public static void LastHitmenu() { LastHitMenu = YMenu.AddSubMenu("LastHit", "LastHit"); LastHitMenu.Add("Q", new CheckBox("Use Q")); LastHitMenu.Add("Q3", new CheckBox("Use Q3")); LastHitMenu.Add("E", new CheckBox("Use E")); }
public override void Lasthit() { var target = GetTarget(W); var minion = W.GetLasthitLaneMinion(); if (LastHitMenu.GetCheckBoxValue(44)) { if (HarassMenu.GetCheckBoxValue(HarassMenuID + "Q")) { Q.TryCast(target); } if (HarassMenu.GetCheckBoxValue(HarassMenuID + "W")) { WCast(HarassMenu, 53, target); } if (HarassMenu.GetCheckBoxValue(HarassMenuID + "E")) { E.TryCast(target); } } else { if (LastHitMenu.GetCheckBoxValue(LastMenuID + "Q")) { Q.TryCast(minion); } if (LastHitMenu.GetCheckBoxValue(LastMenuID + "E")) { E.TryCast(minion); } } }
private static void loadMenu() { menu = MainMenu.AddMenu("KhaZix", "Khazix"); ComboMenu = menu.AddSubMenu("Combo", "Combo"); ComboMenu.Add("QC", new CheckBox("Use Q",true)); ComboMenu.Add("WC", new CheckBox("Use W",true)); ComboMenu.Add("EC", new CheckBox("Use E",true)); ComboMenu.Add("RC", new CheckBox("Use R", true)); ComboMenu.AddSeparator(25); ComboMenu.Add("IC", new CheckBox("Use Items",true)); ComboMenu.Add("ECG", new CheckBox("Use E Gapcloser", true)); ComboMenu.Add("WCG", new CheckBox("Use E to Gapcloser for W", true)); ComboMenu.Add("RCG", new CheckBox("Use R after long Gapcloses", true)); HarrassMenu = menu.AddSubMenu("Harrass", "Harrass"); HarrassMenu.Add("QH", new CheckBox("Use Q", true)); HarrassMenu.Add("WH", new CheckBox("Use W", true)); LastHitMenu = menu.AddSubMenu("LastHit", "LastHit"); LastHitMenu.Add("QL", new CheckBox("Use Q", true)); DrawingMenu = menu.AddSubMenu("Drawing", "Drawing"); DrawingMenu.Add("DQ", new CheckBox("Draw Q", true)); DrawingMenu.Add("DW", new CheckBox("Draw W", true)); DrawingMenu.Add("DE", new CheckBox("Draw E", true)); DoubleJumpMenu = menu.AddSubMenu("DoubleJump", "DoubleJump"); DoubleJumpMenu.Add("DE", new CheckBox("Enabled")); // DoubleJumpMenu.Add("SliderD",new Slider("Delay between jumps",250, 250, 500)); // DoubleJumpMenu.Add("DQ", new CheckBox("Wait for Q instead of AutoAttacks")); // DoubleJumpMenu.Add("DC", new CheckBox("Jump to cursor(true) for addon logic (false)")); // DoubleJumpMenu.Add("DS", new CheckBox("Do Second Jump")); // DoubleJumpMenu.Add("DCS", new CheckBox("SecondJump to cursor(true) for addon logic (false)")); }
public static void LastHitmenu() { LastHitMenu = YMenu.AddSubMenu("最后一击", "LastHit"); LastHitMenu.Add("Q", new CheckBox("使用 Q")); LastHitMenu.Add("Q3", new CheckBox("使用Q第3下")); LastHitMenu.Add("E", new CheckBox("使用 E")); }
static LastHit() { // Initialize the menu values LastHitMenu.AddGroupLabel("LastHit"); _useQ = LastHitMenu.Add("lastQ", new CheckBox("Use Overload (Q Spell)")); _useW = LastHitMenu.Add("lastW", new CheckBox("Use Rune Prison (W Spell)")); _useE = LastHitMenu.Add("lastE", new CheckBox("Use Spell Flux (E Spell)")); }
public static void LastHitmenu() { LastHitMenu = YMenu.AddSubMenu("尾兵", "LastHit"); LastHitMenu.AddGroupLabel("尾兵"); LastHitMenu.Add("Q", new CheckBox("使用 Q")); LastHitMenu.Add("Q3", new CheckBox("使用 Q3")); LastHitMenu.Add("E", new CheckBox("使用 E")); }
static LastHit() { LastHitMenu.AddGroupLabel("LastHit"); _useQ = LastHitMenu.Add("lastHitUseQ", new CheckBox("Use Q")); LastHitMenu.AddSeparator(10); _useW = LastHitMenu.Add("lastHitUseW", new CheckBox("Use W")); LastHitMenu.AddSeparator(10); _spellWeaving = LastHitMenu.Add("lastHitSpellWeaving", new CheckBox("Use SpellWeaving")); }
/// <summary> /// Initializes the menu /// </summary> public override void InitializeMenu() { FirstMenuName = "Name of the addon"; //There are a bunch of examples on how to create checkboxes and sliders really easy //Obs: You can use the MenuIds(Preset) or Ints as a uniqueID //ComboMenu ComboMenu.AddGroupLabel("-:Combo Spells:-"); ComboMenu.CreateCheckBox("- Use Q", MenuIds.ComboUseQ); ComboMenu.CreateCheckBox("- Use W", MenuIds.ComboUseW); ComboMenu.CreateCheckBox("- Use E", MenuIds.ComboUseE); ComboMenu.CreateCheckBox("- Use R", 8); //HarassMenu HarassMenu.AddGroupLabel("-:Harass Spells:-"); HarassMenu.CreateCheckBox("- Use Q", MenuIds.HarassUseQ); HarassMenu.CreateCheckBox("- Use W", MenuIds.HarassUseW); HarassMenu.CreateCheckBox("- Use E", MenuIds.HarassUseE); HarassMenu.CreateCheckBox("- Use R", MenuIds.HarassUseR); HarassMenu.AddGroupLabel("-:Harass Settings:-"); HarassMenu.CreateSlider("It will use harass spells only if mana is greater than ({0}%)", MenuIds.HarassMana); HarassMenu.AddGroupLabel("-:AutoHarass Spells:-"); HarassMenu.CreateCheckBox("- Use Q", MenuIds.AutoHarassUseQ); HarassMenu.CreateCheckBox("- Use W", MenuIds.AutoHarassUseW); HarassMenu.CreateCheckBox("- Use E", MenuIds.AutoHarassUseE); HarassMenu.CreateCheckBox("- Use R", MenuIds.AutoHarassUseR); HarassMenu.AddGroupLabel("-:AutoHarass Settings:-"); HarassMenu.CreateSlider("It will use harass spells only if mana is greater than ({0}%)", MenuIds.AutoHarassMana); //LaneClearMenu LaneClearMenu.AddGroupLabel("-:Laneclear Spells:-"); LaneClearMenu.CreateCheckBox("- Use Q", 9); LaneClearMenu.CreateCheckBox("- Use W", 10); LaneClearMenu.CreateCheckBox("- Use E", 11); LaneClearMenu.CreateCheckBox("- Use R", 12); LaneClearMenu.AddGroupLabel("-:Laneclear Settings:-"); LaneClearMenu.CreateSlider("It will use laneclear spells only if mana is greater than ({0}%)", 30); //LastHitMenu LastHitMenu.AddGroupLabel("-:Lasthit Spells:-"); LastHitMenu.CreateCheckBox("- Use Q", 13); LastHitMenu.CreateCheckBox("- Use W", 14); LastHitMenu.CreateCheckBox("- Use E", 15); LastHitMenu.CreateCheckBox("- Use R", 16); LastHitMenu.AddGroupLabel("-:Lasthit Settings:-"); LastHitMenu.CreateSlider("It will use lasthit spells only if mana is greater than ({0}%)", 30); //FleeMenu FleeMenu.AddGroupLabel("-:Flee Spells:-"); FleeMenu.CreateCheckBox("- Use Q", MenuIds.FleeUseQ); FleeMenu.CreateCheckBox("- Use W", MenuIds.FleeUseW); FleeMenu.CreateCheckBox("- Use E", MenuIds.FleeUseE); FleeMenu.CreateCheckBox("- Use R", MenuIds.FleeUseR); FleeMenu.AddGroupLabel("-:Flee Settings:-"); FleeMenu.CreateSlider("It will use flee spells only if mana is greater than ({0}%)", 30); //MiscMenu MiscMenu.AddGroupLabel("-:Misc Spells:-"); MiscMenu.CreateCheckBox("- Use X on gapclosers spells", MenuIds.MiscUseGapcloser); MiscMenu.CreateCheckBox("- Use X on interruptables spells", MenuIds.MiscUseInterrupt); MiscMenu.AddGroupLabel("-:Misc Settings:-"); MiscMenu.CreateSlider("It will use misc spells only if mana is greater than ({0}%)", 30); }
static LastHit() { LastHitMenu.AddGroupLabel("LastHit"); _useQ = LastHitMenu.Add("useQ", new CheckBox("Use Q")); LastHitMenu.AddSeparator(10); _useQmana = LastHitMenu.Add("useQmana", new Slider("If Mana % > {0}", 0, 0, 100)); }
