Пример #1
0
 void Awake()
 {
     hweapon = this;
     anim    = this.transform.FindChild("Graphic").GetComponent <Animator> ();
     if (GameMaster.gameMaster != null)
     {
         legendSkillButton = GameMaster.gameMaster.legendSkillBackGround.transform.FindChild("LegendSkill").GetComponent <LegendSkillButton> ();
     }
 }
Пример #2
0
 void Start()
 {
     gameMaster = GameMaster.gameMaster;
     if (gameMaster != null)
     {
         legendSkillButton = gameMaster.legendSkillBackGround.transform.FindChild("LegendSkill").GetComponent <LegendSkillButton> ();
         skillTime         = legendSkillButton.skillTime;
         coolTime          = legendSkillButton.coolTime;
         skillCount        = legendSkillButton.skillCount;
         skillCountTemp    = skillCount;
     }
 }
Пример #3
0
 void Start()
 {
     gameMaster = GameMaster.gameMaster;
     if (gameMaster != null)
     {
         legendSkillButton = gameMaster.legendSkillBackGround.transform.FindChild("LegendSkill").GetComponent <LegendSkillButton> ();
         skillTime         = legendSkillButton.skillTime;
         coolTime          = legendSkillButton.coolTime;
         skillCount        = legendSkillButton.skillCount;
         skillCountTemp    = skillCount;
         castleLuxShield   = GameObject.FindGameObjectWithTag("LegendSkillObjects").transform.FindChild("LuxShield").gameObject;
     }
 }
Пример #4
0
 void Start()
 {
     gameMaster = GameMaster.gameMaster;
     if (gameMaster != null)
     {
         legendSkillButton  = gameMaster.legendSkillBackGround.transform.FindChild("LegendSkill").GetComponent <LegendSkillButton> ();
         skillTime          = legendSkillButton.skillTime;
         coolTime           = legendSkillButton.coolTime;
         skillCount         = legendSkillButton.skillCount;
         skillCountTemp     = skillCount;
         heroLevelMinDamage = PlayerPrefs.GetInt("HeroLevelMaxDamage");
         heroLevelMaxDamage = PlayerPrefs.GetInt("HeroLevelMinDamage");
     }
 }