Пример #1
0
        public void SetWaitState(bool isWait)
        {
            _createAccountButton.interactable = !isWait;
            _errorBlock.gameObject.SetActive(!isWait);

            LoadingSpinner.SetActiveSpinner(isWait);
        }
Пример #2
0
        private void SetLoadAnim(bool turnOn)
        {
            TargetImage.enabled = !turnOn;

            if (_spinner == null)
            {
                return;
            }

            var isLoading = turnOn && !Target.Model.IsLockFromServer;

            _spinner.SetActiveSpinner(isLoading);
        }
Пример #3
0
 private void SetShowingState(bool value)
 {
     _view.SetActive(value);
     _spinner.SetActiveSpinner(value);
 }
Пример #4
0
 private void SetLoading(bool isLoading)
 {
     _isLoading = isLoading;
     _loadingSpinner.SetActiveSpinner(_isLoading);
 }
Пример #5
0
 public void SetWaitState(bool wait)
 {
     SendButton.interactable = !wait;
     ErrorBlock.gameObject.SetActive(!wait);
     LoadingSpinner.SetActiveSpinner(wait);
 }
Пример #6
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        public override void Show()
        {
            base.Show();

            _loadingSpinner.SetActiveSpinner(true);
        }
Пример #7
0
 public void SetLoadingState(bool isLoading)
 {
     _loadingSpinner.SetActiveSpinner(isLoading);
 }
Пример #8
0
 protected override void OnEnable()
 {
     _loadingSpinner.SetActiveSpinner(true);
 }
Пример #9
0
        public void SetWaitState(bool wait)
        {
            _loginButton.interactable = !wait;

            _loadingSpinner.SetActiveSpinner(wait);
        }