public void Grading() { int grade = CheckResult(); Debug.Log("Your grade is: " + grade); UserCanvas.SetActive(false); logtool.Submit(grade); logtool.SaveLog(); if (grade == 100) { WinCanvas.SetActive(true); WinScoreManager.SetScore(grade); // Unlock the next room. DataUtil.UnlockCurrentRoom(); } else { LoseCanvas.SetActive(true); LoseScoreManager.SetScore(grade); } }