private static void Yuklendi(EventArgs args) { if (Player.Instance.ChampionName != "Ziggs") { return; } Bootstrap.Init(null); ZiggsMenu = MainMenu.AddMenu("BloodimirZiggs", "bloodimirziggs"); ZiggsMenu.AddGroupLabel("Bloodimir.Ziggs"); ZiggsMenu.AddSeparator(); ZiggsMenu.AddLabel("Bloodimir Ziggs v1.0.0.0"); ComboMenu = ZiggsMenu.AddSubMenu("Combo", "sbtw"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.AddSeparator(); ComboMenu.Add("usecomboq", new CheckBox("Use Q")); ComboMenu.Add("usecomboe", new CheckBox("Use E")); ComboMenu.Add("usecombow", new CheckBox("Use W")); ComboMenu.Add("usecombor", new CheckBox("Use R")); ComboMenu.AddSeparator(); ComboMenu.Add("rslider", new Slider("Minimum people for R", 1, 0, 5)); LaneJungleClear = ZiggsMenu.AddSubMenu("Lane Jungle Clear", "lanejungleclear"); LaneJungleClear.AddGroupLabel("Lane Jungle Clear Settings"); LaneJungleClear.Add("LCE", new CheckBox("Use E")); LaneJungleClear.Add("LCQ", new CheckBox("Use Q")); LastHit = ZiggsMenu.AddSubMenu("Last Hit", "lasthit"); LastHit.AddGroupLabel("Last Hit Settings"); LastHit.Add("LHQ", new CheckBox("Use Q")); MiscMenu = ZiggsMenu.AddSubMenu("Misc Menu", "miscmenu"); MiscMenu.AddGroupLabel("KS"); MiscMenu.AddSeparator(); MiscMenu.Add("ksq", new CheckBox("KS using Q")); MiscMenu.Add("int", new CheckBox("TRY to Interrupt spells")); SkinMenu = ZiggsMenu.AddSubMenu("Skin Changer", "skin"); SkinMenu.AddGroupLabel("Choose the desired skin"); var skinchange = SkinMenu.Add("sID", new Slider("Skin", 4, 0, 5)); var sID = new[] { "Default", "Mad Scientist", "Major", "Pool Party", "Snow Day", "Master Arcanist" }; skinchange.DisplayName = sID[skinchange.CurrentValue]; skinchange.OnValueChange += delegate(ValueBase <int> sender, ValueBase <int> .ValueChangeArgs changeArgs) { sender.DisplayName = sID[changeArgs.NewValue]; }; }
private static void OnLoaded(EventArgs args) { if (Player.Instance.ChampionName != "Kassadin") { return; } Bootstrap.Init(null); Q = new Spell.Targeted(SpellSlot.Q, 650); W = new Spell.Active(SpellSlot.W); E = new Spell.Skillshot(SpellSlot.E, 400, SkillShotType.Cone, 500, int.MaxValue, 10); R = new Spell.Skillshot(SpellSlot.R, 700, SkillShotType.Circular, 500, int.MaxValue, 150); _abilitySequence = new[] { 1, 2, 3, 1, 1, 4, 1, 3, 1, 3, 4, 3, 3, 2, 2, 4, 2, 2 }; if (HasSpell("summonerdot")) { Ignite = new Spell.Targeted(ObjectManager.Player.GetSpellSlotFromName("summonerdot"), 600); } var flashSlot = Kassawin.GetSpellSlotFromName("summonerflash"); Flash = new Spell.Skillshot(flashSlot, 32767, SkillShotType.Linear); KassaMenu = MainMenu.AddMenu("BloodimirKassadin", "bloodimirkassa"); KassaMenu.AddGroupLabel("Bloodimir Kassadin v1.0.0.1"); KassaMenu.AddSeparator(); KassaMenu.AddLabel("Bloodimir Kassadin v1.0.0.1"); ComboMenu = KassaMenu.AddSubMenu("Combo", "sbtw"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.AddSeparator(); ComboMenu.Add("usecomboq", new CheckBox("Use Q")); ComboMenu.Add("usecomboe", new CheckBox("Use E")); ComboMenu.Add("usecombow", new