public static void Init() { MaiinMenu = MainMenu.AddMenu("RyzePro", "RyzePro"); MaiinMenu.AddGroupLabel("Ryze Pro Loaded.."); MaiinMenu.AddLabel("Rexy Tarafından kodlanmıştır"); MaiinMenu.AddLabel("Eğer hata alırsanız lütfen discorddan yapımcıya bildirin"); ComboMenu = MaiinMenu.AddSubMenu("Combo"); ComboMenu.Add("combo.useQ", new CheckBox("Kullan Q")); ComboMenu.Add("combo.useW", new CheckBox("Kullan W")); ComboMenu.Add("combo.useE", new CheckBox("Kullan E")); ComboMenu.Add("combo.useR", new CheckBox("Hedefe giderken R Kullan")); ComboMenu.Add("combo.aa", new CheckBox("Komboda AA yapma")); ComboMenu.Add("combo.gapcloser", new CheckBox("Otomatik GapCloser Düşman")); HarassMenu = MaiinMenu.AddSubMenu("Harass"); HarassMenu.Add("harass.useQ", new CheckBox("Kullan Q")); HarassMenu.Add("harass.useW", new CheckBox("Kullan W")); HarassMenu.Add("harass.useE", new CheckBox("Kullan E")); HarassMenu.Add("harass.mana", new Slider("Min % Mana", 15)); LaneClearMenu = MaiinMenu.AddSubMenu("LaneClear"); LaneClearMenu.Add("laneclear.useQ", new CheckBox("Kullan Q")); LaneClearMenu.Add("laneclear.useW", new CheckBox("Kullan W")); LaneClearMenu.Add("laneclear.useE", new CheckBox("Kullan E")); LaneClearMenu.Add("laneclear.useR", new CheckBox("Kullan R")); LaneClearMenu.Add("laneclear.mana", new Slider("Min % Mana", 15)); JungleClearMenu = MaiinMenu.AddSubMenu("JungleClear"); JungleClearMenu.Add("jungleclear.useQ", new CheckBox("Kullan Q")); JungleClearMenu.Add("jungleclear.useW", new CheckBox("Kullan W")); JungleClearMenu.Add("jungleclear.useE", new CheckBox("Kullan E")); JungleClearMenu.Add("jungleclear.useR", new CheckBox("Kullan R")); JungleClearMenu.Add("jungleclear.mana", new Slider("Min % Mana", 15)); LastHitMenu = MaiinMenu.AddSubMenu("LastHit"); LastHitMenu.Add("lasthit.useQ", new CheckBox("Kullan Q")); DrawMenu = MaiinMenu.AddSubMenu("Draw Settings"); DrawMenu.Add("draw.no", new CheckBox("No Drawings")); DrawMenu.Add("draw.Q", new CheckBox("Göster Q Menzili")); DrawMenu.Add("draw.W", new CheckBox("Göster W Menzili")); DrawMenu.Add("draw.E", new CheckBox("Göster E Menzili")); HumanizerMenu = MaiinMenu.AddSubMenu("Humanizer"); HumanizerMenu.Add("humanizer.active", new CheckBox("İnsancıl ayar Aktif", false)); HumanizerMenu.Add("humanizer.mindelay", new Slider("En az Gecikme", 150, 0, 1000)); HumanizerMenu.Add("humanizer.maxdelay", new Slider("En çok Gecikme", 250, 0, 1000)); }
public static void Init() { MaiinMenu = MainMenu.AddMenu("RyzePro", "RyzePro"); MaiinMenu.AddGroupLabel("Ryze Pro Loaded.."); MaiinMenu.AddLabel("Coded by Rexy"); MaiinMenu.AddLabel("If you found a bug, Pls feedback on my thread"); ComboMenu = MaiinMenu.AddSubMenu("Combo"); ComboMenu.Add("combo.useQ", new CheckBox("Use Q")); ComboMenu.Add("combo.useW", new CheckBox("Use W")); ComboMenu.Add("combo.useE", new CheckBox("Use E")); ComboMenu.Add("combo.useR", new CheckBox("Use R when target rooted")); ComboMenu.Add("combo.aa", new CheckBox("Dont AA while combo")); ComboMenu.Add("combo.gapcloser", new CheckBox("Auto GapCloser Enemy")); HarassMenu = MaiinMenu.AddSubMenu("Harass"); HarassMenu.Add("harass.useQ", new CheckBox("Use Q")); HarassMenu.Add("harass.useW", new CheckBox("Use W")); HarassMenu.Add("harass.useE", new CheckBox("Use E")); HarassMenu.Add("harass.mana", new Slider("Min % Mana", 15)); LaneClearMenu = MaiinMenu.AddSubMenu("LaneClear"); LaneClearMenu.Add("laneclear.useQ", new CheckBox("Use Q")); LaneClearMenu.Add("laneclear.useW", new CheckBox("Use W")); LaneClearMenu.Add("laneclear.useE", new CheckBox("Use E")); LaneClearMenu.Add("laneclear.useR", new CheckBox("Use R")); LaneClearMenu.Add("laneclear.mana", new Slider("Min % Mana", 15)); JungleClearMenu = MaiinMenu.AddSubMenu("JungleClear"); JungleClearMenu.Add("jungleclear.useQ", new CheckBox("Use Q")); JungleClearMenu.Add("jungleclear.useW", new CheckBox("Use W")); JungleClearMenu.Add("jungleclear.useE", new CheckBox("Use E")); JungleClearMenu.Add("jungleclear.useR", new CheckBox("Use R")); JungleClearMenu.Add("jungleclear.mana", new Slider("Min % Mana", 15)); LastHitMenu = MaiinMenu.AddSubMenu("LastHit"); LastHitMenu.Add("lasthit.useQ", new CheckBox("Use Q")); DrawMenu = MaiinMenu.AddSubMenu("Draw Settings"); DrawMenu.Add("draw.no", new CheckBox("No Drawings")); DrawMenu.Add("draw.Q", new CheckBox("Draw Q range")); DrawMenu.Add("draw.W", new CheckBox("Draw W range")); DrawMenu.Add("draw.E", new CheckBox("Draw E range")); HumanizerMenu = MaiinMenu.AddSubMenu("Humanizer"); HumanizerMenu.Add("humanizer.active", new CheckBox("Humanizer Active", false)); HumanizerMenu.Add("humanizer.mindelay", new Slider("Min Delay", 150, 0, 1000)); HumanizerMenu.Add("humanizer.maxdelay", new Slider("Max Delay", 250, 0, 1000)); }
static Other() { // Initialize the menu values LastHitMenu.AddGroupLabel("Misc Functions"); _useQ = OtherMenu.Add("miscQKS", new CheckBox("Use Overload (Q Spell) on KS")); _useWKS = OtherMenu.Add("miscWKS", new CheckBox("Use Rune Prison (W Spell) on KS")); _useEKS = OtherMenu.Add("miscEKS", new CheckBox("Use Spell Flux (E Spell) on KS")); _useW = OtherMenu.Add("miscW", new CheckBox("Use Rune Prison (W Spell) on Gap")); _useR = OtherMenu.Add("miscR", new CheckBox("Use Desperate Power (R Spell) on Gap")); _useM = OtherMenu.Add("miscM", new Slider("Use Desperate Power (R Spell) for Flee if mana is higher than {0}(%)", 10, 1)); _useS = OtherMenu.Add("miscS", new CheckBox("Auto Stack Passive", false)); _useS1 = OtherMenu.Add("miscS1", new CheckBox("Limit passive stacks", false)); _useS2 = OtherMenu.Add("miscS2", new Slider("Maximium stacks", 2, 1, 5)); _useS3 = OtherMenu.Add("miscS3", new Slider("Use Auto Stack Passive if mana is higher than {0}(%)", 10, 1)); }
public void AddMultipleCheckBox(Spell.SpellBase spell, List <MenuCheckBox> menus) { var spellSlot = spell.Slot.ToString()[spell.Slot.ToString().Length - 1]; foreach (var m in menus) { var lenghtChampName = Player.Instance.ChampionName.Length; switch (m.Menuu.UniqueMenuId.Remove(0, 6 + lenghtChampName)) { case ComboMenuID: ComboMenu.CreateCheckBox("- Use " + spellSlot, ComboMenuID + spellSlot, m.DefaultValue); break; case HarassMenuID: HarassMenu.CreateCheckBox("- Use " + spellSlot, HarassMenuID + spellSlot, m.DefaultValue); break; case AutoHarassMenuID: AutoHarassMenu.CreateCheckBox("- Use " + spellSlot, AutoHarassMenuID + spellSlot, m.DefaultValue); break; case LaneMenuID: LaneClearMenu.CreateCheckBox("- Use " + spellSlot, LaneMenuID + spellSlot, m.DefaultValue); break; case LastMenuID: LastHitMenu.CreateCheckBox("- Use " + spellSlot, LastMenuID + spellSlot, m.DefaultValue); break; case FleeMenuID: FleeMenu.CreateCheckBox("- Use " + spellSlot, FleeMenuID + spellSlot, m.DefaultValue); break; case KillstealMenuID: KillStealMenu.CreateCheckBox("- Use " + spellSlot, KillstealMenuID + spellSlot, m.DefaultValue); break; case DrawMenuID: DrawMenu.CreateCheckBox("- Draw " + spellSlot, DrawMenuID + spellSlot, m.DefaultValue); break; } } }
private static void Game_OnTick(EventArgs args) { var orbMode = Orbwalker.ActiveModesFlags; var playerMana = Player.Instance.ManaPercent; rRangeLevel.LevelRRange(); Active.Defensive(); Active.Defensive2(); Active.Potions(); if (orbMode.HasFlag(Orbwalker.ActiveModes.Combo)) { Combo.Execute1(); } if (orbMode.HasFlag(Orbwalker.ActiveModes.Combo) && (playerMana > ComboMenu.GetSliderValue("manaSlider"))) { Combo.ExecuteR(); } if (orbMode.HasFlag(Orbwalker.ActiveModes.Combo)) { Combo.ExecuteItems(); } if (orbMode.HasFlag(Orbwalker.ActiveModes.LastHit) && (playerMana > LastHitMenu.GetSliderValue("manaSlider"))) { LastHit.Execute(); } if (orbMode.HasFlag(Orbwalker.ActiveModes.LaneClear) && (playerMana > LaneClearMenu.GetSliderValue("manaSlider"))) { LaneClear.Execute(); } if (orbMode.HasFlag(Orbwalker.ActiveModes.Flee) && (playerMana > LastHitMenu.GetSliderValue("manaSlider"))) { Flee.Execute(); } }
public override void Lasthit() { var target = GetTarget(W); var minion = W.GetLasthitLaneMinion(); if (LastHitMenu.GetSliderValue(LastMenuID + "mana") >= Player.Instance.ManaPercent) { return; } if (LastHitMenu.GetCheckBoxValue(LastMenuID + "W")) { if (LastHitMenu.GetCheckBoxValue(51)) { W.TryCast(target); } else { W.TryCast(minion); } } }
