Пример #1
0
    // Start is called before the first frame update
    void Start()
    {
        textField = GetComponent <TextMeshProUGUI>();
        string value = LocalizationSystem.GetLocalisedValue(key);

        textField.text = value;
    }
Пример #2
0
    public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
    {
        int posX = 15;

        EditorGUI.BeginProperty(position, label, property);
        position        = EditorGUI.PrefixLabel(position, GUIUtility.GetControlID(FocusType.Passive), label);
        position.width -= 34;
        position.height = 18;

        Rect valueRect = new Rect(position);

        valueRect.x     += 0;//posX
        valueRect.width -= posX;

        position.x -= posX;//-

        Rect foldButtonRect = new Rect(position);

        foldButtonRect.width = posX;

        dropdown = EditorGUI.Foldout(foldButtonRect, dropdown, "");

        position.x     += posX;
        position.width -= posX + 54;

        SerializedProperty key = property.FindPropertyRelative("key");

        key.stringValue = EditorGUI.TextField(position, key.stringValue);

        position.x     += position.width + 2;
        position.width  = 50;
        position.height = 17;

        //Texture searchIcon = (Texture)Resources.Load("Icons\\search");
        //GUIContent searchContent = new GUIContent(searchIcon,"Search");
        if (GUI.Button(position, "Search"))//searchContent))
        {
            TextLocalizerSearchWindow.Open(key.stringValue);
        }
        position.x += position.width + 2;
        //Texture storeIcon = (Texture)Resources.Load("Icons\\store");
        //GUIContent storeContent = new GUIContent(storeIcon,"Store");
        if (GUI.Button(position, "Store"))//storeContent))
        {
            TextLocalizerEditorWindow.Open(key.stringValue);
        }
        if (dropdown)
        {
            var      value = LocalizationSystem.GetLocalisedValue(key.stringValue);
            GUIStyle style = GUI.skin.box;
            height = style.CalcHeight(new GUIContent(value), valueRect.width);

            valueRect.height = height;
            valueRect.y     += 21;
            EditorGUI.LabelField(valueRect, "Value: " + value, EditorStyles.wordWrappedLabel);
        }

        EditorGUI.EndProperty();
        //base.OnGUI(position, property, label);
    }
Пример #3
0
        // Start is called before the first frame update
        protected override void Start()
        {
            base.Start();

            if (hud)
            {
                hud.ShowDialogUI(LocalizationSystem.GetLocalisedValue("text_commander1"), LocalizationSystem.GetLocalisedValue("text_tutstart"));
            }
        }
Пример #4
0
 public void UpdateTankStats(TankController tank)
 {
     if (tankHitpointsText)
     {
         tankHitpointsText.text = LocalizationSystem.GetLocalisedValue("text_tankhitpoints") + ": " + tank.maxHitPoints.ToString();
     }
     if (tankMaxDamageText)
     {
         tankMaxDamageText.text = LocalizationSystem.GetLocalisedValue("text_tankmaxdamage") + ": " + tank.shellMaxDamage.ToString();
     }
     if (tankShotsBeforeReloadText)
     {
         tankShotsBeforeReloadText.text = LocalizationSystem.GetLocalisedValue("text_tankshotsreload") + ": " + tank.maxAmmo.ToString();
     }
     if (tankReloadTimeText)
     {
         tankReloadTimeText.text = LocalizationSystem.GetLocalisedValue("text_tankreloadtime") + ": " + tank.reloadTime.ToString() + "s";
     }
 }
Пример #5
0
    public void OnGUI()
    {
        key = EditorGUILayout.TextField("Key: ", key);
        EditorGUILayout.BeginHorizontal();
        EditorGUILayout.LabelField("Value: ", GUILayout.MaxWidth(50));
        value = EditorGUILayout.TextArea(value, EditorStyles.textArea, GUILayout.Height(100), GUILayout.Width(400));
        EditorGUILayout.EndHorizontal();

        if (GUILayout.Button("Add"))
        {
            if (LocalizationSystem.GetLocalisedValue(key) != string.Empty)
            {
                LocalizationSystem.Replace(key, value);
            }
            else
            {
                LocalizationSystem.Add(key, value);
            }
        }
        minSize = new Vector2(460, 250);
        maxSize = minSize;
    }