Пример #1
0
 // Use this for initialization
 void Start()
 {
     IsStar = (this.tag == "Stars");
     if (IsStar)
     {
         StarNumber++;
     }
     SpriteIndex  = -1;
     TimesHits    = MaxHits;
     ball         = GameObject.FindObjectOfType <Ball>();
     LevelManager = GameObject.FindObjectOfType <LevelManager_CS>();
 }
Пример #2
0
 // Use this for initialization
 void Start()
 {
     LevelManager = GameObject.FindObjectOfType <LevelManager_CS>();
     StartTime    = Time.fixedTime;
 }
Пример #3
0
 private void Start()
 {
     ball         = GameObject.FindObjectOfType <Ball>();
     LevelManager = GameObject.FindObjectOfType <LevelManager_CS>();
 }