public override void Lasthit() { var target = GetTarget(E); var minion = E.GetLasthitLaneMinion(); if (LastHitMenu.GetSliderValue(LastMenuID + "mana") >= Player.Instance.ManaPercent) return; if (LastHitMenu.GetCheckBoxValue(53)) { if (HarassMenu.GetCheckBoxValue(HarassMenuID + "Q")) Q.TryCast(target); if (HarassMenu.GetCheckBoxValue(HarassMenuID + "W")) W.TryCast(target); if (HarassMenu.GetCheckBoxValue(HarassMenuID + "E") && HarassMenu.GetSliderValue(49) <= Player.Instance.HealthPercent) { E.TryCast(target); } } else { if (LastHitMenu.GetCheckBoxValue(LastMenuID + "Q")) Q.TryCast(minion); if (LastHitMenu.GetCheckBoxValue(LastMenuID + "W")) W.TryCast(minion); } }
public override void Menu() { Q.CreateBool(ComboMenu); W.CreateBool(ComboMenu); E.CreateBool(ComboMenu); R.CreateBool(ComboMenu); Q.CreateBool(LaneClearMenu); LaneClearMenu.Add("qCount", new Slider("Only if Q will hit X", 3, 0, 9)); E.CreateBool(LaneClearMenu); R.CreateBool(LaneClearMenu); LaneClearMenu.Add("rCount", new Slider("Only if R will hit X", 3, 0, 9)); Q.CreateBool(JungleClearMenu); E.CreateBool(JungleClearMenu); Q.CreateBool(LastHitMenu); LastHitMenu.Add("qCount", new Slider("Only if Q will hit X", 3, 0, 9)); E.CreateBool(LastHitMenu); Q.CreateBool(MixedMenu); E.CreateBool(MixedMenu); }
public void InitMenu() { Menu = MainMenu.AddMenu("Super-神蛇女", GCharname); Menu.AddLabel("Version: 7.X 版本"); Menu.AddSeparator(); Menu.AddLabel("Super-神蛇女"); DrawMenu = Menu.AddSubMenu("线圈 - " + "Super-神蛇女", GCharname + "线圈"); DrawMenu.AddGroupLabel("线圈"); DrawMenu.Add("drawReady", new CheckBox("显示无冷却技能线圈.", false)); DrawMenu.Add("drawDisable", new CheckBox("关闭线圈")); DrawMenu.AddSeparator(); //Q DrawMenu.Add("drawQ", new CheckBox("显示 Q")); DrawMenu.AddColorItem("colorQ"); DrawMenu.AddWidthItem("widthQ"); //W DrawMenu.Add("drawW", new CheckBox("显示 W")); DrawMenu.AddColorItem("colorW"); DrawMenu.AddWidthItem("widthW"); //E DrawMenu.Add("drawE", new CheckBox("显示 E")); DrawMenu.AddColorItem("colorE"); DrawMenu.AddWidthItem("widthE"); //R DrawMenu.Add("drawR", new CheckBox("显示 R")); DrawMenu.AddColorItem("colorR"); DrawMenu.AddWidthItem("widthR"); ComboMenu = Menu.AddSubMenu("连招 - " + "Super-神蛇女", GCharname + "连招"); ComboMenu.AddGroupLabel("连招"); ComboMenu.Add("comboQ", new CheckBox("使用 Q", true)); ComboMenu.Add("comboW", new CheckBox("使用 W", true)); ComboMenu.Add("comboE", new CheckBox("使用 E", true)); ComboMenu.Add("comboR", new CheckBox("使用 R", true)); ComboMenu.AddGroupLabel("连招杂项"); ComboMenu.Add("castWifQnotLand", new CheckBox("Q没中则使用W", true)); ComboMenu.Add("disableAA", new CheckBox("连招时屏蔽平A", false)); ComboMenu.AddLabel("此选项会无视最少敌人数量使用才R的设置"); ComboMenu.Add("flashCombo", new CheckBox("闪现R连招如果敌人可被击杀", false)); ComboMenu.Add("rsMinEnemiesForR", new Slider("至少敌人数量面对使用R: ", 2, 0, 5)); HarassMenu = Menu.AddSubMenu("骚扰 - " + "Super-神蛇女", GCharname + "骚扰"); HarassMenu.AddGroupLabel("骚扰"); HarassMenu.Add("hsQ", new CheckBox("使用 Q", true)); HarassMenu.Add("hsW", new CheckBox("使用 W", true)); HarassMenu.Add("hsE", new CheckBox("使用 E", true)); HarassMenu.AddGroupLabel("骚扰杂项"); HarassMenu.Add("disableAAHS", new CheckBox("骚扰时屏蔽平A", false)); LaneClearMenu = Menu.AddSubMenu("清线 - " + "Super-神蛇女", GCharname + "清线"); LaneClearMenu.AddGroupLabel("清线"); LaneClearMenu.Add("lcQ", new CheckBox("使用 Q", true)); LaneClearMenu.Add("lcW", new CheckBox("使用 W", true)); LaneClearMenu.Add("lcE", new CheckBox("使用 E", true)); LaneClearMenu.Add("lcKE", new CheckBox("可击杀才使用E", false)); LastHitMenu = Menu.AddSubMenu("尾兵 - " + "Super-神蛇女", GCharname + "尾兵"); LastHitMenu.AddGroupLabel("尾兵"); LastHitMenu.Add("lhQ", new CheckBox("使用 Q", true)); LastHitMenu.Add("lhW", new CheckBox("使用 W", true)); LastHitMenu.Add("lhE", new CheckBox("尾兵E", true)); JungleClearMenu = Menu.AddSubMenu("清野 - " + "Super-神蛇女", GCharname + "清野"); JungleClearMenu.AddGroupLabel("清野"); JungleClearMenu.Add("jcQ", new CheckBox("使用 Q", true)); JungleClearMenu.Add("jcW", new CheckBox("使用 W", true)); JungleClearMenu.Add("jcE", new CheckBox("使用 E", true)); JungleClearMenu.Add("jcKE", new CheckBox("可击杀才使用E", false)); MiscMenu = Menu.AddSubMenu("杂项 - " + "Super-神蛇女", GCharname + "杂项"); MiscMenu.Add("skin", new Slider("换肤: ", 1, 1, 5)); MiscMenu.Add("miscDelayE", new Slider("E 延迟: ", 150, 0, 500)); MiscMenu.Add("ksOn", new CheckBox("尝试抢人头", true)); MiscMenu.Add("miscAntiGapW", new CheckBox("使用W造成间距", true)); MiscMenu.Add("miscAntiGapR", new CheckBox("使用R造成间距", true)); MiscMenu.Add("miscAntiMissR", new CheckBox("屏蔽R如果空大", true)); MiscMenu.Add("miscMinHpAntiGap", new Slider("最低血量进行R造成间距: ", 40, 0, 100)); MiscMenu.Add("miscInterruptDangerous", new CheckBox("打断威胁的技能", true)); }
static LastHit() { LastHitMenu.AddGroupLabel("Malesef yok :/"); }
static LastHit() { LHMenu = Menu.AddSubMenu("Last Hit"); LastHitMenu.Initialize(); }
/// <summary> /// Creates the Menu. /// </summary> public static void Create() { DefaultMenu = MainMenu.AddMenu("NidaleeBuddyEvolution", "NidaleeBuddyEvolution"); DefaultMenu.AddGroupLabel("This addon is made by KarmaPanda and should not be redistributed in any way."); DefaultMenu.AddGroupLabel( "Any unauthorized redistribution without credits will result in severe consequences."); DefaultMenu.AddGroupLabel("Thank you for using this addon and have a fun time!"); #region Combo ComboMenu = DefaultMenu.AddSubMenu("Combo", "Combo"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.Add("useQH", new CheckBox("Cast Q in Human Form")); ComboMenu.Add("useWH", new CheckBox("Cast W in Human Form")); ComboMenu.Add("useQC", new CheckBox("Cast Q in Cougar Form")); ComboMenu.Add("useWC", new CheckBox("Cast W in Cougar Form")); ComboMenu.Add("useEC", new CheckBox("Cast E in Cougar Form")); ComboMenu.Add("useR", new CheckBox("Cast R during Combo")); ComboMenu.AddLabel("Prediction Settings - Human Form"); ComboMenu.Add("predQH", new Slider("Cast Q if HitChance % is x", 75)); ComboMenu.Add("predWH", new Slider("Cast W if HitChance % is x", 75)); ComboMenu.AddLabel("Prediction Settings - Cougar Form"); ComboMenu.Add("predWC", new Slider("Cast W if HitChance % is x", 75)); ComboMenu.Add("predEC", new Slider("Cast E if HitChance % is x", 75)); #endregion #region Last Hit LastHitMenu = DefaultMenu.AddSubMenu("Last Hit", "Last Hit"); LastHitMenu.AddGroupLabel("Last Hit Settings"); LastHitMenu.Add("useQC", new CheckBox("Cast Q in Cougar Form on Unkillable Minion")); LastHitMenu.Add("useEC", new CheckBox("Cast E in Cougar Form on Unkillable Minion", false)); LastHitMenu.Add("useR", new CheckBox("Cast R in Cougar Form if Out of Range")); #endregion #region Harass HarassMenu = DefaultMenu.AddSubMenu("Harass", "Harass"); HarassMenu.AddGroupLabel("Harass Settings"); HarassMenu.Add("useQH", new CheckBox("Cast Q in Human Form")); HarassMenu.Add("useR", new CheckBox("Cast R to force Human Form")); HarassMenu.AddLabel("Prediction Settings - Human Form"); HarassMenu.Add("predQH", new Slider("Cast Q if HitChance % is x", 75)); #endregion #region Kill Steal KillStealMenu = DefaultMenu.AddSubMenu("Kill Steal", "Kill Steal"); KillStealMenu.AddGroupLabel("KillSteal Settings"); KillStealMenu.Add("useQH", new CheckBox("Cast Q to Kill Steal")); KillStealMenu.Add("predQH", new Slider("Cast Q if HitChance % is x", 75)); KillStealMenu.Add("useIgnite", new CheckBox("Use Ignite", false)); #endregion #region Lane Clear