Пример #1
0
        protected override void CreateMenu()
        {
            try
            {
                #region Mainmenu
                Menu = MainMenu.AddMenu("UB" + player.Hero, "UBAddons.MainMenu" + player.Hero, "UB" + player.Hero + " - UBAddons - by U.Boruto");
                Menu.AddGroupLabel("General Setting");
                Menu.CreatSlotHitChance(SpellSlot.Q);
                #endregion

                #region Combo
                ComboMenu = Menu.AddSubMenu("Combo", "UBAddons.ComboMenu" + player.Hero, "Settings your combo below");
                {
                    ComboMenu.CreatSlotCheckBox(SpellSlot.Q);
                    ComboMenu.CreatSlotCheckBox(SpellSlot.W);
                    ComboMenu.CreatSlotCheckBox(SpellSlot.E);
                    ComboMenu.CreatSlotComboBox(SpellSlot.E, 0, "Spam E", "Hold it On");
                }
                #endregion

                #region Harass
                HarassMenu = Menu.AddSubMenu("Harass", "UBAddons.HarassMenu" + player.Hero, "Settings your harass below");
                {
                    HarassMenu.CreatSlotCheckBox(SpellSlot.Q);
                    HarassMenu.CreatSlotCheckBox(SpellSlot.W);
                    HarassMenu.CreatSlotCheckBox(SpellSlot.E);
                    HarassMenu.CreatSlotComboBox(SpellSlot.E, 0, "Spam E", "Hold it On");
                    HarassMenu.CreatManaLimit();
                    HarassMenu.CreatHarassKeyBind();
                }
                #endregion

                #region LaneClear
                LaneClearMenu = Menu.AddSubMenu("LaneClear", "UBAddons.LaneClear" + player.Hero, "Settings your laneclear below");
                {
                    LaneClearMenu.CreatLaneClearOpening();
                    LaneClearMenu.CreatSlotCheckBox(SpellSlot.Q, null, false);
                    LaneClearMenu.CreatSlotHitSlider(SpellSlot.Q, 5, 1, 10);
                    LaneClearMenu.CreatSlotCheckBox(SpellSlot.E, null, false);
                    LaneClearMenu.CreatSlotComboBox(SpellSlot.E, 0, "Spam E", "Hold it On");
                    LaneClearMenu.CreatSlotHitSlider(SpellSlot.E, 5, 1, 10);
                    LaneClearMenu.CreatManaLimit();
                }
                #endregion

                #region JungleClear
                JungleClearMenu = Menu.AddSubMenu("JungleClear", "UBAddons.JungleClear" + player.Hero, "Settings your jungleclear below");
                {
                    JungleClearMenu.CreatSlotCheckBox(SpellSlot.Q);
                    JungleClearMenu.CreatSlotCheckBox(SpellSlot.E);
                    JungleClearMenu.CreatSlotComboBox(SpellSlot.E, 0, "Spam E", "Hold it On");
                    JungleClearMenu.CreatManaLimit();
                }
                #endregion

                #region LastHit
                LastHitMenu = Menu.AddSubMenu("Lasthit", "UBAddons.Lasthit" + player.Hero, "UB" + player.Hero + " - Settings your unkillable minion below");
                {
                    LastHitMenu.CreatLasthitOpening();
                    LastHitMenu.CreatSlotCheckBox(SpellSlot.Q);
                    LastHitMenu.CreatSlotCheckBox(SpellSlot.E);
                    LastHitMenu.CreatManaLimit();
                }
                #endregion

                #region Misc
                MiscMenu = Menu.AddSubMenu("Misc", "UBAddons.Misc" + player.Hero, "Settings your misc below");
                {
                    MiscMenu.AddGroupLabel("Anti Gapcloser settings");
                    MiscMenu.CreatMiscGapCloser();
                    MiscMenu.CreatSlotCheckBox(SpellSlot.W, "GapCloser");
                    MiscMenu.AddGroupLabel("Killsteal settings");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.Q, "KillSteal");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.E, "KillSteal");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.R, "KillSteal");
                }
                #endregion

                #region Drawings
                DrawMenu = Menu.AddSubMenu("Drawings", "UBAddons.Drawings" + player.Hero, "Settings your drawings below");
                {
                    DrawMenu.CreatDrawingOpening();
                    DrawMenu.CreatColorPicker(SpellSlot.Q);
                    DrawMenu.CreatColorPicker(SpellSlot.W);
                    DrawMenu.CreatColorPicker(SpellSlot.E);
                    DrawMenu.CreatColorPicker(SpellSlot.Unknown);
                }
                #endregion

                DamageIndicator.Initalize(MenuValue.Drawings.ColorDmg);
            }
            catch (Exception exception)
            {
                Debug.Print(exception.ToString(), Console_Message.Error);
            }
        }
Пример #2
0
        protected override void CreateMenu()
        {
            try
            {
                #region Mainmenu
                Menu = MainMenu.AddMenu("UB" + player.Hero, "UBAddons.MainMenu" + player.Hero, "UB" + player.Hero + " - UBAddons - by U.Boruto");
                Menu.AddGroupLabel("General Setting");
                Menu.CreatSlotHitChance(SpellSlot.Q);
                Menu.AddGroupLabel("Card Selector Key");
                var Bluekey = Menu.Add(Variables.AddonName + "." + Player.Instance.Hero + ".Key.Blue", new KeyBind("Pick Blue", false, KeyBind.BindTypes.HoldActive, 'S'));
                Bluekey.OnValueChange += delegate(ValueBase <bool> sender, ValueBase <bool> .ValueChangeArgs args)
                {
                    if (args.NewValue && W.IsReady())
                    {
                        Pick(CardType.Blue);
                    }
                };
                var Redkey = Menu.Add(Variables.AddonName + "." + Player.Instance.Hero + ".Key.Red", new KeyBind("Pick Red", false, KeyBind.BindTypes.HoldActive, 'E'));
                Redkey.OnValueChange += delegate(ValueBase <bool> sender, ValueBase <bool> .ValueChangeArgs args)
                {
                    if (args.NewValue && W.IsReady())
                    {
                        Pick(CardType.Red);
                    }
                };
                var Goldkey = Menu.Add(Variables.AddonName + "." + Player.Instance.Hero + ".Key.Gold", new KeyBind("Pick Gold", false, KeyBind.BindTypes.HoldActive, 'W'));
                Goldkey.OnValueChange += delegate(ValueBase <bool> sender, ValueBase <bool> .ValueChangeArgs args)
                {
                    if (args.NewValue && W.IsReady())
                    {
                        Pick(CardType.Yellow);
                    }
                };
                Menu.AddGroupLabel("W Smart Setting (For all mode)");
                Menu.Add(Variables.AddonName + "." + Player.Instance.Hero + ".W.Blue.Mana", new Slider("Pick Blue when Mana < {0}%", 20));
                Menu.Add(Variables.AddonName + "." + Player.Instance.Hero + ".W.Red", new Slider("Pick Red when can hit {0} unit", 4, 1, 8));
                #endregion

                #region Combo
                ComboMenu = Menu.AddSubMenu("Combo", "UBAddons.ComboMenu" + player.Hero, "Settings your combo below");
                {
                    ComboMenu.CreatSlotCheckBox(SpellSlot.Q);
                    ComboMenu.Add(Variables.AddonName + "." + Player.Instance.Hero + ".Q.Immobilize", new CheckBox("Only immobilize", false));
                    ComboMenu.CreatSlotCheckBox(SpellSlot.W);
                    ComboMenu.CreatSlotComboBox(SpellSlot.W, 0, "Smart", "Gold", "Red", "Blue");
                    ComboMenu.Add(Variables.AddonName + "." + Player.Instance.Hero + ".R.AutoPick", new CheckBox("Pick Yellow Card when R"));
                }
                #endregion

