Пример #1
0
    void OnTriggerEnter(Collider _other)
    {
        LocalGravityScript gravityScript = _other.GetComponent <LocalGravityScript>();

        if (gravityScript == null)
        {
            return;
        }

        gravityScript.setGravityDir(_gravity);
    }
Пример #2
0
 void Start()
 {
     force = this.gameObject.GetComponent<LocalGravityScript>();
 }
Пример #3
0
 void Start()
 {
     m_Incl = 0.0f;
     m_Rot_Y = 0.0f;
     m_JumpHandler = GetComponentInChildren<JumperScript>();
     GameObject world = GameObject.Find("GameWorld");
     m_WorldHandler = world.GetComponent<WorldControllerScript>();
     Screen.showCursor = false;
     m_LocalGravityScript = gameObject.GetComponent<LocalGravityScript>();
     m_AttachToPlayer = GameObject.Find("Grabber").GetComponent<AttachToPlayerScript>();
     m_Camera = transform.FindChild("Camera").gameObject;
     Screen.lockCursor = true;
     m_goToLoad = new ArrayList();
     m_PlayerCollider = gameObject.collider;
     m_PauseMenu = gameObject.GetComponent<PauseMenu>();
     m_EndMenu = gameObject.GetComponent<EndMenu>();
     m_Hud = GameObject.Find("HUD").GetComponent<HudScript>();
 }