LaneClearMenu = DefaultMenu.AddSubMenu("Lane Clear", "Lane Clear"); LaneClearMenu.AddGroupLabel("Lane Clear Settings"); LaneClearMenu.Add("useQC", new CheckBox("Cast Q in Cougar Form")); LaneClearMenu.Add("useWC", new CheckBox("Cast W in Cougar Form")); LaneClearMenu.Add("useEC", new CheckBox("Cast E in Cougar Form")); LaneClearMenu.Add("useR", new CheckBox("Cast R during Lane Clear", false)); LaneClearMenu.AddLabel("Farm Settings - Cougar Form"); LaneClearMenu.Add("predWC", new Slider("Cast W if it hits x minions", 1, 1, 7)); LaneClearMenu.Add("predEC", new Slider("Cast E if HitChance % is x", 75)); #endregion #region Jungle Clear JungleClearMenu = DefaultMenu.AddSubMenu("Jungle Clear", "Jungle Clear"); JungleClearMenu.AddGroupLabel("Jungle Clear Settings"); JungleClearMenu.Add("useQH", new CheckBox("Cast Q in Human Form")); JungleClearMenu.Add("useQC", new CheckBox("Cast Q in Cougar Form")); JungleClearMenu.Add("useWC", new CheckBox("Cast W in Cougar Form")); JungleClearMenu.Add("useEC", new CheckBox("Cast E in Cougar Form")); JungleClearMenu.Add("useR", new CheckBox("Cast R during Jungle Clear")); JungleClearMenu.AddLabel("Prediction Settings"); JungleClearMenu.Add("predQH", new Slider("Cast Q in Human Form if HitChance % is x", 75)); JungleClearMenu.Add("predWC", new Slider("Cast W in Cougar Form if HitChance % is x", 75)); JungleClearMenu.Add("predEC", new Slider("Cast E in Cougar Form if HitChance % is x", 75)); #endregion #region Jungle Steal JungleStealMenu = DefaultMenu.AddSubMenu("Jungle Steal", "Jungle Steal"); JungleStealMenu.AddGroupLabel("Jungle Steal Settings"); JungleStealMenu.Add("useQH", new CheckBox("Cast Q to Steal Jungle")); JungleStealMenu.Add("predQH", new Slider("Cast Q if HitChance % is x", 75)); JungleStealMenu.Add("useSmite", new CheckBox("Cast Smite to Steal Jungle")); JungleStealMenu.Add("toggleK", new KeyBind("Toggle Smite", true, KeyBind.BindTypes.PressToggle, 'M')); JungleStealMenu.AddGroupLabel("Jungle Camp Toggle"); switch (Game.MapId) { case GameMapId.SummonersRift: JungleStealMenu.AddLabel("Epics"); JungleStealMenu.Add("SRU_Baron", new CheckBox("Baron")); JungleStealMenu.Add("SRU_Dragon", new CheckBox("Dragon")); JungleStealMenu.AddLabel("Buffs"); JungleStealMenu.Add("SRU_Blue", new CheckBox("Blue")); JungleStealMenu.Add("SRU_Red", new CheckBox("Red")); JungleStealMenu.AddLabel("Small Camps"); JungleStealMenu.Add("SRU_Gromp", new CheckBox("Gromp", false)); JungleStealMenu.Add("SRU_Murkwolf", new CheckBox("Murkwolf", false)); JungleStealMenu.Add("SRU_Krug", new CheckBox("Krug", false)); JungleStealMenu.Add("SRU_Razorbeak", new CheckBox("Razerbeak", false)); JungleStealMenu.Add("Sru_Crab", new CheckBox("Skuttles", false)); break; case GameMapId.TwistedTreeline: JungleStealMenu.AddLabel("Epics"); JungleStealMenu.Add("TT_Spiderboss8.1", new CheckBox("Vilemaw")); JungleStealMenu.AddLabel("Camps"); JungleStealMenu.Add("TT_NWraith1.1", new CheckBox("Wraith")); JungleStealMenu.Add("TT_NWraith4.1", new CheckBox("Wraith")); JungleStealMenu.Add("TT_NGolem2.1", new CheckBox("Golem")); JungleStealMenu.Add("TT_NGolem5.1", new CheckBox("Golem")); JungleStealMenu.Add("TT_NWolf3.1", new CheckBox("Wolf")); JungleStealMenu.Add("TT_NWolf6.1", new CheckBox("Wolf")); break; } #endregion #region Drawing DrawingMenu = DefaultMenu.AddSubMenu("Drawing", "Drawing"); DrawingMenu.AddGroupLabel("Drawing Settings"); DrawingMenu.Add("drawQH", new CheckBox("Draw Javelin Range")); DrawingMenu.Add("drawPred", new CheckBox("Draw Javelin Prediction")); DrawingMenu.AddLabel("DamageIndicator"); DrawingMenu.Add("draw.Damage", new CheckBox("Draw Damage")); DrawingMenu.Add("draw.Q", new CheckBox("Calculate Q Damage")); DrawingMenu.Add("draw.W", new CheckBox("Calculate W Damage")); DrawingMenu.Add("draw.E", new CheckBox("Calculate E Damage")); DrawingMenu.Add("draw.R", new CheckBox("Calculate R Damage", false)); DrawingMenu.AddLabel("Color Settings for Damage Indicator"); DrawingMenu.Add("draw_Alpha", new Slider("Alpha: ", 255, 0, 255)); DrawingMenu.Add("draw_Red", new Slider("Red: ", 255, 0, 255)); DrawingMenu.Add("draw_Green", new Slider("Green: ", 0, 0, 255)); DrawingMenu.Add("draw_Blue", new Slider("Blue: ", 0, 0, 255)); #endregion #region Misc MiscMenu = DefaultMenu.AddSubMenu("Misc Menu", "Misc Menu"); MiscMenu.AddGroupLabel("Auto Heal Settings"); MiscMenu.Add("autoHeal", new CheckBox("Auto Heal Allies and Me")); MiscMenu.Add("autoHealPercent", new Slider("Auto Heal Percent", 50)); foreach (var a in EntityManager.Heroes.Allies.OrderBy(a => a.BaseSkinName)) { MiscMenu.Add("autoHeal_" + a.BaseSkinName, new CheckBox("Auto Heal " + a.BaseSkinName)); } MiscMenu.AddGroupLabel("Spell Settings"); MiscMenu.AddLabel("Only choose one of them below."); MiscMenu.Add("useQC_AfterAttack", new CheckBox("Cast Q in Cougar Form After Attack")); MiscMenu.Add("useQC_BeforeAttack", new CheckBox("Cast Q in Cougar Form Before Attack", false)); MiscMenu.Add("useQC_OnUpdate", new CheckBox("Cast Q in Cougar Form on Update", false)); MiscMenu.AddGroupLabel("ManaManager"); MiscMenu.Add("manaQ", new Slider("Use Q in Human Form only if Mana Percent is >= x", 25)); MiscMenu.Add("manaW", new Slider("Use W in Human Form only if Mana Percent is >= x", 25)); MiscMenu.Add("manaE", new Slider("Use E in Human Form only if Mana Percent is >= x", 25)); MiscMenu.Add("disableMM", new CheckBox("Disable ManaManager in Combo Mode")); #endregion }
private static void OnLoaded(EventArgs args) { if (Player.Instance.ChampionName != "Kassadin") { return; } Bootstrap.Init(null); Q = new Spell.Targeted(SpellSlot.Q, 650); W = new Spell.Active(SpellSlot.W); E = new Spell.Skillshot(SpellSlot.E, 400, SkillShotType.Cone, 500, int.MaxValue, 10); R = new Spell.Skillshot(SpellSlot.R, 700, SkillShotType.Circular, 500, int.MaxValue, 150); _abilitySequence = new[] { 1, 2, 3, 1, 1, 4, 1, 3, 1, 3, 4, 3, 3, 2, 2, 4, 2, 2 }; if (HasSpell("summonerdot")) { Ignite = new Spell.Targeted(ObjectManager.Player.GetSpellSlotFromName("summonerdot"), 600); } var flashSlot = Kassawin.GetSpellSlotFromName("summonerflash"); Flash = new Spell.Skillshot(flashSlot, 32767, SkillShotType.Linear); KassaMenu = MainMenu.AddMenu("BloodimirKassadin", "bloodimirkassa"); KassaMenu.AddGroupLabel("Bloodimir Kassadin v1.0.0.1"); KassaMenu.AddSeparator(); KassaMenu.AddLabel("Bloodimir Kassadin v1.0.0.1"); ComboMenu = KassaMenu.AddSubMenu("Combo", "sbtw"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.AddSeparator(); ComboMenu.Add("usecomboq", new CheckBox("Use Q")); ComboMenu.Add("usecomboe", new CheckBox("Use E")); ComboMenu.Add("usecombow", new CheckBox("Use W")); ComboMenu.Add("usecombor", new CheckBox("Use R")); ComboMenu.Add("useignite", new CheckBox("Use Ignite")); ComboMenu.AddSeparator(); ComboMenu.Add("rslider", new Slider("Maximum enemy to R", 2, 0, 5)); HarassMenu = KassaMenu.AddSubMenu("HarassMenu", "Harass"); HarassMenu.Add("useQHarass", new CheckBox("Use Q")); HarassMenu.Add("useEHarass", new CheckBox("Use E")); LaneJungleClear = KassaMenu.AddSubMenu("Lane Jungle Clear", "lanejungleclear"); LaneJungleClear.AddGroupLabel("Lane Jungle Clear Settings"); LaneJungleClear.Add("LCQ", new CheckBox("Use Q")); LaneJungleClear.Add("LCE", new CheckBox("Use E")); LaneJungleClear.Add("LCR", new CheckBox("Use R")); LastHitMenu = KassaMenu.AddSubMenu("Last Hit", "lasthit"); LastHitMenu.AddGroupLabel("Last Hit Settings"); LastHitMenu.Add("LHQ", new CheckBox("Use