Пример #1
0
    // Use this for initialization
    void Start()
    {
        defaultCameraOffset = positionOffset;
        defaultCameraAngle  = angle;
        player      = GameObject.FindGameObjectWithTag("Player").GetComponent <PlayerScript>();
        gameManager = GameObject.FindGameObjectWithTag("GameManager").GetComponent <GameManager>();

        transform.rotation = Quaternion.Euler(angle);
        //

        lookAt = GameObject.Find("LookAt").GetComponent <LookAtTargetObj>();
    }
Пример #2
0
    // Use this for initialization
    void Start()
    {
        //allow 60 fps on ipad
        Application.targetFrameRate = 60;

        worldManager        = GetComponent <WorldManager>();
        lookAtObject        = GameObject.Find("LookAt").GetComponent <LookAtTargetObj>();
        player              = GameObject.FindGameObjectWithTag("Player");
        playerScript        = player.GetComponent <PlayerScript>();
        camera              = GameObject.Find("Main Camera");
        cameraControlScript = camera.GetComponent <CameraControl>();
        sFXManager          = GetComponent <SFXManager>();
    }