public void SetWireFrame(M2SceneNode node) { if (node != null) { node.SetWireFrame(M2WireFrame); } }
private void WireFrameExecuted(object sender, ExecutedRoutedEventArgs e) { E_OVERRIDE_WIREFRAME?wireframe = e.Parameter as E_OVERRIDE_WIREFRAME?; if (!wireframe.HasValue) { return; } M2SceneNode node = ModelSceneService.Instance.MainM2SceneNode; if (node != null) { node.SetWireFrame(wireframe.Value); } ModelEditorService.Instance.M2WireFrame = wireframe.Value; }