// Use this for initialization void Start() { // player = GameObject.Find("menuController").GetComponent<PlayerControl>(); notEnough.enabled = false; player = GameObject.FindGameObjectWithTag("GameController").GetComponent<LoadSaveScript>(); player.Load(); silencerDone.enabled = false; smokeDone.enabled = false; mineDone.enabled = false; logo1 = GameObject.Find("1logo").GetComponent<Image>(); logo2 = GameObject.Find("2logo").GetComponent<Image>(); logo3 = GameObject.Find("3logo").GetComponent<Image>(); logo4 = GameObject.Find("4logo").GetComponent<Image>(); logo5 = GameObject.Find("5logo").GetComponent<Image>(); logo1.enabled = false; logo2.enabled = false; logo3.enabled = false; logo4.enabled = false; logo5.enabled = false; }
void Start() { saveScript = GameObject.FindGameObjectWithTag("GameController").GetComponent<LoadSaveScript>(); saveScript.Load(); }