Пример #1
0
 private void SetValueToLua()
 {
     luaEvn.Set("self", this);
     scriptEnv.Set("maxJumpHeight", maxJumpHeight);
     scriptEnv.Set("minJumpHeight", minJumpHeight);
     scriptEnv.Set("timeToJumpApex", timeToJumpApex);
     scriptEnv.Set("wallJumpClimb", wallJumpClimb);
     scriptEnv.Set("wallJumpOff", wallJumpOff);
     scriptEnv.Set("wallLeap", wallLeap);
     scriptEnv.Set("canDoubleJump", canDoubleJump);
     scriptEnv.Set("wallSlideSpeedMax", wallSlideSpeedMax);
     scriptEnv.Set("wallStickTime", wallStickTime);
 }