Q")); LastHitMenu.Add("LHW", new CheckBox("Use W")); DrawMenu = KassaMenu.AddSubMenu("Drawings", "drawings"); DrawMenu.AddGroupLabel("Drawings"); DrawMenu.AddSeparator(); DrawMenu.Add("drawq", new CheckBox("Draw Q")); DrawMenu.Add("drawe", new CheckBox("Draw E")); DrawMenu.Add("drawr", new CheckBox("Draw R")); MiscMenu = KassaMenu.AddSubMenu("Misc Menu", "miscmenu"); MiscMenu.AddGroupLabel("KS"); MiscMenu.AddSeparator(); MiscMenu.Add("ksq", new CheckBox("KS using Q")); MiscMenu.Add("int", new CheckBox("TRY to Interrupt Channeled Spells")); MiscMenu.Add("gape", new CheckBox("Anti Gapcloser E")); MiscMenu.Add("lvlup", new CheckBox("Auto Level Up Spells")); MiscMenu.Add("resetaa", new CheckBox("Auto Reset AA with W")); FleeMenu = KassaMenu.AddSubMenu("Flee", "Flee"); FleeMenu.Add("fleer", new CheckBox("Use R to Mouse Pos")); SkinMenu = KassaMenu.AddSubMenu("Skin Changer", "skin"); SkinMenu.AddGroupLabel("Choose the desired skin"); var skinchange = SkinMenu.Add("sID", new Slider("Skin", 5, 0, 5)); var sid = new[] { "Default", "Festival", "Deep One", "Pre-Void", "Harbinger", "Cosmic Reaver" }; skinchange.DisplayName = sid[skinchange.CurrentValue]; skinchange.OnValueChange += delegate(ValueBase <int> sender, ValueBase <int> .ValueChangeArgs changeArgs) { sender.DisplayName = sid[changeArgs.NewValue]; }; Game.OnUpdate += Game_OnTick; Gapcloser.OnGapcloser += Gapcloser_OnGapCloser; Interrupter.OnInterruptableSpell += Interruptererer; Orbwalker.OnPostAttack += Reset; Drawing.OnDraw += OnDraw; }
private static void OnLoaded(EventArgs args) { if (Player.Instance.ChampionName != "Evelynn") { return; } Bootstrap.Init(null); Q = new Spell.Active(SpellSlot.Q, 475); W = new Spell.Active(SpellSlot.W); E = new Spell.Targeted(SpellSlot.E, 225); R = new Spell.Skillshot(SpellSlot.R, 900, SkillShotType.Circular, 250, 1200, 150); EveMenu = MainMenu.AddMenu("BloodimirEve", "bloodimireve"); EveMenu.AddGroupLabel("Bloodimir.Evelynn"); EveMenu.AddSeparator(); EveMenu.AddLabel("Bloodimir Evelynn V1.0.1.0"); ComboMenu = EveMenu.AddSubMenu("Combo", "sbtw"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.AddSeparator(); ComboMenu.Add("usecomboq", new CheckBox("Use Q")); ComboMenu.Add("usecombow", new CheckBox("Use W")); ComboMenu.Add("usecomboe", new CheckBox("Use E")); ComboMenu.Add("usecombor", new CheckBox("Use R")); ComboMenu.Add("useignite", new CheckBox("Use Ignite")); ComboMenu.AddSeparator(); ComboMenu.Add("rslider", new Slider("Minimum people for R", 1, 0, 5)); DrawMenu = EveMenu.AddSubMenu("Drawings", "drawings"); DrawMenu.AddGroupLabel("Drawings"); DrawMenu.AddSeparator(); DrawMenu.Add("drawq", new CheckBox("Draw Q")); DrawMenu.Add("drawr", new CheckBox("Draw R")); DrawMenu.Add("drawe", new CheckBox("Draw R")); LaneJungleClear = EveMenu.AddSubMenu("Lane Jungle Clear", "lanejungleclear"); LaneJungleClear.AddGroupLabel("Lane Jungle Clear Settings"); LaneJungleClear.Add("LCE", new CheckBox("Use E")); LaneJungleClear.Add("LCQ", new CheckBox("Use Q")); LastHitMenu = EveMenu.AddSubMenu("Last Hit", "lasthit"); LastHitMenu.AddGroupLabel("Last Hit Settings"); LastHitMenu.Add("LHQ", new CheckBox("Use Q")); MiscMenu = EveMenu.AddSubMenu("Misc Menu", "miscmenu"); MiscMenu.AddGroupLabel("KS"); MiscMenu.AddSeparator(); MiscMenu.Add("kse", new CheckBox("KS using E")); MiscMenu.AddSeparator(); MiscMenu.Add("ksq", new CheckBox("KS using Q")); MiscMenu.Add("asw", new CheckBox("Auto/Smart W")); SkinMenu = EveMenu.AddSubMenu("Skin Changer", "skin"); SkinMenu.AddGroupLabel("Choose the desired skin"); var skinchange = SkinMenu.Add("sID", new Slider("Skin", 2, 0, 4)); var sid = new[] { "Default", "Shadow", "Masquerade", "Tango", "Safecracker" }; skinchange.DisplayName = sid[skinchange.CurrentValue]; skinchange.OnValueChange += delegate(ValueBase <int> sender, ValueBase <int> .ValueChangeArgs changeArgs) { sender.DisplayName = sid[changeArgs.NewValue]; }; Game.OnUpdate += Tick; Drawing.OnDraw += OnDraw; }
protected override void CreateMenu() { try { #region Mainmenu Menu = MainMenu.AddMenu("UB" + player.Hero, "UBAddons.MainMenu" + player.Hero, "UB" + player.Hero + " - UBAddons - by U.Boruto"); Menu.AddGroupLabel("General Setting"); Menu.CreatSlotHitChance(SpellSlot.Q); #endregion #region Combo ComboMenu = Menu.AddSubMenu("Combo", "UBAddons.ComboMenu" + player.Hero, "Settings your combo below"); { ComboMenu.CreatSlotCheckBox(SpellSlot.Q); ComboMenu.CreatSlotCheckBox(SpellSlot.W); ComboMenu.CreatSlotCheckBox(SpellSlot.E); ComboMenu.CreatSlotComboBox(SpellSlot.E, 0, "Spam E", "Hold it On"); } #endregion #region Harass HarassMenu = Menu.AddSubMenu("Harass", "UBAddons.HarassMenu" + player.Hero, "Settings your harass below"); { HarassMenu.CreatSlotCheckBox(SpellSlot.Q); HarassMenu.CreatSlotCheckBox(SpellSlot.W); HarassMenu.CreatSlotCheckBox(SpellSlot.E); HarassMenu.CreatSlotComboBox(SpellSlot.E, 0, "Spam E", "Hold it On"); HarassMenu.CreatManaLimit(); HarassMenu.CreatHarassKeyBind(); } #endregion #region LaneClear LaneClearMenu = Menu.AddSubMenu("LaneClear", "UBAddons.LaneClear" + player.Hero, "Settings your laneclear below"); { LaneClearMenu.CreatLaneClearOpening(); LaneClearMenu.CreatSlotCheckBox(SpellSlot.Q, null, false); LaneClearMenu.CreatSlotHitSlider(SpellSlot.Q, 5, 1, 10); LaneClearMenu.CreatSlotCheckBox(SpellSlot.E, null, false); LaneClearMenu.CreatSlotComboBox(SpellSlot.E, 0, "Spam E", "Hold it On"); LaneClearMenu.CreatSlotHitSlider(SpellSlot.E, 5, 1, 10); LaneClearMenu.CreatManaLimit(); } #endregion #region JungleClear JungleClearMenu = Menu.AddSubMenu("JungleClear", "UBAddons.JungleClear" + player.Hero, "Settings your jungleclear below"); { JungleClearMenu.CreatSlotCheckBox(SpellSlot.Q); JungleClearMenu.CreatSlotCheckBox(SpellSlot.E); JungleClearMenu.CreatSlotComboBox(SpellSlot.E, 0, "Spam E", "Hold it On"); JungleClearMenu.CreatManaLimit(); } #endregion #region LastHit LastHitMenu = Menu.AddSubMenu("Lasthit", "UBAddons.Lasthit" + player.Hero, "UB" + player.Hero + " - Settings your unkillable minion below"); { LastHitMenu.CreatLasthitOpening(); LastHitMenu.CreatSlotCheckBox(SpellSlot.Q); LastHitMenu.CreatSlotCheckBox(SpellSlot.E); LastHitMenu.CreatManaLimit(); } #endregion #region Misc MiscMenu = Menu.AddSubMenu("Misc", "UBAddons.Misc" + player.Hero, "Settings your misc below"); { MiscMenu.AddGroupLabel("Anti Gapcloser settings"); MiscMenu.CreatMiscGapCloser(); MiscMenu.CreatSlotCheckBox(SpellSlot.W, "GapCloser"); MiscMenu.AddGroupLabel("Killsteal settings"); MiscMenu.CreatSlotCheckBox(SpellSlot.Q, "KillSteal"); MiscMenu.CreatSlotCheckBox(SpellSlot.E, "KillSteal"); MiscMenu.CreatSlotCheckBox(SpellSlot.R, "KillSteal"); } #endregion #region Drawings DrawMenu = Menu.AddSubMenu("Drawings", "UBAddons.Drawings" + player.Hero, "Settings your drawings below"); { DrawMenu.CreatDrawingOpening(); DrawMenu.CreatColorPicker(SpellSlot.Q); DrawMenu.CreatColorPicker(SpellSlot.W); DrawMenu.CreatColorPicker(SpellSlot.E); DrawMenu.CreatColorPicker(SpellSlot.Unknown); } #endregion DamageIndicator.Initalize(MenuValue.Drawings.ColorDmg); } catch (Exception exception) { Debug.Print(exception.ToString(), Console_Message.Error); } }