                #region Harass
                HarassMenu = Menu.AddSubMenu("Harass", "UBAddons.HarassMenu" + player.Hero, "Settings your harass below");
                {
                    HarassMenu.CreatSlotCheckBox(SpellSlot.Q);
                    HarassMenu.Add(Variables.AddonName + "." + Player.Instance.Hero + ".Q.Immobilize", new CheckBox("Only immobilize", false));
                    HarassMenu.CreatSlotCheckBox(SpellSlot.W);
                    HarassMenu.CreatSlotComboBox(SpellSlot.W, 0, "Smart", "Gold", "Red", "Blue");
                    HarassMenu.CreatManaLimit();
                    HarassMenu.CreatHarassKeyBind();
                }
                #endregion

                #region LaneClear
                LaneClearMenu = Menu.AddSubMenu("LaneClear", "UBAddons.LaneClear" + player.Hero, "Settings your laneclear below");
                {
                    LaneClearMenu.CreatLaneClearOpening();
                    LaneClearMenu.CreatSlotCheckBox(SpellSlot.Q, null, false);
                    LaneClearMenu.CreatSlotCheckBox(SpellSlot.W);
                    LaneClearMenu.CreatSlotComboBox(SpellSlot.W, 0, "Smart", "Gold", "Red", "Blue");
                    LaneClearMenu.CreatManaLimit();
                }
                #endregion

                #region JungleClear
                JungleClearMenu = Menu.AddSubMenu("JungleClear", "UBAddons.JungleClear" + player.Hero, "Settings your jungleclear below");
                {
                    JungleClearMenu.CreatSlotCheckBox(SpellSlot.Q);
                    JungleClearMenu.CreatSlotCheckBox(SpellSlot.W, null, false);
                    JungleClearMenu.CreatSlotComboBox(SpellSlot.W, 0, "Smart", "Gold", "Red", "Blue");
                    JungleClearMenu.CreatManaLimit();
                }
                #endregion

                #region LastHit
                LastHitMenu = Menu.AddSubMenu("Lasthit", "UBAddons.Lasthit" + player.Hero, "UB" + player.Hero + " - Settings your unkillable minion below");
                {
                    LastHitMenu.CreatLasthitOpening();
                    LastHitMenu.CreatSlotCheckBox(SpellSlot.Q);
                    LastHitMenu.CreatManaLimit();
                }
                #endregion

                #region Misc
                MiscMenu = Menu.AddSubMenu("Misc", "UBAddons.Misc" + player.Hero, "Settings your misc below");
                {
                    MiscMenu.AddGroupLabel("Interrupter settings");
                    MiscMenu.CreatDangerValueBox();
                    MiscMenu.CreatSlotCheckBox(SpellSlot.W, "Interrupter");
                    MiscMenu.AddGroupLabel("Killsteal settings");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.Q, "KillSteal");
                }
                #endregion

                #region Drawings
                DrawMenu = Menu.AddSubMenu("Drawings", "UBAddons.Drawings" + player.Hero, "Settings your drawings below");
                {
                    DrawMenu.CreatDrawingOpening();
                    DrawMenu.CreatColorPicker(SpellSlot.Q);
                    DrawMenu.CreatColorPicker(SpellSlot.R);
                    DrawMenu.CreatColorPicker(SpellSlot.Unknown);
                }
                #endregion
            }
            catch (Exception exception)
            {
                Debug.Print(exception.ToString(), Console_Message.Error);
            }
            DamageIndicator.Initalize(MenuValue.Drawings.ColorDmg);
        }
Пример #3
0
        protected override void CreateMenu()
        {
            try
            {
                #region Mainmenu
                Menu = MainMenu.AddMenu("UB" + player.Hero, "UBAddons.MainMenu" + player.Hero, "UB" + player.Hero + " - UBAddons - by U.Boruto");
                Menu.AddGroupLabel("General Setting");
                Menu.Add("UBAddons.Annie.E.Attack.Enable", new CheckBox("E on Enemy/Turret/Monster Attack"));
                Menu.Add("UBAddons.Annie.E.Spell.Enable", new CheckBox("E on Enemy spell"));
                Menu.Add("UBAddons.Annie.EQ.Enable", new CheckBox("E on On Q - CanStun"));
                Menu.CreatSlotHitChance(SpellSlot.W);
                Menu.CreatSlotHitChance(SpellSlot.R);
                #endregion

                #region Combo
                ComboMenu = Menu.AddSubMenu("Combo", "UBAddons.ComboMenu" + player.Hero, "UB" + player.Hero + " - Settings your combo below");
                {
                    ComboMenu.CreatSlotCheckBox(SpellSlot.Q);
                    ComboMenu.CreatSlotCheckBox(SpellSlot.W);
                    ComboMenu.CreatSlotCheckBox(SpellSlot.R);
                    ComboMenu.CreatSlotHitSlider(SpellSlot.R, 2, 1, 5);
                }
                #endregion

                #region Harass
                HarassMenu = Menu.AddSubMenu("Harass", "UBAddons.HarassMenu" + player.Hero, "UB" + player.Hero + " - Settings your harass below");
                {
                    HarassMenu.CreatSlotCheckBox(SpellSlot.Q);
                    HarassMenu.CreatSlotCheckBox(SpellSlot.W);
                    HarassMenu.CreatSlotHitSlider(SpellSlot.W, 1, 1, 5);
                    HarassMenu.CreatManaLimit();
                }
                #endregion

                #region LaneClear
                LaneClearMenu = Menu.AddSubMenu("LaneClear", "UBAddons.LaneClear" + player.Hero, "UB" + player.Hero + " - Settings your laneclear below");
                {
                    LaneClearMenu.CreatLaneClearOpening();
                    LaneClearMenu.Add("UBAddons.Annie.Passive.Off", new CheckBox("Stop if I has stun"));
                    LaneClearMenu.Add("UBAddons.Annie.Passive.Count.Buff", new Slider("Stop if my stacks", 3, 1, 4));
                    LaneClearMenu.CreatSlotCheckBox(SpellSlot.Q);
                    LaneClearMenu.CreatSlotCheckBox(SpellSlot.W, null, false);
                    LaneClearMenu.CreatSlotHitSlider(SpellSlot.W, 5, 1, 10);
                    LaneClearMenu.CreatManaLimit();
                }
                #endregion

                #region JungleClear
                JungleClearMenu = Menu.AddSubMenu("JungleClear", "UBAddons.JungleClear" + player.Hero, "UB" + player.Hero + " - Settings your jungleclear below");
                {
                    JungleClearMenu.Add("UBAddons.Annie.Passive.Off", new CheckBox("Stop if I has stun", false));
                    JungleClearMenu.CreatSlotCheckBox(SpellSlot.Q, null, false);
                    JungleClearMenu.CreatSlotCheckBox(SpellSlot.W, null, false);
                    JungleClearMenu.CreatSlotHitSlider(SpellSlot.W, 1, 1, 6);
                    JungleClearMenu.CreatManaLimit();
                }
                #endregion

