// Use this for initialization void Start() { timer_1 = deltaTime_1; timer_2 = deltaTime_2; timer_3 = deltaTime_3; enemyPlasmaShots = FindObjectOfType <ListParticle>(); // Вообще-то не то for (int i = 0; i < weapon_weak.Count; ++i) { plasma_weak.Add(new PlasmaShot()); } for (int i = 0; i < weapon_average.Count; ++i) { plasma_average.Add(new PlasmaShot()); } for (int i = 0; i < plasma_strong.Count; ++i) { plasma_strong.Add(new PlasmaShot()); } }