public static void Loading_OnLoadingComplete(EventArgs args) { if (!_Player.ChampionName.Contains("Ryze")) { return; } Chat.Print("Ryze7 Loaded!", Color.Orange); Bootstrap.Init(null); Q = new Spell.Skillshot(SpellSlot.Q, 900, SkillShotType.Linear, 250, 1500, 50); Q.AllowedCollisionCount = 0; W = new Spell.Targeted(SpellSlot.W, 600); E = new Spell.Targeted(SpellSlot.E, 600); R = new Spell.Active(SpellSlot.R); Ignite = new Spell.Targeted(ObjectManager.Player.GetSpellSlotFromName("summonerdot"), 600); Seraph = new Item(3040); Tahoma16B = new Font(Drawing.Direct3DDevice, new FontDescription { FaceName = "Tahoma", Height = 15, Weight = FontWeight.Bold, OutputPrecision = FontPrecision.Default, Quality = FontQuality.ClearType }); menu = MainMenu.AddMenu("Ryze7", "Ryze"); ComboMenu = menu.AddSubMenu("Combo Settings", "Combo"); ComboMenu.Add("ComboQ", new CheckBox("Spell [Q]")); ComboMenu.Add("ComboW", new CheckBox("Spell [W]")); ComboMenu.Add("ComboE", new CheckBox("Spell [E]")); ComboMenu.Add("ComboR", new CheckBox("Spell [R]")); ComboMenu.Add("Human", new Slider("Humanizer Delay", 1, 0, 1000)); HarassMenu = menu.AddSubMenu("Harass Settings", "Harass"); HarassMenu.Add("HQ", new CheckBox("Spell [Q]")); HarassMenu.Add("HW", new CheckBox("Spell [W]")); HarassMenu.Add("HE", new CheckBox("Spell [E]")); HarassMenu.Add("HarassMana", new Slider("Min Mana For Harass", 50, 0, 100)); LastHitMenu = menu.AddSubMenu("LastHit Settings", "LastHit"); LastHitMenu.Add("LHQ", new CheckBox("Spell [Q]")); LastHitMenu.Add("LHW", new CheckBox("Spell [W]", false)); LastHitMenu.Add("LHE", new CheckBox("Spell [E]", false)); LastHitMenu.Add("LastHitMana", new Slider("Min Mana For LastHit", 50, 0, 100)); ClearMenu = menu.AddSubMenu("LaneClear Settings", "LaneClear"); ClearMenu.Add("LCQ", new CheckBox("Spell [Q]")); ClearMenu.Add("LCW", new CheckBox("Spell [W]")); ClearMenu.Add("LCE", new CheckBox("Spell [E]")); ClearMenu.Add("LCR", new CheckBox("Spell [R]", false)); ClearMenu.Add("LaneClearMana", new Slider("Min Mana For LaneClear", 50, 0, 100)); JungleMenu = menu.AddSubMenu("JungleClear Settings", "JungleClear"); JungleMenu.Add("JQ", new CheckBox("Spell [Q]")); JungleMenu.Add("JW", new CheckBox("Spell [W]")); JungleMenu.Add("JE", new CheckBox("Spell [E]")); JungleMenu.Add("JR", new CheckBox("Spell [R]", false)); JungleMenu.Add("JungleClearMana", new Slider("Min Mana For JungleClear", 30, 0, 100)); KsMenu = menu.AddSubMenu("KillSteal Settings", "KillSteal"); KsMenu.AddGroupLabel("KillSteal Setting"); KsMenu.Add("KsQ", new CheckBox("Spell [Q]")); KsMenu.Add("KsW", new CheckBox("Spell [W]")); KsMenu.Add("KsE", new CheckBox("Spell [E]")); KsMenu.Add("KsIgnite", new CheckBox("Use [Ignite] KillSteal")); Misc = menu.AddSubMenu("Misc Settings", "Misc"); Misc.AddGroupLabel("AntiGap Setting"); Misc.Add("gapw", new CheckBox("AntiGap [W]")); Misc.AddGroupLabel("Seraph Settings"); Misc.Add("dts", new CheckBox("Use Seraph")); Misc.Add("Hp", new Slider("HP For Seraph", 30, 0, 100)); Misc.AddGroupLabel("Skin Changer"); Misc.Add("checkSkin", new CheckBox("Use Skin Changer")); Misc.Add("skin.Id", new ComboBox("Skin Mode", 3, "Default", "1", "2", "3", "4", "5", "6", "7", "8")); Autos = menu.AddSubMenu("Stacks Settings", "Stacks"); Autos.Add("AutoStack", new KeyBind("Auto Stack", false, KeyBind.BindTypes.PressToggle, 'T')); Autos.Add("MaxStack", new Slider("Keep Max Stacks", 2, 1, 5)); Autos.Add("StackMana", new Slider("Min Mana AutoStack", 70, 0, 100)); Autos.Add("DrawSt", new CheckBox("Draw Stacks")); Draws = menu.AddSubMenu("Drawings Settings", "Draw"); Draws.AddSeparator(10); Draws.AddGroupLabel("Drawings Setting"); Draws.Add("DrawQ", new CheckBox("Q Range")); Draws.Add("DrawW", new CheckBox("W / E Range")); Drawing.OnDraw += Drawing_OnDraw; Game.OnTick += Game_OnTick; Gapcloser.OnGapcloser += AntiGapCloser; }
static void OnLoadingComplete(EventArgs args) { if (!_Player.ChampionName.Contains("Kassadin")) { return; } Chat.Print("Doctor's Kassadin Loaded!", Color.Orange); Bootstrap.Init(null); Q = new Spell.Targeted(SpellSlot.Q, 650); W = new Spell.Active(SpellSlot.W); E = new Spell.Skillshot(SpellSlot.E, 600, SkillShotType.Cone, 500, int.MaxValue, 10); E.AllowedCollisionCount = int.MaxValue; R = new Spell.Skillshot(SpellSlot.R, 700, SkillShotType.Circular, 500, int.MaxValue, 150); R.AllowedCollisionCount = int.MaxValue; Ignite = new Spell.Targeted(ObjectManager.Player.GetSpellSlotFromName("summonerdot"), 600); thm = new Font(Drawing.Direct3DDevice, new FontDescription { FaceName = "Tahoma", Height = 15, Weight = FontWeight.Bold, OutputPrecision = FontPrecision.Default, Quality = FontQuality.ClearType }); Seraph = new Item(3040); Menu = MainMenu.AddMenu("Kassadin", "Kassadin"); Menu.AddGroupLabel(" Doctor7 "); ComboMenu = Menu.AddSubMenu("Combo Settings", "Combo"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.Add("ComboQ", new CheckBox("Use [Q] Combo")); ComboMenu.Add("ComboW", new CheckBox("Use [W] Combo")); ComboMenu.Add("ComboE", new CheckBox("Use [E] Combo")); ComboMenu.AddGroupLabel("Ultimate Settings"); ComboMenu.Add("ComboR", new CheckBox("Use [R] Combo")); ComboMenu.Add("CTurret", new KeyBind("Dont Use [R] UnderTurret", false, KeyBind.BindTypes.PressToggle, 'T')); ComboMenu.Add("CMinR", new Slider("Limit Enemies Around Use [R]", 2, 1, 5)); ComboMenu.Add("Cihp", new Slider("MyHP Use [R] >", 20)); HarassMenu = Menu.AddSubMenu("Harass Settings", "Harass"); HarassMenu.AddGroupLabel("Harass Settings"); HarassMenu.Add("HarassQ", new CheckBox("Use [Q] Harass")); HarassMenu.Add("HarassW", new CheckBox("Use [W] Harass")); HarassMenu.Add("HarassE", new CheckBox("Use [E] Harass")); HarassMenu.Add("ManaHR", new Slider("Mana For Harass", 40)); HarassMenu.AddGroupLabel("Ultimate Settings"); HarassMenu.Add("HarassR", new CheckBox("Use [R] Harass")); HarassMenu.Add("StackRH", new Slider("Use [R] Stacks Limit Harass", 5, 1, 5)); HarassMenu.Add("MinR", new Slider("Limit Enemies Around Use [R]", 3, 1, 5)); HarassMenu.Add("ihp", new Slider("MyHP Use [R] >", 30)); LaneClearMenu = Menu.AddSubMenu("LaneClear Settings", "LaneClear"); LaneClearMenu.AddGroupLabel("Lane Clear Settings"); LaneClearMenu.Add("QLC", new CheckBox("Use [Q] LaneClear", false)); LaneClearMenu.Add("WLC", new CheckBox("Use [W] LaneClear")); LaneClearMenu.Add("ELC", new CheckBox("Use [E] LaneClear", false)); LaneClearMenu.Add("MinELC", new Slider("Min Hit Minions Use [E]", 2, 1, 3)); LaneClearMenu.Add("RLC", new CheckBox("Use [R] LaneClear", false)); LaneClearMenu.Add("StackRL", new Slider("Use [R] Stacks Limit LaneClear", 1, 1, 5)); LaneClearMenu.Add("ManaLC", new Slider("Mana For LaneClear", 50)); LastHitMenu = Menu.AddSubMenu("LastHit Settings", "LastHit"); LastHitMenu.AddGroupLabel("LastHit Settings"); LastHitMenu.Add("QLH", new CheckBox("Use [Q] LastHit")); LastHitMenu.Add("WLH", new CheckBox("Use [W] LastHit")); LastHitMenu.Add("ManaLH", new Slider("Mana For LaneClear", 50)); JungleClearMenu = Menu.AddSubMenu("JungleClear Settings", "JungleClear"); JungleClearMenu.AddGroupLabel("JungleClear Settings"); JungleClearMenu.Add("QJungle", new CheckBox("Use [Q] JungleClear")); JungleClearMenu.Add("WJungle", new CheckBox("Use [W] JungleClear")); JungleClearMenu.Add("EJungle", new CheckBox("Use [E] JungleClear")); JungleClearMenu.Add("RJungle", new CheckBox("Use [R] JungleClear")); JungleClearMenu.Add("StackRJ", new Slider("Use [R] Stacks Limit LaneClear", 3, 1, 5)); JungleClearMenu.Add("ManaJC", new Slider("Mana For JungleClear", 30)); KillStealMenu = Menu.AddSubMenu("KillSteal Settings", "KillSteal"); KillStealMenu.AddGroupLabel("KillSteal Settings"); KillStealMenu.Add("KsR", new CheckBox("Use [R] KillSteal", false)); KillStealMenu.Add("KsE", new CheckBox("Use [E] KillSteal")); KillStealMenu.Add("KsQ", new CheckBox("Use [Q] KillSteal")); KillStealMenu.Add("ign", new CheckBox("Use [Ignite] KillSteal")); Misc = Menu.AddSubMenu("Misc Settings", "Misc"); Misc.AddGroupLabel("Skin Settings"); Misc.Add("checkSkin", new CheckBox("Use Skin Changer", false)); Misc.Add("skin.Id", new ComboBox("Skin Mode", 5, "Default", "1", "2", "3", "4", "5")); Misc.AddGroupLabel("Drawing Settings"); Misc.Add("DrawR", new CheckBox("R Range", false)); Misc.Add("DrawQ", new CheckBox("Q Range")); Misc.Add("DrawE", new CheckBox("E Range", false)); Misc.Add("DrawTR", new CheckBox("DrawText Status [R]")); Misc.AddGroupLabel("Interrupt Settings"); Misc.Add("inter", new CheckBox("Use [Q] Interupt")); Misc.Add("AntiGap", new CheckBox("Use [E] Anti Gapcloser")); Misc.AddGroupLabel("Seraph Settings"); Misc.Add("dts", new CheckBox("Use Seraph")); Misc.Add("Hp", new Slider("HP For Seraph", 30, 0, 100)); Drawing.OnDraw += Drawing_OnDraw; Game.OnUpdate += Game_OnUpdate; Interrupter.OnInterruptableSpell += Interupt; Orbwalker.OnPostAttack += ResetAttack; Gapcloser.OnGapcloser += Gapcloser_OnGapcloser; }
public static void Initialize() { // Addon Menu MagicianRyzeMenu = MainMenu.AddMenu("MagicianRyze", "MagicianRyze"); MagicianRyzeMenu.AddGroupLabel("Magician Ryze"); // Combo Menu ComboMenu = MagicianRyzeMenu.AddSubMenu("Combo Features", "ComboFeatures"); ComboMenu.AddGroupLabel("Combo Features"); ComboMenu.Add("Ucombo", new Slider("Counter Combo - My Personal Settings", 1, 1, 2)); ComboMenu.AddSeparator(1); ComboMenu.AddLabel("Independent boxes for Spells:"); ComboMenu.Add("Qcombo", new CheckBox("Use Q")); ComboMenu.Add("Wcombo", new CheckBox("Use W")); ComboMenu.Add("Ecombo", new CheckBox("Use E")); ComboMenu.Add("Rcombo", new CheckBox("Use R")); ComboMenu.Add("Dcombo", new CheckBox("Only R if Target Rooted")); ComboMenu.AddSeparator(1); ComboMenu.Add("Scombo", new Slider("Passive stacks to Ult", 4, 1, 4)); // Harass Menu HarassMenu = MagicianRyzeMenu.AddSubMenu("Harass Features", "HarassFeatures"); HarassMenu.AddGroupLabel("Harass Features"); HarassMenu.AddLabel("Independent boxes for Spells:"); HarassMenu.Add("Qharass", new CheckBox("Use Q")); HarassMenu.AddSeparator(1); HarassMenu.Add("Mharass", new Slider("Mana Limiter at Mana %", 25)); // Jungle Menu JungleMenu = MagicianRyzeMenu.AddSubMenu("Jungle Features", "JungleFeatures"); JungleMenu.AddGroupLabel("Jungle Features"); JungleMenu.AddLabel("Independent boxes for Spells:"); JungleMenu.Add("Qjungle", new CheckBox("Use Q")); JungleMenu.Add("Wjungle", new CheckBox("Use W")); JungleMenu.Add("Ejungle", new CheckBox("Use E")); JungleMenu.AddSeparator(1); JungleMenu.Add("Mjungle", new Slider("Mana Limiter at Mana %", 25)); // LaneClear Menu LaneClearMenu = MagicianRyzeMenu.AddSubMenu("Lane Clear Features", "LaneClearFeatures"); LaneClearMenu.AddGroupLabel("Lane Clear Features"); LaneClearMenu.AddLabel("Independent boxes for Spells:"); LaneClearMenu.Add("Qlanec", new CheckBox("Use Q")); LaneClearMenu.Add("Wlanec", new CheckBox("Use W", false)); LaneClearMenu.Add("Elanec", new CheckBox("Use E", false)); LaneClearMenu.AddSeparator(1); LaneClearMenu.Add("Mlanec", new Slider("Mana Limiter at Mana %", 25)); LaneClearMenu.AddSeparator(1); LaneClearMenu.Add("Planec", new CheckBox("Charge Passive in Lane Clear")); LaneClearMenu.AddSeparator(1); LaneClearMenu.AddLabel("Late Game Lane Clear Mode - QWE minions to Mana %"); LaneClearMenu.Add("Ulategame", new CheckBox("Late Game Mode", false)); LaneClearMenu.AddSeparator(1); LaneClearMenu.AddLabel("Late Game Mode Activators"); LaneClearMenu.Add("Llategame", new Slider("Activate Late Game at Level", 14, 1, 18)); LaneClearMenu.Add("Mlategame", new Slider("Mana Limiter at Mana %", 15)); // LastHit Menu LastHitMenu = MagicianRyzeMenu.AddSubMenu("Last Hit Features", "LastHitFeatures"); LastHitMenu.AddGroupLabel("Last Hit Features"); LastHitMenu.AddLabel("Independent boxes for Spells:"); LastHitMenu.Add("Qlasthit", new CheckBox("Use Q")); LastHitMenu.Add("Wlasthit", new CheckBox("Use W", false)); LastHitMenu.Add("Elasthit", new CheckBox("Use E", false)); LastHitMenu.AddSeparator(1); LastHitMenu.Add("Mlasthit", new Slider("Mana Limiter at Mana %", 25)); // Kill Steal Menu KillStealMenu = MagicianRyzeMenu.AddSubMenu("KS Features", "KSFeatures"); KillStealMenu.AddGroupLabel("Kill Steal Features"); KillStealMenu.Add("Uks", new CheckBox("KS Mode")); KillStealMenu.AddSeparator(1); KillStealMenu.AddLabel("Independent boxes for Spells:"); KillStealMenu.Add("Qks", new CheckBox("Use Q in KS")); KillStealMenu.Add("Wks", new CheckBox("Use W in KS")); KillStealMenu.Add("Eks", new CheckBox("Use E in KS")); // Drawing Menu DrawingMenu = MagicianRyzeMenu.AddSubMenu("Drawing Features", "DrawingFeatures"); DrawingMenu.AddGroupLabel("Drawing Features"); DrawingMenu.Add("Udraw", new CheckBox("Draw Mode")); DrawingMenu.AddSeparator(1); DrawingMenu.AddLabel("Independent boxes for Spells:"); DrawingMenu.Add("Qdraw", new CheckBox("Draw Q")); DrawingMenu.Add("WEdraw", new CheckBox("Draw W & E")); DrawingMenu.AddSeparator(1); DrawingMenu.AddLabel("Skin Designer"); DrawingMenu.Add("Udesign", new CheckBox("Draw Skin Design")); DrawingMenu.Add("Sdesign", new Slider("Skin Designer: ", 9, 0, 9)); // Setting Menu SettingMenu = MagicianRyzeMenu.AddSubMenu("Settings", "Settings"); SettingMenu.AddGroupLabel("Settings"); SettingMenu.AddLabel("Automatic Leveler"); SettingMenu.Add("Ulevel", new CheckBox("Auto Leveler")); SettingMenu.AddSeparator(1); SettingMenu.AddLabel("Automatic Tear Stacker"); SettingMenu.Add("Ustack", new CheckBox("Stack Mode")); SettingMenu.AddSeparator(1); SettingMenu.AddLabel("Ultimate Mode - If Ult is active, spam QWE"); SettingMenu.Add("Uultimate", new CheckBox("Ultimate Mode", false)); SettingMenu.AddSeparator(1); SettingMenu.AddLabel("Interrupter"); SettingMenu.Add("Uinterrupt", new CheckBox("Interrupt Mode")); SettingMenu.Add("Winterrupt", new CheckBox("Use W to interrupt")); SettingMenu.AddLabel("Gap Closer"); SettingMenu.Add("Ugapc", new CheckBox("Gap Closer Mode")); SettingMenu.Add("Wgapc", new CheckBox("Use W to gapclose")); }
public override void InitializeMenu() { AddMultipleCheckBox(Q, new List <MenuCheckBox> { new MenuCheckBox(ComboMenu), new MenuCheckBox(HarassMenu, false), new MenuCheckBox(LaneClearMenu, false), new MenuCheckBox(JungleClearMenu), new MenuCheckBox(DrawMenu) }); AddMultipleCheckBox(W, new List <MenuCheckBox> { new MenuCheckBox(ComboMenu), new MenuCheckBox(HarassMenu), new MenuCheckBox(AutoHarassMenu, false), new MenuCheckBox(LaneClearMenu), new MenuCheckBox(JungleClearMenu), new MenuCheckBox(LastHitMenu), new MenuCheckBox(FleeMenu), new MenuCheckBox(KillStealMenu), new MenuCheckBox(DrawMenu) }); AddMultipleCheckBox(E, new List <MenuCheckBox> { new MenuCheckBox(DrawMenu, false) }); AddMultipleCheckBox(R, new List <MenuCheckBox> { new MenuCheckBox(ComboMenu), new MenuCheckBox(FleeMenu, false), new MenuCheckBox(KillStealMenu), new MenuCheckBox(DrawMenu, false) }); ComboMenu.CreateSlider("Use R if the target leave {1} range", 48, 400, 100, 2000); ComboMenu.AddSeparator(); ComboMenu.AddGroupLabel("Mode Switcher"); ComboMenu.AddLabel("Burst Mode = R -> W -> Q"); ComboMenu.AddLabel("Normal Mode = Q -> W -> (??) R"); ComboMenu.CreateKeybind("Change mode by key", 49, 'T').OnValueChange += ModeSwitch; LaneClearMenu.CreateCheckBox("Prioritize Harass over Mode", 50, false); LastHitMenu.CreateCheckBox("Prioritize