public static void Awake(this LifeOfAllMyComponent self) { try { Log.Debug("扩展ET的对应组件功能"); ///插入HotFix组件 Game.Scene.AddComponent <ProductCenterComponent>(); } catch (Exception e) { Log.Debug("ActivityExFromLifeOfAllComponent:Awake:" + e); } }
public static void LateUpdate(this LifeOfAllMyComponent self) { }
public static void Start(this LifeOfAllMyComponent self) { }