                #region Lasthit
                LastHitMenu = Menu.AddSubMenu("Lasthit", "UBAddons.Lasthit" + player.Hero, "UB" + player.Hero + " - Settings your unkillable minion below");
                {
                    LastHitMenu.CreatLasthitOpening();
                    LastHitMenu.Add("UBAddons.Annie.Passive.Off", new CheckBox("Stop if I has stun"));
                    LastHitMenu.Add("UBAddons.Annie.Passive.Count.Buff", new Slider("Stop if my stacks", 4, 1, 4));
                    LastHitMenu.CreatSlotCheckBox(SpellSlot.Q);
                    LastHitMenu.CreatSlotCheckBox(SpellSlot.W);
                    LastHitMenu.CreatManaLimit();
                }
                #endregion

                #region Misc
                MiscMenu = Menu.AddSubMenu("Misc", "UBAddons.Misc" + player.Hero, "UB" + player.Hero + " - Settings your misc below");
                {
                    MiscMenu.AddGroupLabel("Anti Gapcloser settings");
                    MiscMenu.CreatMiscGapCloser();
                    MiscMenu.AddLabel("Will Check if only stun");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.Q, "GapCloser");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.W, "GapCloser");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.E, "GapCloser");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.W, "GapCloser");
                    MiscMenu.AddGroupLabel("Interrupter settings");
                    MiscMenu.AddLabel("[repeat] Will Check if only stun");
                    MiscMenu.CreatDangerValueBox();
                    MiscMenu.CreatSlotCheckBox(SpellSlot.Q, "Interrupter");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.W, "Interrupter");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.E, "Interrupter");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.R, "Interrupter");
                    MiscMenu.AddGroupLabel("Killsteal settings");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.Q, "KillSteal");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.W, "KillSteal");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.R, "KillSteal");
                }
                #endregion

                #region Drawings
                DrawMenu = Menu.AddSubMenu("Drawings");
                {
                    DrawMenu.CreatDrawingOpening();
                    DrawMenu.CreatColorPicker(SpellSlot.Q);
                    DrawMenu.CreatColorPicker(SpellSlot.W);
                    DrawMenu.CreatColorPicker(SpellSlot.R);
                    DrawMenu.CreatColorPicker(SpellSlot.Unknown);
                }
                #endregion

                DamageIndicator.Initalize(MenuValue.Drawings.ColorDmg);
            }
            catch (Exception exception)
            {
                Debug.Print(exception.ToString(), Console_Message.Error);
            }
        }
Пример #4
0
        protected override void CreateMenu()
        {
            try
            {
                #region Mainmenu
                Menu = MainMenu.AddMenu("UB" + player.Hero, Variables.AddonName + ".MainMenu" + player.Hero, "UB" + player.Hero + " - " + Variables.AddonName + " - by U.Boruto");
                Menu.AddGroupLabel("General Setting");
                Menu.CreatSlotHitChance(SpellSlot.Q);
                Menu.Add(Variables.AddonName + ".Amumu.Auto.R.Turret", new CheckBox("Auto R if enemy is attacked by ally turret"));
                #endregion

                #region Combo
                ComboMenu = Menu.AddSubMenu("Combo", "UBAddons.ComboMenu" + player.Hero, "Settings your combo below");
                {
                    ComboMenu.CreatSlotCheckBox(SpellSlot.Q);
                    ComboMenu.CreatSlotCheckBox(SpellSlot.W);
                    ComboMenu.CreatSlotComboBox(SpellSlot.W, 0, "Spam", "Hold it On");
                    ComboMenu.CreatSlotCheckBox(SpellSlot.E);
                    ComboMenu.CreatSlotCheckBox(SpellSlot.R);
                    ComboMenu.CreatSlotHitSlider(SpellSlot.R, 3, 1, 6);
                }
                #endregion

                #region Harass
                HarassMenu = Menu.AddSubMenu("Harass", "UBAddons.HarassMenu" + player.Hero, "Settings your harass below");
                {
                    HarassMenu.CreatSlotCheckBox(SpellSlot.Q);
                    HarassMenu.CreatSlotCheckBox(SpellSlot.W);
                    HarassMenu.CreatSlotComboBox(SpellSlot.W, 0, "Spam", "Hold it On");
                    HarassMenu.CreatSlotCheckBox(SpellSlot.E);
                    HarassMenu.CreatManaLimit();
                    HarassMenu.CreatHarassKeyBind();
                }
                #endregion

                #region LaneClear
                LaneClearMenu = Menu.AddSubMenu("LaneClear", "UBAddons.LaneClear" + player.Hero, "Settings your laneclear below");
                {
                    LaneClearMenu.CreatLaneClearOpening();
                    LaneClearMenu.CreatSlotCheckBox(SpellSlot.Q, null, false);
                    LaneClearMenu.CreatSlotCheckBox(SpellSlot.W, null, false);
                    LaneClearMenu.CreatSlotComboBox(SpellSlot.W, 0, "Spam", "Hold it On");
                    LaneClearMenu.CreatSlotHitSlider(SpellSlot.W, 5, 1, 10);
                    LaneClearMenu.CreatSlotCheckBox(SpellSlot.E, null, false);
                    LaneClearMenu.CreatSlotHitSlider(SpellSlot.E, 5, 1, 10);
                    LaneClearMenu.CreatManaLimit();
                }
                #endregion

                #region JungleClear
                JungleClearMenu = Menu.AddSubMenu("JungleClear", "UBAddons.JungleClear" + player.Hero, "Settings your jungleclear below");
                {
                    JungleClearMenu.CreatSlotCheckBox(SpellSlot.Q);
                    JungleClearMenu.CreatSlotCheckBox(SpellSlot.W);
                    JungleClearMenu.CreatSlotComboBox(SpellSlot.W, 0, "Spam", "Hold it On");
                    JungleClearMenu.CreatSlotCheckBox(SpellSlot.E);
                    JungleClearMenu.CreatManaLimit();
                }
                #endregion

                #region LastHit
                LastHitMenu = Menu.AddSubMenu("Lasthit", "UBAddons.Lasthit" + player.Hero, "UB" + player.Hero + " - Settings your unkillable minion below");
                {
                    LastHitMenu.CreatLasthitOpening();
                    LastHitMenu.CreatSlotCheckBox(SpellSlot.Q);
                    LastHitMenu.CreatSlotCheckBox(SpellSlot.E);
                    LastHitMenu.CreatManaLimit();
                }
                #endregion

                #region Flee
                FleeMenu = Menu.AddSubMenu("Flee", "UBAddons.Flee" + player.Hero, "Setting your flee below");
                {
                    string BeginText = Variables.AddonName + "." + Player.Instance.Hero + ".";
                    FleeMenu.Add(BeginText + "Q", new CheckBox("Use Q for flee"));
                    FleeMenu.Add(BeginText + "Q.ToMinion", new CheckBox("Q to minion"));
                    FleeMenu.Add(BeginText + "Q.ToMonster", new CheckBox("Q to monster"));
                    FleeMenu.Add(BeginText + "Q.ToChamp", new CheckBox("Q to champ"));
                    FleeMenu.Add(BeginText + "Q.HP", new Slider("Min {0}% HP for E champ & monster", 15));
                }
                #endregion

                #region Misc
                MiscMenu = Menu.AddSubMenu("Misc", "UBAddons.Misc" + player.Hero, "Settings your misc below");
                {
                    MiscMenu.AddGroupLabel("Interrupter settings");
                    MiscMenu.CreatDangerValueBox();
                    MiscMenu.CreatSlotCheckBox(SpellSlot.Q, "Interrupter");
                    MiscMenu.AddGroupLabel("Killsteal settings");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.Q, "KillSteal");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.W, "KillSteal");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.E, "KillSteal");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.R, "KillSteal");
                }
                #endregion