Harass over Mode", 51, false); FleeMenu.CreateSlider("Use R if enemy is near {1} range", 52, 1200, 100, 2000); MiscMenu.AddSeparator(); MiscMenu.AddGroupLabel("AntiGapcloser - Interrupter settings:"); MiscMenu.CreateCheckBox("Use AntiGapcloser", MenuIds.MiscUseGapcloser); MiscMenu.CreateCheckBox("Use W", 53); MiscMenu.CreateCheckBox("Use R", 54); MiscMenu.AddSeparator(); MiscMenu.CreateCheckBox("Use Interrupter", MenuIds.MiscUseInterrupt); MiscMenu.CreateCheckBox("Use R", 55); MiscMenu.AddSeparator(); MiscMenu.CreateCheckBox("AutoSpells on CC", 56); MiscMenu.CreateCheckBox("AutoSpells on Events", 57); MiscMenu.CreateCheckBox("Use Auto W", 58); MiscMenu.CreateCheckBox("Use W on Stunned Enemies", 59); MiscMenu.CreateCheckBox("Use W on Snared Enemies", 60); MiscMenu.CreateCheckBox("Use W on Feared Enemies", 61); MiscMenu.CreateCheckBox("Use W on Taunted Enemy", 62); MiscMenu.CreateCheckBox("Use W on Suppressed Enemy", 63); MiscMenu.CreateCheckBox("Use W on Charmed Enemies", 64); MiscMenu.CreateCheckBox("Use Auto R", 65); MiscMenu.CreateCheckBox("Use R on Stunned Enemies", 66, false); MiscMenu.CreateCheckBox("Use R on Snared Enemies", 67, false); MiscMenu.CreateCheckBox("Use R on Feared Enemies", 68, false); MiscMenu.CreateCheckBox("Use R on Taunted Enemy", 69, false); MiscMenu.CreateCheckBox("Use R on Suppressed Enemy", 70, false); MiscMenu.CreateCheckBox("Use R on Charmed Enemies", 71, false); }
public static void LoadMenu() { var startMenu = MainMenu.AddMenu(MenuName, MenuName.ToLower()); var notStart = new SimpleNotification("Mario`s Gangplank Loaded", "Mario`s Gangplank sucessfully loaded."); Notifications.Show(notStart, 2500); #region Combo ComboMenu = startMenu.AddSubMenu(":-Combo Menu-:"); ComboMenu.AddGroupLabel("-:Combo Spells:-"); ComboMenu.Add("qCombo", new CheckBox("• Use Q.")); ComboMenu.Add("eCombo", new CheckBox("• Use E.")); ComboMenu.AddLabel("If the target is close to you"); ComboMenu.Add("eComboRangeClose", new Slider("How close to put the barrel(0 on the player)", 150, 50, 600)); ComboMenu.AddLabel("If the target is far from you"); ComboMenu.Add("eComboRangeFar", new Slider("How close to put the barrel(0 on the player)", 350, 300, 800)); ComboMenu.Add("rCombo", new CheckBox("• Use R.")); ComboMenu.Add("rComboCount", new Slider("Minimun enemies to use R.(0 = Off)", 2, 0, 5)); #endregion Combo #region Harass HarassMenu = startMenu.AddSubMenu(":-Harass Menu-:"); HarassMenu.AddGroupLabel("-:Harass Spells:-"); HarassMenu.Add("qHarass", new CheckBox("• Use Q.")); HarassMenu.Add("eHarass", new CheckBox("• Use E.", false)); HarassMenu.AddGroupLabel("-:Harass Settings:-"); HarassMenu.Add("manaHarass", new Slider("Mana must be greater than ({0}) to use harass spells.", 30)); HarassMenu.AddGroupLabel("-:AutoHarass Spells:-"); HarassMenu.Add("qAutoHarass", new CheckBox("• Use Q.")); HarassMenu.Add("eAutoHarass", new CheckBox("• Use E.")); HarassMenu.AddGroupLabel("-:AutoHarass Settings:-"); var keyAutoHarass = HarassMenu.Add("keyAutoHarass", new KeyBind("KeyBind to change on/off AutoHarass", false, KeyBind.BindTypes.PressToggle, 'T')); keyAutoHarass.OnValueChange += delegate { var notHarassOn = new SimpleNotification("AutoHarass Mode Change", "AutoHarass is now On. "); var notHarassOff = new SimpleNotification("AutoHarass Mode Change", "AutoHarass is now Off. "); Notifications.Show(keyAutoHarass.CurrentValue ? notHarassOn : notHarassOff, 1000); }; HarassMenu.Add("manaAutoHarass", new Slider("Mana must be greater than ({0}) to use auto harass spells.", 45)); #endregion Harass #region LaneClear LaneClearMenu = startMenu.AddSubMenu(":-LaneClear Menu-:"); LaneClearMenu.AddGroupLabel("-:LaneClear Spells:-"); LaneClearMenu.Add("qLane", new CheckBox("• Use Q on Barrel.")); LaneClearMenu.Add("qLaneLast", new CheckBox("• Use Q to last hit.")); LaneClearMenu.Add("eLane", new CheckBox("• Use E.")); LaneClearMenu.Add("eKeep", new Slider("• Keep ({0}) barrels.", 1, 0, 4)); LaneClearMenu.AddGroupLabel("-:LaneClear Settings:-"); LaneClearMenu.Add("qLaneCount", new Slider("How many minions must be in range of the barrel.", 2, 0, 6)); LaneClearMenu.Add("eLaneCount", new Slider("Minimun minions to place E.", 3, 0, 6)); LaneClearMenu.Add("manaLane", new Slider("Mana must be greater than ({0}) to use laneclear spells", 30)); #endregion LaneClear #region JungleClear JungleClearMenu = startMenu.AddSubMenu(":-JungleClear Menu-:"); JungleClearMenu.AddGroupLabel("-:JungleClear Spells:-"); JungleClearMenu.Add("qJungle", new CheckBox("• Use Q Barrel.")); JungleClearMenu.Add("qJungleLast", new CheckBox("• Use Q to kill the minion.")); JungleClearMenu.Add("eJungle", new CheckBox("• Use E.")); JungleClearMenu.AddGroupLabel("-:JungleClear Settings:-"); JungleClearMenu.Add("manaJungle", new Slider("Mana must be greater than ({0}) to use jungleclear spells.", 30)); #endregion JungleClear #region Lasthit LastHitMenu = startMenu.AddSubMenu(":-LastHit Menu-:"); LastHitMenu.AddGroupLabel("-:LastHit Spells:-"); LastHitMenu.Add("qLast", new CheckBox("• Use Q.")); LastHitMenu.AddGroupLabel("-:LastHit Settings:-"); LastHitMenu.Add("manaLast", new Slider("Mana must be greater than ({0}) to use lasthit spells.", 30)); #endregion Lasthit #region Settings SettingsMenu = startMenu.AddSubMenu(":-Settings Menu-:"); SettingsMenu.AddGroupLabel("-:Q KS Settings:-"); SettingsMenu.Add("qKS", new CheckBox("• Use Q to ks.")); SettingsMenu.AddGroupLabel("-:R Settings:-"); SettingsMenu.Add("rKS", new CheckBox("• Use R to ks.")); SettingsMenu.Add("rKSOverkill", new Slider("R KS overkill, it will only ult if target health is greater than [{0}]", 150, 50, 400)); SettingsMenu.Add("rToSaveAlly", new CheckBox("• Use R to save ally.")); SettingsMenu.Add("rToSaveAllyPercent", new Slider("• Ally health to save him msut be less than ({0}).", 15)); SettingsMenu.AddGroupLabel("-:W Settings:-"); SettingsMenu.Add("wUsePercent", new Slider("• Use W if health is lower than ({0}).", 20)); SettingsMenu.AddSeparator(1); SettingsMenu.Add("wBuffStun", new CheckBox("• Stun")); SettingsMenu.Add("wBuffSlow", new CheckBox("• Slow", false)); SettingsMenu.Add("wBuffBlind", new CheckBox("• Blind")); SettingsMenu.Add("wBuffSupression", new CheckBox("• Supression")); SettingsMenu.Add("wBuffSnare", new CheckBox("• Snare")); SettingsMenu.Add("wBuffTaunt", new CheckBox("• Taunt")); SettingsMenu.AddGroupLabel("-:Settings:-"); LastHitMenu.Add("manaSettings", new Slider("Mana must be greater than ({0}) to use any spell in this menu.", 30)); #endregion Settings #region Drawings DrawingsMenu = startMenu.AddSubMenu(":-Drawings Menu-:"); DrawingsMenu.Add("readyDraw", new CheckBox("• Draw Spell`s range only if they are ready.")); DrawingsMenu.Add("damageDraw", new CheckBox("• Draw damage indicator.")); DrawingsMenu.Add("perDraw", new CheckBox("• Draw damage indicator percent.")); DrawingsMenu.Add("statDraw", new CheckBox("• Draw damage indicator statistics")); DrawingsMenu.AddGroupLabel("-:Spells:-"); DrawingsMenu.Add("qDraw", new CheckBox("• Draw Q.")); DrawingsMenu.Add("wDraw", new CheckBox("• Draw W.")); DrawingsMenu.Add("eDraw", new CheckBox("• Draw E.")); DrawingsMenu.Add("barrelDraw", new CheckBox("• Draw Barrels.")); #endregion Drawings }
public static void Initialize() { LastHitMenu = MainMenu.AddSubMenu("Last Hit", "LastHit"); LastHitMenu.AddGroupLabel("Last Hit Options"); _q = LastHitMenu.Add("LastHit.Q", new CheckBox("Use Q")); }