private void OnEnable() { _enemy = GetComponent <Enemy>(); _missionTracker = GameObject.FindWithTag("LevelMissionTracker").GetComponent <LevelMissionTracker>(); _enemy.KilledByPlayer += OnKilledByPlayer; }
private void Start() { _missionTracker = GameObject.FindGameObjectWithTag("LevelMissionTracker").GetComponent <LevelMissionTracker>(); }