                #region Drawings
                DrawMenu = Menu.AddSubMenu("Drawings", "UBAddons.Drawings" + player.Hero, "Settings your drawings below");
                {
                    DrawMenu.CreatDrawingOpening();
                    DrawMenu.CreatColorPicker(SpellSlot.Q);
                    DrawMenu.CreatColorPicker(SpellSlot.W);
                    DrawMenu.CreatColorPicker(SpellSlot.E);
                    DrawMenu.CreatColorPicker(SpellSlot.R);
                    DrawMenu.CreatColorPicker(SpellSlot.Unknown);
                }
                #endregion

                DamageIndicator.Initalize(MenuValue.Drawings.ColorDmg);
            }
            catch (Exception exception)
            {
                Debug.Print(exception.ToString(), Console_Message.Error);
            }
        }
Пример #5
0
        protected override void CreateMenu()
        {
            try
            {
                #region Mainmenu
                Menu = MainMenu.AddMenu("UB" + player.Hero, "UBAddons.MainMenu" + player.Hero, "UB" + player.Hero + " - UBAddons - by U.Boruto");
                Menu.AddGroupLabel("General Setting");
                Menu.CreatSlotHitChance(SpellSlot.Q);
                Menu.CreatSlotHitChance(SpellSlot.E);
                Menu.Add(Variables.AddonName + ".Lissandra.Auto.R.Turret", new CheckBox("Auto R if enemy is attacked by ally turret"));

                #endregion

                #region Combo
                ComboMenu = Menu.AddSubMenu("Combo", "UBAddons.ComboMenu" + player.Hero, "Settings your combo below");
                {
                    ComboMenu.CreatSlotCheckBox(SpellSlot.Q);
                    ComboMenu.CreatSlotCheckBox(SpellSlot.W);
                    ComboMenu.CreatSlotCheckBox(SpellSlot.E);
                    ComboMenu.CreatSlotCheckBox(SpellSlot.R);
                    ComboMenu.Add("UBAddons.Lissandra.R.Enemy.Count", new Slider("R my self if more than {0} enmy around me", 3, 1, 6));
                }
                #endregion

                #region Harass
                HarassMenu = Menu.AddSubMenu("Harass", "UBAddons.HarassMenu" + player.Hero, "Settings your harass below");
                {
                    HarassMenu.CreatSlotCheckBox(SpellSlot.Q);
                    HarassMenu.CreatSlotCheckBox(SpellSlot.W);
                    HarassMenu.CreatSlotCheckBox(SpellSlot.E);
                    HarassMenu.CreatManaLimit();
                    HarassMenu.CreatHarassKeyBind();
                }
                #endregion

                #region LaneClear
                LaneClearMenu = Menu.AddSubMenu("LaneClear", "UBAddons.LaneClear" + player.Hero, "Settings your laneclear below");
                {
                    LaneClearMenu.CreatLaneClearOpening();
                    LaneClearMenu.CreatSlotCheckBox(SpellSlot.Q, null, false);
                    LaneClearMenu.CreatSlotHitSlider(SpellSlot.Q, 5, 1, 10);
                    LaneClearMenu.CreatSlotCheckBox(SpellSlot.W, null, false);
                    LaneClearMenu.CreatSlotHitSlider(SpellSlot.W, 5, 1, 10);
                    LaneClearMenu.CreatSlotCheckBox(SpellSlot.E, null, false);
                    LaneClearMenu.CreatSlotHitSlider(SpellSlot.E, 5, 1, 10);
                    LaneClearMenu.CreatManaLimit();
                }
                #endregion

                #region JungleClear
                JungleClearMenu = Menu.AddSubMenu("JungleClear", "UBAddons.JungleClear" + player.Hero, "Settings your jungleclear below");
                {
                    JungleClearMenu.CreatSlotCheckBox(SpellSlot.Q);
                    JungleClearMenu.CreatSlotCheckBox(SpellSlot.W);
                    JungleClearMenu.CreatSlotCheckBox(SpellSlot.E);
                    JungleClearMenu.CreatManaLimit();
                }
                #endregion

                #region LastHit
                LastHitMenu = Menu.AddSubMenu("Lasthit", "UBAddons.Lasthit" + player.Hero, "UB" + player.Hero + " - Settings your unkillable minion below");
                {
                    LastHitMenu.CreatLasthitOpening();
                    LastHitMenu.CreatSlotCheckBox(SpellSlot.Q);
                    LastHitMenu.CreatSlotCheckBox(SpellSlot.W);
                    LastHitMenu.CreatSlotCheckBox(SpellSlot.E);
                    LastHitMenu.CreatManaLimit();
                }
                #endregion

                #region Misc
                MiscMenu = Menu.AddSubMenu("Misc", "UBAddons.Misc" + player.Hero, "Settings your misc below");
                {
                    MiscMenu.AddGroupLabel("Anti Gapcloser settings");
                    MiscMenu.CreatMiscGapCloser();
                    MiscMenu.CreatSlotCheckBox(SpellSlot.W, "GapCloser");
                    MiscMenu.AddGroupLabel("Interrupter settings");
                    MiscMenu.CreatDangerValueBox();
                    MiscMenu.CreatSlotCheckBox(SpellSlot.R, "Interrupter");
                    MiscMenu.AddGroupLabel("Killsteal settings");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.Q, "KillSteal");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.W, "KillSteal");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.E, "KillSteal");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.R, "KillSteal");
                }
                #endregion

                #region Drawings
                DrawMenu = Menu.AddSubMenu("Drawings", "UBAddons.Drawings" + player.Hero, "Settings your drawings below");
                {
                    DrawMenu.CreatDrawingOpening();
                    DrawMenu.CreatColorPicker(SpellSlot.Q);
                    DrawMenu.CreatColorPicker(SpellSlot.W);
                    DrawMenu.CreatColorPicker(SpellSlot.E);
                    DrawMenu.CreatColorPicker(SpellSlot.R);
                    DrawMenu.CreatColorPicker(SpellSlot.Unknown);
                }
                #endregion

                DamageIndicator.Initalize(MenuValue.Drawings.ColorDmg);
            }
            catch (Exception exception)
            {
                Debug.Print(exception.ToString(), Console_Message.Error);
            }
        }
Пример #6
0
        protected override void CreateMenu()
        {
            try
            {
                #region Mainmenu
                Menu = MainMenu.AddMenu("UB" + player.Hero, "UBAddons.MainMenu" + player.Hero, "UB" + player.Hero + " - UBAddons - by U.Boruto");
                Menu.AddGroupLabel("General Setting");
                Menu.CreatSlotHitChance(SpellSlot.Q);
                Menu.CreatSlotHitChance(SpellSlot.W);
                #endregion

                #region Combo
                ComboMenu = Menu.AddSubMenu("Combo", "UBAddons.ComboMenu" + player.Hero, "Settings your combo below");
                {
                    ComboMenu.CreatSlotCheckBox(SpellSlot.Q);
                    ComboMenu.Add("UBAddons.Brand.Q.Only.Stun", new CheckBox("Only Stun"));
                    ComboMenu.CreatSlotCheckBox(SpellSlot.W);
                    ComboMenu.Add("UBAddons.Brand.W.Only.Extra", new CheckBox("Only Extra damage", false));
                    ComboMenu.CreatSlotCheckBox(SpellSlot.E);
                    ComboMenu.Add("UBAddons.Brand.E.Only.Spread", new CheckBox("Only Spread", false));
                    ComboMenu.CreatSlotCheckBox(SpellSlot.R);
                    ComboMenu.Add("UBAddons.Brand.R.Count.Passive", new Slider("Only has {0} champ passived around", 1, 1, 5));
                }
                #endregion

