// Use this for initialization
    void Start()
    {
        //  player = GameObject.Find("menuController").GetComponent<PlayerControl>();
        notEnough.enabled = false;
        player = GameObject.FindGameObjectWithTag("GameController").GetComponent<LoadSaveScript>();
        player.Load();

        silencerDone.enabled = false;
        smokeDone.enabled = false;
        mineDone.enabled = false;
        logo1 = GameObject.Find("1logo").GetComponent<Image>();
        logo2 = GameObject.Find("2logo").GetComponent<Image>();
        logo3 = GameObject.Find("3logo").GetComponent<Image>();
        logo4 = GameObject.Find("4logo").GetComponent<Image>();
        logo5 = GameObject.Find("5logo").GetComponent<Image>();

        logo1.enabled = false;
        logo2.enabled = false;
        logo3.enabled = false;
        logo4.enabled = false;
        logo5.enabled = false;
    }
 void Start()
 {
     saveScript = GameObject.FindGameObjectWithTag("GameController").GetComponent<LoadSaveScript>();
     saveScript.Load();
 }