protected override void UpdateVariables() { base.UpdateVariables(); availableDocks = LevelModule.Evaluate(availableDocksRange); loadSpeed = LevelModule.Evaluate(loadSpeedRange); unloadSpeed = LevelModule.Evaluate(unloadSpeedRange); }
protected override void UpdateVariables() { base.UpdateVariables(); Debug.Log("CosmicPort level: " + LevelModule.Level); storageCapacity = LevelModule.Evaluate(storageCapacityRange); tasksCapacity = LevelModule.Evaluate(tasksCapacityRange); }
protected override void UpdateVariables() { base.UpdateVariables(); int previousTotalHumans = TotalHumans; TotalHumans = LevelModule.Evaluate(humansRange); AvailableHumans += TotalHumans - previousTotalHumans; }
protected override void UpdateVariables() { base.UpdateVariables(); incrementalRate = LevelModule.Evaluate(incremetalRateRange); }
protected override void UpdateVariables() { base.UpdateVariables(); tasksCapacity = LevelModule.Evaluate(tasksCapacityRange); }