                #region Harass
                HarassMenu = Menu.AddSubMenu("Harass", "UBAddons.HarassMenu" + player.Hero, "Settings your harass below");
                {
                    HarassMenu.CreatSlotCheckBox(SpellSlot.Q);
                    HarassMenu.Add("UBAddons.Brand.Q.Only.Stun", new CheckBox("Only Stun", false));
                    HarassMenu.CreatSlotCheckBox(SpellSlot.W);
                    HarassMenu.Add("UBAddons.Brand.W.Only.Extra", new CheckBox("Only Extra damage", false));
                    HarassMenu.CreatSlotCheckBox(SpellSlot.E);
                    HarassMenu.Add("UBAddons.Brand.E.Only.Spread", new CheckBox("Only Spread", false));
                    HarassMenu.CreatManaLimit();
                    HarassMenu.CreatHarassKeyBind();
                }
                #endregion

                #region LaneClear
                LaneClearMenu = Menu.AddSubMenu("LaneClear", "UBAddons.LaneClear" + player.Hero, "Settings your laneclear below");
                {
                    LaneClearMenu.CreatLaneClearOpening();
                    LaneClearMenu.CreatSlotCheckBox(SpellSlot.Q, null, false);
                    LaneClearMenu.Add("UBAddons.Brand.Q.LaneClear.Around", new Slider("Only Q if around", 3, 1, 10));
                    LaneClearMenu.CreatSlotCheckBox(SpellSlot.W, null, false);
                    LaneClearMenu.CreatSlotHitSlider(SpellSlot.W, 5, 1, 10);
                    LaneClearMenu.CreatSlotCheckBox(SpellSlot.E, null, false);
                    LaneClearMenu.CreatSlotHitSlider(SpellSlot.E, 5, 1, 10);
                    LaneClearMenu.CreatManaLimit();
                }
                #endregion

                #region JungleClear
                JungleClearMenu = Menu.AddSubMenu("JungleClear", "UBAddons.JungleClear" + player.Hero, "Settings your jungleclear below");
                {
                    JungleClearMenu.CreatSlotCheckBox(SpellSlot.Q);
                    JungleClearMenu.CreatSlotCheckBox(SpellSlot.W);
                    JungleClearMenu.CreatSlotCheckBox(SpellSlot.E, null, false);
                    JungleClearMenu.CreatManaLimit();
                }
                #endregion

                #region Lasthit
                LastHitMenu = Menu.AddSubMenu("Lasthit", "UBAddons.Lasthit" + player.Hero, "UB" + player.Hero + " - Settings your unkillable minion below");
                {
                    LastHitMenu.CreatLasthitOpening();
                    LastHitMenu.CreatSlotCheckBox(SpellSlot.Q);
                    LastHitMenu.CreatSlotCheckBox(SpellSlot.W);
                    LastHitMenu.CreatSlotCheckBox(SpellSlot.E, null, false);
                    LastHitMenu.CreatManaLimit();
                }
                #endregion

                #region Misc
                MiscMenu = Menu.AddSubMenu("Misc", "UBAddons.Misc" + player.Hero, "Settings your misc below");
                {
                    MiscMenu.AddGroupLabel("Anti Gapcloser settings");
                    MiscMenu.CreatMiscGapCloser();
                    MiscMenu.CreatSlotCheckBox(SpellSlot.Q, "GapCloser");
                    MiscMenu.AddGroupLabel("Interrupter settings");
                    MiscMenu.CreatDangerValueBox();
                    MiscMenu.CreatSlotCheckBox(SpellSlot.Q, "Interrupter");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.W, "Interrupter");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.E, "Interrupter");
                    MiscMenu.AddGroupLabel("Killsteal settings");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.Q, "KillSteal");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.W, "KillSteal");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.E, "KillSteal");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.R, "KillSteal");
                }
                #endregion

                #region Drawings
                DrawMenu = Menu.AddSubMenu("Drawings", "UBAddons.Drawings" + player.Hero, "Settings your drawings below");
                {
                    DrawMenu.CreatDrawingOpening();
                    DrawMenu.CreatColorPicker(SpellSlot.Q);
                    DrawMenu.CreatColorPicker(SpellSlot.W);
                    DrawMenu.CreatColorPicker(SpellSlot.E);
                    DrawMenu.CreatColorPicker(SpellSlot.R);
                    DrawMenu.CreatColorPicker(SpellSlot.Unknown);
                }
                #endregion

                DamageIndicator.Initalize(MenuValue.Drawings.ColorDmg);
            }
            catch (Exception exception)
            {
                Debug.Print(exception.ToString(), Console_Message.Error);
            }
        }
Пример #7
0
        protected override void CreateMenu()
        {
            try
            {
                #region Mainmenu
                Menu = MainMenu.AddMenu("UB" + player.Hero, "UBAddons.MainMenu" + player.Hero, "UB" + player.Hero + " - UBAddons - by U.Boruto");
                Menu.AddGroupLabel("General Setting");
                Menu.CreatSlotHitChance(SpellSlot.Q);

                #endregion

                #region Auto
                AutoMenu = Menu.AddSubMenu("R Settings", "UBAddons.R" + player.Hero, "Settings your R below");
                {
                    string BeginText = Variables.AddonName + "." + Player.Instance.Hero + ".R.";
                    AutoMenu.Add(BeginText + "Enable", new CheckBox("Use R"));
                    AutoMenu.Add(BeginText + "NotCombo", new CheckBox("Prevent R when I not in Combo"));
                    AutoMenu.Add(BeginText + "Hit", new Slider("R when hit {0} champ", 3, 1, 6));
                    AutoMenu.Add(BeginText + "MyHP", new Slider("Use R when my HP below", 15));
                    AutoMenu.Add(BeginText + "Prediction", new CheckBox("Use Prediction"));
                }
                #endregion

                #region Combo
                ComboMenu = Menu.AddSubMenu("Combo", "UBAddons.ComboMenu" + player.Hero, "Settings your combo below");
                {
                    ComboMenu.CreatSlotCheckBox(SpellSlot.Q);
                    ComboMenu.CreatSlotCheckBox(SpellSlot.W);
                    ComboMenu.Add(Variables.AddonName + "." + Player.Instance.Hero + "W.Prediction", new CheckBox("Use W Prediction", false));
                    ComboMenu.CreatSlotCheckBox(SpellSlot.E);
                    ComboMenu.CreatSlotComboBox(SpellSlot.E, 0, "To Mouse", "To Side", "To Target");
                }
                #endregion

                #region Harass
                HarassMenu = Menu.AddSubMenu("Harass", "UBAddons.HarassMenu" + player.Hero, "Settings your harass below");
                {
                    HarassMenu.CreatSlotCheckBox(SpellSlot.Q);
                    HarassMenu.CreatSlotCheckBox(SpellSlot.E);
                    HarassMenu.CreatSlotComboBox(SpellSlot.E, 0, "To Mouse", "To Side", "To Target");
                    HarassMenu.CreatManaLimit();
                    HarassMenu.CreatHarassKeyBind();
                }
                #endregion

                #region LaneClear
                LaneClearMenu = Menu.AddSubMenu("LaneClear", "UBAddons.LaneClear" + player.Hero, "Settings your laneclear below");
                {
                    LaneClearMenu.CreatLaneClearOpening();
                    LaneClearMenu.CreatSlotCheckBox(SpellSlot.Q, null, false);
                    LaneClearMenu.CreatSlotCheckBox(SpellSlot.E, null, false);
                    LaneClearMenu.CreatManaLimit();
                }
                #endregion

