void UseLoadout(BasePlayer player, Loadout l)
 {
     if (permission.UserHasPermission(player.UserIDString, allPermission)
         ||
         permission.UserHasPermission(player.UserIDString, "QuickLoadouts." + l.name))
     {
         l.SupplyLoadout(player);
         PrintToChat(player, lang.GetMessage("usereply", this, player.UserIDString));
     }
 }