protected void localizeFields(string language) { this.init(); this.name = LocalizedText.SGGet(language, GameUtility.LocalizedMasterParamFileName, this.localizedNameID); this.expr = LocalizedText.SGGet(language, GameUtility.LocalizedMasterParamFileName, this.localizedExprID); this.MapEffectDesc = LocalizedText.SGGet(language, GameUtility.LocalizedMasterParamFileName, this.localizedMapEffID); }
protected void localizeFields(string language) { this.init(); this.name = LocalizedText.SGGet(language, GameUtility.LocalizedMasterParamFileName, this.localizedNameID); this.DescCharacteristic = LocalizedText.SGGet(language, GameUtility.LocalizedMasterParamFileName, this.localizedCharaDescID); this.DescOther = LocalizedText.SGGet(language, GameUtility.LocalizedMasterParamFileName, this.localizedOtherDescID); }
protected void localizeFields(string language) { this.init(); this.originName = this.mName; this.mName = LocalizedText.SGGet(language, GameUtility.LocalizedMasterParamFileName, this.localizedNameID); this.mExpr = LocalizedText.SGGet(language, GameUtility.LocalizedMasterParamFileName, this.localizedExprID); }
protected void localizeFields(string language) { this.init(); this.name = LocalizedText.SGGet(language, GameUtility.LocalizedQuestParamFileName, this.localizedNameID); this.expr = LocalizedText.SGGet(language, GameUtility.LocalizedQuestParamFileName, this.localizedExprID); this.title = LocalizedText.SGGet(language, GameUtility.LocalizedQuestParamFileName, this.localizedTitleID); this.cond = LocalizedText.SGGet(language, GameUtility.LocalizedQuestParamFileName, this.localizedCondID); }
protected void localizeFields(string language) { this.init(); this.name = LocalizedText.SGGet(language, GameUtility.LocalizedMasterParamFileName, this.localizedNameID); this.expr = LocalizedText.SGGet(language, GameUtility.LocalizedMasterParamFileName, this.localizedExprID); this.spec = LocalizedText.SGGet(language, GameUtility.LocalizedMasterParamFileName, this.localizedSpecID); this.flavor = LocalizedText.SGGet(language, GameUtility.LocalizedMasterParamFileName, this.localizedFlavorID); }
protected void localizeFields(string language) { this.init(); this.push_word = LocalizedText.SGGet(language, GameUtility.LocalizedNotificationFileName, this.localizedPushWord); }
protected void localizeFields(string language) { this.init(); this.name = LocalizedText.SGGet(language, GameUtility.LocalisedChatChannelName, this.localizedNameID); }
protected void localizeFields(string language) { this.init(); this.Name = LocalizedText.SGGet(language, GameUtility.LocalisedProductSaleFileName, this.localizedNameID); }
protected void localizeFields(string language) { this.init(); this.mName = LocalizedText.SGGet(language, GameUtility.LocalizedQuestParamFileName, this.localizedNameID); }
protected void localizeFields(string language) { this.init(); this.text = LocalizedText.SGGet(language, GameUtility.LocalizedGachaFileName, this.localizedText).Replace("\\n", "\n"); }