public static void SetLogicData(LogicJSONObject jsonObject, string key, LogicData value) { if (value != null) { jsonObject.Put(key, new LogicJSONString(value.GetGlobalID().ToString())); } else { Debugger.Error("Unable to set null data. key:" + key); } }
/// <summary> /// Creates a gameobject with specified data. /// </summary> public static LogicGameObject CreateGameObject(LogicData data, LogicLevel level, int villageType) { LogicGameObject gameObject = null; switch (data.GetDataType()) { case 0: gameObject = new LogicBuilding(data, level, villageType); break; case 3: gameObject = new LogicCharacter(data, level, villageType); break; case 7: gameObject = new LogicObstacle(data, level, villageType); break; case 11: gameObject = new LogicTrap(data, level, villageType); break; case 25: gameObject = new LogicSpell(data, level, villageType); break; case 38: gameObject = new LogicVillageObject(data, level, villageType); break; default: { Debugger.Warning("Trying to create game object with data that does not inherit LogicGameObjectData. GlobalId=" + data.GetGlobalID()); break; } } return(gameObject); }
public static void WriteDataReference(ChecksumEncoder encoder, LogicData data) { encoder.WriteInt(data != null ? data.GetGlobalID() : 0); }