void Start()
 {
     theAM          = FindObjectOfType <AudioManager>();
     player         = FindObjectOfType <Player>();
     levelLoadering = FindObjectOfType <LevelLoaderCloudCheck>();
     previousTrack  = theAM.BGM.clip;
 }
Пример #2
0
    // Use this for initialization
    void Start()
    {
        player = FindObjectOfType <Player>();

        theAM = FindObjectOfType <AudioManager>();

        cloud = FindObjectOfType <MegaCloud>();

        levelLoadering = FindObjectOfType <LevelLoaderCloudCheck>();
    }
 // Use this for initialization
 void Start()
 {
     PickUpManageScript = GetComponent <PickUpBaddieManager>();
     loadLevelObject    = FindObjectOfType <LevelLoaderCloudCheck>();
 }