public void Handle(LevelDoneEventMessage message) { ShowLogoPanel(true, false); ShowLogoText(true, true, _levelDoneText.Replace("%1", LevelInPlayManager.Instance.CurrentLevelIdx.ToString("00"))); Invoke("StartNextLevel", 1f); }
public void Handle(LevelDoneEventMessage message) { //Debug.Log("Level done!"); LevelInPlayManager.Instance.RemoveDoneLevelStuff(); }
public void Handle(LevelDoneEventMessage message) { StopMouseMoving(); }