                #region JungleClear
                JungleClearMenu = Menu.AddSubMenu("JungleClear", "UBAddons.JungleClear" + player.Hero, "Settings your jungleclear below");
                {
                    JungleClearMenu.CreatSlotCheckBox(SpellSlot.Q);
                    JungleClearMenu.CreatSlotCheckBox(SpellSlot.W, null, false);
                    JungleClearMenu.CreatSlotCheckBox(SpellSlot.E, null, false);
                    JungleClearMenu.CreatManaLimit();
                }
                #endregion

                #region Lasthit
                LastHitMenu = Menu.AddSubMenu("Lasthit", "UBAddons.Lasthit" + player.Hero, "UB" + player.Hero + " - Settings your unkillable minion below");
                {
                    LastHitMenu.CreatLasthitOpening();
                    LastHitMenu.CreatSlotCheckBox(SpellSlot.Q);
                    LastHitMenu.CreatManaLimit();
                }
                #endregion

                #region Flee
                FleeMenu = Menu.AddSubMenu("Flee", "UBAddons.Flee" + player.Hero, "Setting your flee below");
                {
                    string BeginText = Variables.AddonName + "." + Player.Instance.Hero + ".";
                    FleeMenu.Add(BeginText + "E", new CheckBox("Use E for flee"));
                    FleeMenu.Add(BeginText + "E.Disable", new CheckBox("Disable E when jump spot near"));
                    FleeMenu.Add(BeginText + "E.Distance", new Slider("Range for disable", 600, 0, 1000));
                    FleeMenu.Add(BeginText + "AA.ToMinion", new CheckBox("AA to minion"));
                    FleeMenu.Add(BeginText + "AA.ToMonster", new CheckBox("AA to monster"));
                    FleeMenu.Add(BeginText + "AA.ToChamp", new CheckBox("AA to champ"));
                    FleeMenu.Add(BeginText + "AA.HP", new Slider("Min {0}% HP for AA champ & monster", 15));
                }
                #endregion

                #region Misc
                MiscMenu = Menu.AddSubMenu("Misc", "UBAddons.Misc" + player.Hero, "Settings your misc below");
                {
                    MiscMenu.AddGroupLabel("Anti Gapcloser settings");
                    MiscMenu.CreatMiscGapCloser();
                    MiscMenu.CreatSlotCheckBox(SpellSlot.E, "GapCloser");
                    MiscMenu.AddGroupLabel("Interrupter settings");
                    MiscMenu.CreatDangerValueBox();
                    MiscMenu.CreatSlotCheckBox(SpellSlot.W, "Interrupter");
                    MiscMenu.AddGroupLabel("Killsteal settings");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.Q, "KillSteal");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.E, "KillSteal");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.R, "KillSteal");
                }
                #endregion

                #region Drawings
                DrawMenu = Menu.AddSubMenu("Drawings", "UBAddons.Drawings" + player.Hero, "Settings your drawings below");
                {
                    DrawMenu.CreatDrawingOpening();
                    DrawMenu.CreatColorPicker(SpellSlot.Q);
                    DrawMenu.CreatColorPicker(SpellSlot.W);
                    DrawMenu.CreatColorPicker(SpellSlot.E);
                    DrawMenu.CreatColorPicker(SpellSlot.R);
                    DrawMenu.CreatColorPicker(SpellSlot.Unknown);
                }
                #endregion

                DamageIndicator.Initalize(MenuValue.Drawings.ColorDmg);
            }
            catch (Exception exception)
            {
                Debug.Print(exception.ToString(), Console_Message.Error);
            }
        }
Пример #8
0
        protected override void CreateMenu()
        {
            try
            {
                #region Mainmenu
                Menu = MainMenu.AddMenu("UB" + player.Hero, "UBAddons.MainMenu" + player.Hero, "UB" + player.Hero + " - UBAddons - by U.Boruto");
                Menu.AddGroupLabel("General Setting");
                Menu.CreatSlotHitChance(SpellSlot.W, 60);
                Menu.AddGroupLabel("Misc");
                Menu.Add("UBAddons.Twitch.Recall.Q", new CheckBox("Enable Stealth Recall"));
                #endregion

                #region Combo
                ComboMenu = Menu.AddSubMenu("Combo", "UBAddons.ComboMenu" + player.Hero, "Settings your combo below");
                {
                    ComboMenu.CreatSlotCheckBox(SpellSlot.Q);
                    ComboMenu.CreatSlotCheckBox(SpellSlot.W);
                    ComboMenu.CreatSlotCheckBox(SpellSlot.E);
                    var logic    = ComboMenu.Add("UBAddons.Twitch.E.LogicBox", new ComboBox("E Logic", 1, "Only Kill Steal", "Killsteal Smart", "At stacks", "At stacks and enemy count"));
                    var slider   = ComboMenu.Add("UBAddons.Twitch.E.Slider", new Slider("Use E only more than {0} enemy has passive buff", 3, 1, 5));
                    var slider2  = ComboMenu.Add("UBAddons.Twitch.E.Slider2", new Slider("Killsteal immediately if more than {0} enemy around me", 3, 1, 5));
                    var checkbox = ComboMenu.Add("UBAddons.Twitch.E.CheckBox", new CheckBox("E + Passive Logic if enemy in turret"));
                    var tips     = ComboMenu.Add("UBAddons.Twitch.E.Tip", new Label(""));
                    switch (logic.CurrentValue)
                    {
                    case 0:
                    {
                        slider.IsVisible   = false;
                        slider2.IsVisible  = false;
                        checkbox.IsVisible = false;
                        tips.DisplayName   = "E immediately if can kill enemy";
                    }
                    break;

                    case 1:
                    {
                        slider.IsVisible   = true;
                        slider.DisplayName = "Killsteal immediately if more than {0} enemy/ally around me";
                        slider2.IsVisible  = false;
                        checkbox.IsVisible = true;
                        tips.DisplayName   = "Hold your E till and attack other target till you can double kill/ triple kill, but smart usage";
                    }
                    break;

                    case 2:
                    {
                        slider.IsVisible    = false;
                        slider2.IsVisible   = true;
                        slider2.MaxValue    = 6;
                        slider2.DisplayName = "At Stacks";
                        checkbox.IsVisible  = true;
                        tips.DisplayName    = "Use E immediately if any Enemy has enough stacks";
                    }
                    break;

                    case 3:
                    {
                        slider.IsVisible    = true;
                        slider2.IsVisible   = true;
                        slider2.MaxValue    = 6;
                        slider2.DisplayName = "At Stacks";
                        checkbox.IsVisible  = true;
                        tips.DisplayName    = "Use E immediately if enough Enemy has enough stacks";
                    }
                    break;

                    default:
                    {
                        throw new ArgumentOutOfRangeException();
                    }
                    }
                    logic.OnValueChange += delegate(ValueBase <int> sender, ValueBase <int> .ValueChangeArgs args)
                    {
                        switch (args.NewValue)
                        {
                        case 0:
                        {
                            slider.IsVisible   = false;
                            slider2.IsVisible  = false;
                            checkbox.IsVisible = false;
                            tips.DisplayName   = "E immediately if can kill enemy";
                        }
                        break;

                        case 1:
                        {
                            slider.IsVisible   = true;
                            slider2.IsVisible  = false;
                            slider.DisplayName = "Killsteal immediately if more than {0} enemy/ally around me";
                            checkbox.IsVisible = true;
                            tips.DisplayName   = "Hold your E till and attack other target till you can double kill/ triple kill, but smart usage";
                        }
                        break;

