Пример #1
0
        public void AddClampAnglesTest()
        {
            Paddle paddle = new LongPaddle(0, PaddleDataFactory.GetPaddleData(PaddleType.Long));

            paddle.AddClampAngles(0, 10);
            Assert.IsTrue(paddle.MinAngle > paddle.MaxAngle);
        }
Пример #2
0
        public void PaddleTest()
        {
            Paddle paddle = new LongPaddle(0, PaddleDataFactory.GetPaddleData(PaddleType.Long));

            Assert.IsTrue(paddle.AngularSize == PaddleDataFactory.GetPaddleData(PaddleType.Long).Size&& paddle.Thickness == PaddleDataFactory.GetPaddleData(PaddleType.Long).Thickness);
        }
Пример #3
0
	// Use this for initialization
	void Start () {
		game_Paddle = GameObject.FindObjectOfType<LongPaddle>();

		// vertical distance between ball centre and paddle centre = 0.4f
		paddleToBall_Vector = this.transform.position - game_Paddle.transform.position;
	}