EquipmentsWindow.Update(); } }
private void WeaponContent_ItemSelected(object sender, Item item) { int slot = 0; M2SceneNode node = ModelSceneService.Instance.MainM2SceneNode; if (node != null && node.Type == M2Type.MT_CHARACTER && !node.IsNpc) { node.TakeItem(item.Id, out slot); ModelEditorService.Instance.ShowModelPart(node); ModelEditorService.Instance.ShowEditPart(node); ModelEditorService.Instance.SetWireFrame(node); //update property ShellService.Instance.PropertyContent.UpdateCharacterNode(node); ShellService.Instance.EquipmentsWindow.Update(); } }
private void btImport_Click(object sender, RoutedEventArgs e) { M2SceneNode node = ModelSceneService.Instance.MainM2SceneNode; if (node == null) { return; } OpenFileDialog dlg = new OpenFileDialog(); dlg.Filter = "text|*.txt|All Files|*.*"; dlg.InitialDirectory = Environment.CurrentDirectory; bool?ret = dlg.ShowDialog(ShellService.Instance.MainWindow); if (ret.HasValue && ret.Value) { StreamReader reader = new StreamReader(dlg.FileName); while (!reader.EndOfStream) { string txt = reader.ReadLine(); int id; if (Int32.TryParse(txt, out id)) { int slot; node.TakeItem(id, out slot); } } reader.Dispose(); node.UpdateCharacter(); SlotItems.GetAllSlotItems(node); } }