Пример #1
0
 protected void localizeFields(string language)
 {
     this.init();
     this.name          = LocalizedText.SGGet(language, GameUtility.LocalizedMasterParamFileName, this.localizedNameID);
     this.expr          = LocalizedText.SGGet(language, GameUtility.LocalizedMasterParamFileName, this.localizedExprID);
     this.MapEffectDesc = LocalizedText.SGGet(language, GameUtility.LocalizedMasterParamFileName, this.localizedMapEffID);
 }
Пример #2
0
 protected void localizeFields(string language)
 {
     this.init();
     this.name = LocalizedText.SGGet(language, GameUtility.LocalizedMasterParamFileName, this.localizedNameID);
     this.DescCharacteristic = LocalizedText.SGGet(language, GameUtility.LocalizedMasterParamFileName, this.localizedCharaDescID);
     this.DescOther          = LocalizedText.SGGet(language, GameUtility.LocalizedMasterParamFileName, this.localizedOtherDescID);
 }
Пример #3
0
 protected void localizeFields(string language)
 {
     this.init();
     this.originName = this.mName;
     this.mName      = LocalizedText.SGGet(language, GameUtility.LocalizedMasterParamFileName, this.localizedNameID);
     this.mExpr      = LocalizedText.SGGet(language, GameUtility.LocalizedMasterParamFileName, this.localizedExprID);
 }
Пример #4
0
 protected void localizeFields(string language)
 {
     this.init();
     this.name  = LocalizedText.SGGet(language, GameUtility.LocalizedQuestParamFileName, this.localizedNameID);
     this.expr  = LocalizedText.SGGet(language, GameUtility.LocalizedQuestParamFileName, this.localizedExprID);
     this.title = LocalizedText.SGGet(language, GameUtility.LocalizedQuestParamFileName, this.localizedTitleID);
     this.cond  = LocalizedText.SGGet(language, GameUtility.LocalizedQuestParamFileName, this.localizedCondID);
 }
Пример #5
0
 protected void localizeFields(string language)
 {
     this.init();
     this.name   = LocalizedText.SGGet(language, GameUtility.LocalizedMasterParamFileName, this.localizedNameID);
     this.expr   = LocalizedText.SGGet(language, GameUtility.LocalizedMasterParamFileName, this.localizedExprID);
     this.spec   = LocalizedText.SGGet(language, GameUtility.LocalizedMasterParamFileName, this.localizedSpecID);
     this.flavor = LocalizedText.SGGet(language, GameUtility.LocalizedMasterParamFileName, this.localizedFlavorID);
 }
Пример #6
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 protected void localizeFields(string language)
 {
     this.init();
     this.push_word = LocalizedText.SGGet(language, GameUtility.LocalizedNotificationFileName, this.localizedPushWord);
 }
Пример #7
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 protected void localizeFields(string language)
 {
     this.init();
     this.name = LocalizedText.SGGet(language, GameUtility.LocalisedChatChannelName, this.localizedNameID);
 }
Пример #8
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 protected void localizeFields(string language)
 {
     this.init();
     this.Name = LocalizedText.SGGet(language, GameUtility.LocalisedProductSaleFileName, this.localizedNameID);
 }
Пример #9
0
 protected void localizeFields(string language)
 {
     this.init();
     this.mName = LocalizedText.SGGet(language, GameUtility.LocalizedQuestParamFileName, this.localizedNameID);
 }
Пример #10
0
 protected void localizeFields(string language)
 {
     this.init();
     this.text = LocalizedText.SGGet(language, GameUtility.LocalizedGachaFileName, this.localizedText).Replace("\\n", "\n");
 }