                        case 2:
                        {
                            slider.IsVisible    = false;
                            slider2.IsVisible   = true;
                            slider2.MaxValue    = 6;
                            slider2.DisplayName = "At Stacks";
                            checkbox.IsVisible  = false;
                            tips.DisplayName    = "Use E immediately if any Enemy has enough stacks";
                        }
                        break;

                        case 3:
                        {
                            slider.IsVisible    = true;
                            slider.DisplayName  = "Use E only more than {0} enemy has passive buff";
                            slider2.IsVisible   = true;
                            slider2.MaxValue    = 6;
                            slider2.DisplayName = "At Stacks";
                            checkbox.IsVisible  = false;
                            tips.DisplayName    = "Use E immediately if enough Enemy has enough stacks";
                        }
                        break;

                        default:
                        {
                            throw new ArgumentOutOfRangeException();
                        }
                        }
                    };
                    ComboMenu.CreatSlotCheckBox(SpellSlot.R);
                    ComboMenu.Add("UBAddons.Twitch.R.OutRange", new CheckBox("Use R if target out of R Range"));
                    ComboMenu.CreatSlotHitSlider(SpellSlot.R, 3, 1, 5);
                    ComboMenu.AddLabel("Only Use R out range if 90% can kill enemy");
                }
                #endregion

                #region Harass
                HarassMenu = Menu.AddSubMenu("Harass", "UBAddons.HarassMenu" + player.Hero, "Settings your harass below");
                {
                    HarassMenu.CreatSlotCheckBox(SpellSlot.E);
                    HarassMenu.CreatManaLimit();
                    HarassMenu.CreatHarassKeyBind();
                }
                #endregion

                #region LaneClear
                LaneClearMenu = Menu.AddSubMenu("LaneClear", "UBAddons.LaneClear" + player.Hero, "Settings your laneclear below");
                {
                    LaneClearMenu.CreatLaneClearOpening();
                    LaneClearMenu.CreatSlotCheckBox(SpellSlot.W, null, false);
                    LaneClearMenu.CreatSlotHitSlider(SpellSlot.W, 5, 1, 10);
                    LaneClearMenu.CreatSlotCheckBox(SpellSlot.E, null, false);
                    LaneClearMenu.CreatSlotHitSlider(SpellSlot.E, 5, 1, 10);
                    LaneClearMenu.CreatManaLimit();
                }
                #endregion

                #region JungleClear
                JungleClearMenu = Menu.AddSubMenu("JungleClear", "UBAddons.JungleClear" + player.Hero, "Settings your jungleclear below");
                {
                    JungleClearMenu.CreatSlotCheckBox(SpellSlot.Q, null, false);
                    JungleClearMenu.CreatSlotCheckBox(SpellSlot.W, null, false);
                    JungleClearMenu.CreatSlotCheckBox(SpellSlot.E);
                    JungleClearMenu.CreatManaLimit();
                }
                #endregion

                #region LastHit
                LastHitMenu = Menu.AddSubMenu("Lasthit", "UBAddons.Lasthit" + player.Hero, "UB" + player.Hero + " - Settings your unkillable minion below");
                {
                    LastHitMenu.CreatLasthitOpening();
                    LastHitMenu.CreatSlotCheckBox(SpellSlot.E, null, false);
                    LastHitMenu.CreatManaLimit();
                }
                #endregion

                #region Misc
                MiscMenu = Menu.AddSubMenu("Misc", "UBAddons.Misc" + player.Hero, "Settings your misc below");
                {
                    MiscMenu.AddGroupLabel("Anti Gapcloser settings");
                    MiscMenu.CreatMiscGapCloser();
                    MiscMenu.CreatSlotCheckBox(SpellSlot.W, "GapCloser");
                }
                #endregion

                #region Drawings
                DrawMenu = Menu.AddSubMenu("Drawings", "UBAddons.Drawings" + player.Hero, "Settings your drawings below");
                {
                    DrawMenu.CreatDrawingOpening();
                    DrawMenu.Add("UBAddons.Twitch.Passive.Draw", new ComboBox("Draw Time Passive", 2, "Disable", "Circular", "Line", "Number"));
                    DrawMenu.Add("UBAddons.Twitch.Passive.ColorPicker", new ColorPicker("Dagger Color", ColorReader.Load("UBAddons.Twitch.Passive.ColorPicker", Color.GreenYellow)));
                    DrawMenu.CreatColorPicker(SpellSlot.W);
                    DrawMenu.CreatColorPicker(SpellSlot.E);
                    DrawMenu.CreatColorPicker(SpellSlot.R);
                    DrawMenu.CreatColorPicker(SpellSlot.Unknown);
                }
                #endregion

                DamageIndicator.Initalize(MenuValue.Drawings.ColorDmg);
            }
            catch (Exception exception)
            {
                Debug.Print(exception.ToString(), Console_Message.Error);
            }
        }
Пример #9
0
        protected override void CreateMenu()
        {
            try
            {
                #region Mainmenu
                Menu = MainMenu.AddMenu("UB" + player.Hero, "UBAddons.MainMenu" + player.Hero, "UB" + player.Hero + " - UBAddons - by U.Boruto");
                Menu.AddGroupLabel("General Setting");
                Menu.CreatSlotHitChance(SpellSlot.Q);
                Menu.CreatSlotHitChance(SpellSlot.W);
                Menu.CreatSlotHitChance(SpellSlot.E);
                Menu.CreatSlotHitChance(SpellSlot.R);

                #endregion

                #region Combo
                ComboMenu = Menu.AddSubMenu("Combo", "UBAddons.ComboMenu" + player.Hero, "Settings your combo below");
                {
                    ComboMenu.CreatSlotCheckBox(SpellSlot.Q);
                    ComboMenu.CreatSlotCheckBox(SpellSlot.W);
                    ComboMenu.CreatSlotCheckBox(SpellSlot.E);
                    ComboMenu.CreatSlotCheckBox(SpellSlot.R, null, false);
                    foreach (var enemy in EntityManager.Heroes.Enemies)
                    {
                        ComboMenu.Add($"UBAdddons.Vi.R.{enemy.ChampionName}", new CheckBox($"Use R on {enemy.ChampionName}"));
                    }
                }
                #endregion

                #region LaneClear
                LaneClearMenu = Menu.AddSubMenu("LaneClear", "UBAddons.LaneClear" + player.Hero, "Settings your laneclear below");
                {
                    LaneClearMenu.CreatLaneClearOpening();
                    LaneClearMenu.CreatSlotCheckBox(SpellSlot.Q, null, false);
                    LaneClearMenu.CreatSlotHitSlider(SpellSlot.Q, 5, 1, 10);
                    LaneClearMenu.CreatSlotCheckBox(SpellSlot.W, null, false);
                    LaneClearMenu.CreatSlotHitSlider(SpellSlot.W, 5, 1, 10);
                    LaneClearMenu.CreatManaLimit();
                }
                #endregion

                #region JungleClear
                JungleClearMenu = Menu.AddSubMenu("JungleClear", "UBAddons.JungleClear" + player.Hero, "Settings your jungleclear below");
                {
                    JungleClearMenu.CreatSlotCheckBox(SpellSlot.Q);
                    JungleClearMenu.CreatSlotCheckBox(SpellSlot.W);
                    JungleClearMenu.CreatSlotCheckBox(SpellSlot.E, null, false);
                    JungleClearMenu.CreatManaLimit();
                }
                #endregion

