public static void Awake(this LifeOfAllMyComponent self)
 {
     try
     {
         Log.Debug("扩展ET的对应组件功能");
         ///插入HotFix组件
         Game.Scene.AddComponent <ProductCenterComponent>();
     }
     catch (Exception e)
     {
         Log.Debug("ActivityExFromLifeOfAllComponent:Awake:" + e);
     }
 }
 public static void LateUpdate(this LifeOfAllMyComponent self)
 {
 }
 public static void Start(this LifeOfAllMyComponent self)
 {
 }