Пример #1
0
        public void Initialize(TeamData.TeamDataEntry team, string fighterName, FighterData fighterData)
        {
            _team = team;

            _fighterName   = fighterName;
            _nameText.text = FighterName;

            gameObject.name  = _team.Name;
            gameObject.layer = team.Layer;

            _loadout.Initialize();
            Debug.Log(Loadout);

            _loadoutSlotMap.Clear();
            foreach (FighterLoadoutSlot slot in _loadoutSlots)
            {
                slot.Initialize(_loadout);
                _loadoutSlotMap.Add(slot.SlotId, slot);
            }

            _stats.Initialize(_loadout, _aiFSM);
            Debug.Log(Stats);
        }