                #region Lasthit
                LastHitMenu = Menu.AddSubMenu("Lasthit", "UBAddons.Lasthit" + player.Hero, "UB" + player.Hero + " - Settings your unkillable minion below");
                {
                    LastHitMenu.CreatLasthitOpening();
                    LastHitMenu.CreatSlotCheckBox(SpellSlot.Q);
                    LastHitMenu.CreatSlotCheckBox(SpellSlot.W);
                    LastHitMenu.CreatSlotCheckBox(SpellSlot.E, null, false);
                    LastHitMenu.CreatManaLimit();
                }
                #endregion

                #region Misc
                MiscMenu = Menu.AddSubMenu("Misc", "UBAddons.Misc" + player.Hero, "Settings your misc below");
                {
                    MiscMenu.AddGroupLabel("Anti Gapcloser settings");
                    MiscMenu.CreatMiscGapCloser();
                    MiscMenu.CreatSlotCheckBox(SpellSlot.E, "GapCloser");
                    MiscMenu.AddGroupLabel("Interrupter settings");
                    MiscMenu.CreatDangerValueBox();
                    MiscMenu.CreatSlotCheckBox(SpellSlot.E, "Interrupter");
                    MiscMenu.AddGroupLabel("Killsteal settings");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.Q, "KillSteal");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.W, "KillSteal");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.E, "KillSteal");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.R, "KillSteal");
                    MiscMenu.CreatSlotComboBox(SpellSlot.R, 0, "On Tap Key", "Auto");
                    MiscMenu.Add("UBAddons.Xerath.R.Key", new KeyBind("R key", false, KeyBind.BindTypes.HoldActive, 'R'));
                }
                #endregion

                #region Drawings
                DrawMenu = Menu.AddSubMenu("Drawings", "UBAddons.Drawings" + player.Hero, "Settings your drawings below");
                {
                    DrawMenu.CreatDrawingOpening();
                    DrawMenu.Add("UBAddons.Xerath.Notification.Draw", new CheckBox("Draw notification when can R"));
                    DrawMenu.CreatColorPicker(SpellSlot.Q);
                    DrawMenu.CreatColorPicker(SpellSlot.W);
                    DrawMenu.CreatColorPicker(SpellSlot.E);
                    DrawMenu.CreatColorPicker(SpellSlot.R);
                    DrawMenu.CreatColorPicker(SpellSlot.Unknown);
                }
                #endregion

                DamageIndicator.Initalize(MenuValue.Drawings.ColorDmg);
            }
            catch (Exception exception)
            {
                Debug.Print(exception.ToString(), Console_Message.Error);
            }
        }
Пример #10
0
        protected override void CreateMenu()
        {
            try
            {
                #region Mainmenu
                Menu = MainMenu.AddMenu("UB" + player.Hero, "UBAddons.MainMenu" + player.Hero, "UB" + player.Hero + " - UBAddons - by U.Boruto");
                Menu.AddGroupLabel("General Setting");
                Menu.CreatSlotHitChance(SpellSlot.Q);
                Menu.AddGroupLabel("Zhonya Flee Key");
                Menu.Add("UBAddons.UBRyze.Zhonya.Key", new KeyBind("Zhonya & flee key", false, KeyBind.BindTypes.HoldActive));
                #endregion

                #region Combo
                ComboMenu = Menu.AddSubMenu("Combo", "UBAddons.ComboMenu" + player.Hero, "Settings your combo below");
                {
                    ComboMenu.CreatSlotCheckBox(SpellSlot.Q);
                    ComboMenu.CreatSlotCheckBox(SpellSlot.W);
                    ComboMenu.CreatSlotCheckBox(SpellSlot.E);
                    ComboMenu.Add("UBAddons.Combo.Style", new ComboBox("Combo Styles", 0, "Full Damage", "Shield & MS", "Smart"));
                    ComboMenu.AddGroupLabel("Smart Settings");
                    ComboMenu.Add("UBAddons.Combo.Smart.MyHP", new Slider("My HP below {0}% get Shield", 15));
                    ComboMenu.AddLabel("You can press Flee key any when to get shield and movement speed");
                }
                #endregion

                #region Harass
                HarassMenu = Menu.AddSubMenu("Harass", "UBAddons.HarassMenu" + player.Hero, "Settings your harass below");
                {
                    HarassMenu.CreatSlotCheckBox(SpellSlot.Q);
                    HarassMenu.CreatSlotCheckBox(SpellSlot.W);
                    HarassMenu.CreatSlotCheckBox(SpellSlot.E);
                    HarassMenu.CreatManaLimit();
                    HarassMenu.CreatHarassKeyBind();
                }
                #endregion

                #region LaneClear
                LaneClearMenu = Menu.AddSubMenu("LaneClear", "UBAddons.LaneClear" + player.Hero, "Settings your laneclear below");
                {
                    LaneClearMenu.CreatLaneClearOpening();
                    LaneClearMenu.CreatSlotCheckBox(SpellSlot.Q, null, false);
                    LaneClearMenu.CreatSlotHitSlider(SpellSlot.Q, 5, 1, 10);
                    LaneClearMenu.CreatSlotCheckBox(SpellSlot.W, null, false);
                    LaneClearMenu.CreatSlotCheckBox(SpellSlot.E, null, false);
                    LaneClearMenu.CreatManaLimit();
                }
                #endregion

                #region JungleClear
                JungleClearMenu = Menu.AddSubMenu("JungleClear", "UBAddons.JungleClear" + player.Hero, "Settings your jungleclear below");
                {
                    JungleClearMenu.CreatSlotCheckBox(SpellSlot.Q);
                    JungleClearMenu.CreatSlotCheckBox(SpellSlot.W);
                    JungleClearMenu.CreatSlotCheckBox(SpellSlot.E);
                    JungleClearMenu.CreatManaLimit();
                }
                #endregion

                #region LastHit
                LastHitMenu = Menu.AddSubMenu("Lasthit", "UBAddons.Lasthit" + player.Hero, "UB" + player.Hero + " - Settings your unkillable minion below");
                {
                    LastHitMenu.CreatLasthitOpening();
                    LastHitMenu.CreatSlotCheckBox(SpellSlot.Q);
                    LastHitMenu.CreatSlotCheckBox(SpellSlot.W);
                    LastHitMenu.CreatSlotCheckBox(SpellSlot.E);
                    LastHitMenu.CreatManaLimit();
                }
                #endregion

                #region Misc
                MiscMenu = Menu.AddSubMenu("Misc", "UBAddons.Misc" + player.Hero, "Settings your misc below");
                {
                    MiscMenu.AddGroupLabel("Anti Gapcloser settings");
                    MiscMenu.CreatMiscGapCloser();
                    MiscMenu.CreatSlotCheckBox(SpellSlot.W, "GapCloser");
                    MiscMenu.AddGroupLabel("Killsteal settings");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.Q, "KillSteal");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.W, "KillSteal");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.E, "KillSteal");
                }
                #endregion

                #region Drawings
                DrawMenu = Menu.AddSubMenu("Drawings", "UBAddons.Drawings" + player.Hero, "Settings your drawings below");
                {
                    DrawMenu.CreatDrawingOpening();
                    DrawMenu.CreatColorPicker(SpellSlot.Q);
                    DrawMenu.CreatColorPicker(SpellSlot.W);
                    DrawMenu.CreatColorPicker(SpellSlot.E);
                    DrawMenu.CreatColorPicker(SpellSlot.R);
                    DrawMenu.CreatColorPicker(SpellSlot.Unknown);
                }
                #endregion

                DamageIndicator.Initalize(MenuValue.Drawings.ColorDmg);
            }
            catch (Exception exception)
            {
                Debug.Print(exception.ToString(), Console_Message.Error);
            }
        }