CheckBox("Use W")); ComboMenu.Add("usecombor", new CheckBox("Use R")); ComboMenu.Add("useignite", new CheckBox("Use Ignite")); ComboMenu.AddSeparator(); ComboMenu.Add("rslider", new Slider("Maximum enemy to R", 2, 0, 5)); HarassMenu = KassaMenu.AddSubMenu("HarassMenu", "Harass"); HarassMenu.Add("useQHarass", new CheckBox("Use Q")); HarassMenu.Add("useEHarass", new CheckBox("Use E")); LaneJungleClear = KassaMenu.AddSubMenu("Lane Jungle Clear", "lanejungleclear"); LaneJungleClear.AddGroupLabel("Lane Jungle Clear Settings"); LaneJungleClear.Add("LCQ", new CheckBox("Use Q")); LaneJungleClear.Add("LCE", new CheckBox("Use E")); LaneJungleClear.Add("LCR", new CheckBox("Use R")); LastHitMenu = KassaMenu.AddSubMenu("Last Hit", "lasthit"); LastHitMenu.AddGroupLabel("Last Hit Settings"); LastHitMenu.Add("LHQ", new CheckBox("Use Q")); LastHitMenu.Add("LHW", new CheckBox("Use W")); DrawMenu = KassaMenu.AddSubMenu("Drawings", "drawings"); DrawMenu.AddGroupLabel("Drawings"); DrawMenu.AddSeparator(); DrawMenu.Add("drawq", new CheckBox("Draw Q")); DrawMenu.Add("drawe", new CheckBox("Draw E")); DrawMenu.Add("drawr", new CheckBox("Draw R")); MiscMenu = KassaMenu.AddSubMenu("Misc Menu", "miscmenu"); MiscMenu.AddGroupLabel("KS"); MiscMenu.AddSeparator(); MiscMenu.Add("ksq", new CheckBox("KS using Q")); MiscMenu.Add("int", new CheckBox("TRY to Interrupt Channeled Spells")); MiscMenu.Add("gape", new CheckBox("Anti Gapcloser E")); MiscMenu.Add("lvlup", new CheckBox("Auto Level Up Spells")); MiscMenu.Add("resetaa", new CheckBox("Auto Reset AA with W")); FleeMenu = KassaMenu.AddSubMenu("Flee", "Flee"); FleeMenu.Add("fleer", new CheckBox("Use R to Mouse Pos")); SkinMenu = KassaMenu.AddSubMenu("Skin Changer", "skin"); SkinMenu.AddGroupLabel("Choose the desired skin"); var skinchange = SkinMenu.Add("sID", new Slider("Skin", 5, 0, 5)); var sid = new[] { "Default", "Festival", "Deep One", "Pre-Void", "Harbinger", "Cosmic Reaver" }; skinchange.DisplayName = sid[skinchange.CurrentValue]; skinchange.OnValueChange += delegate(ValueBase <int> sender, ValueBase <int> .ValueChangeArgs changeArgs) { sender.DisplayName = sid[changeArgs.NewValue]; }; Game.OnUpdate += Game_OnTick; Gapcloser.OnGapcloser += Gapcloser_OnGapCloser; Interrupter.OnInterruptableSpell += Interruptererer; Orbwalker.OnPostAttack += Reset; Drawing.OnDraw += OnDraw; }
private static void OnLoaded(EventArgs args) { if (Player.Instance.ChampionName != "Tryndamere") { return; } Bootstrap.Init(null); Q = new Spell.Active(SpellSlot.Q); W = new Spell.Active(SpellSlot.W, 400); E = new Spell.Skillshot(SpellSlot.E, 660, SkillShotType.Linear, 250, 700, (int)92.5); R = new Spell.Active(SpellSlot.R); Botrk = new Item(3153, 550f); Bilgewater = new Item(3144, 475f); Hydra = new Item(3074, 250f); Tiamat = new Item(3077, 250f); Youmuu = new Item(3142, 10); _trynMenu = MainMenu.AddMenu("Blood蛮王", "bloodimirtry"); _trynMenu.AddGroupLabel("CH汉化-Bloodimir 蛮王"); _trynMenu.AddSeparator(); _trynMenu.AddLabel("Bloodimir Tryndamere V1.0.0.0"); ComboMenu = _trynMenu.AddSubMenu("连招", "sbtw"); ComboMenu.AddGroupLabel("连招设置"); ComboMenu.AddSeparator(); ComboMenu.Add("usecomboq", new CheckBox("使用 Q")); ComboMenu.Add("usecombow", new CheckBox("使用 W")); ComboMenu.Add("usecomboe", new CheckBox("使用 E")); ComboMenu.Add("usecombor", new CheckBox("使用 R")); ComboMenu.AddSeparator(); ComboMenu.Add("rslider", new Slider("最低血量% 使用R", 20, 0, 95)); ComboMenu.AddSeparator(); ComboMenu.Add("qhp", new Slider("Q % 血量", 25, 0, 95)); _drawMenu = _trynMenu.AddSubMenu("线圈", "drawings"); _drawMenu.AddGroupLabel("线圈"); _drawMenu.AddSeparator(); _drawMenu.Add("drawe", new CheckBox("显示 E")); LaneJungleClear = _trynMenu.AddSubMenu("清线/清野", "lanejungleclear"); LaneJungleClear.AddGroupLabel("清线/清野设置"); LaneJungleClear.Add("LCE", new CheckBox("声音 E")); MiscMenu = _trynMenu.AddSubMenu("杂项", "miscmenu"); MiscMenu.AddGroupLabel("杂项设置"); MiscMenu.AddSeparator(); MiscMenu.Add("kse", new CheckBox("E 抢头")); MiscMenu.Add("ksbotrk", new CheckBox("破败 抢头")); MiscMenu.Add("kshydra", new CheckBox("九头蛇 抢头")); MiscMenu.Add("usehydra", new CheckBox("使用 九头蛇")); MiscMenu.Add("usetiamat", new CheckBox("使用 提亚马特")); MiscMenu.Add("usebotrk", new CheckBox("使用 破败")); MiscMenu.Add("usebilge", new CheckBox("使用 弯刀")); MiscMenu.Add("useyoumuu", new CheckBox("使用 幽梦")); _skinMenu = _trynMenu.AddSubMenu("换肤", "skin"); _skinMenu.AddGroupLabel("选择皮肤ID"); var skinchange = _skinMenu.Add("skinid", new Slider("皮肤", 4, 0, 7)); var skinid = new[] { "Default", "Highland", "King", "Viking", "Demon Blade", "Sultan", "Warring Kingdoms", "Nightmare" }; skinchange.DisplayName = skinid[skinchange.CurrentValue]; skinchange.OnValueChange += delegate(ValueBase <int> sender, ValueBase <int> .ValueChangeArgs changeArgs) { sender.DisplayName = skinid[changeArgs.NewValue]; if (MiscMenu["debug"].Cast <CheckBox>().CurrentValue) { Chat.Print("skin-changed"); } }; Game.OnUpdate += Tick; Drawing.OnDraw += OnDraw; }
private static void OnLoaded(EventArgs args) { if (Player.Instance.ChampionName != "Evelynn") { return; } Bootstrap.Init(null); Q = new Spell.Active(SpellSlot.Q, 475); W = new Spell.Active(SpellSlot.W); E = new Spell.Targeted(SpellSlot.E, 225); R = new Spell.Skillshot(SpellSlot.R, 900, SkillShotType.Circular, 250, 1200, 150); EveMenu = MainMenu.AddMenu("BloodimirEve", "bloodimireve"); EveMenu.AddGroupLabel("Bloodimir.Evelynn"); EveMenu.AddSeparator(); EveMenu.AddLabel("Bloodimir Evelynn V1.0.1.0"); ComboMenu = EveMenu.AddSubMenu("Combo", "sbtw"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.AddSeparator(); ComboMenu.Add("usecomboq", new CheckBox("Use Q")); ComboMenu.Add("usecombow", new CheckBox("Use W")); ComboMenu.Add("usecomboe", new CheckBox("Use E")); ComboMenu.Add("usecombor", new CheckBox("Use R")); ComboMenu.Add("useignite", new CheckBox("Use Ignite")); ComboMenu.AddSeparator(); ComboMenu.Add("rslider", new Slider("Minimum people for R", 1, 0, 5)); DrawMenu = EveMenu.AddSubMenu("Drawings", "drawings"); DrawMenu.AddGroupLabel("Drawings"); DrawMenu.AddSeparator(); DrawMenu.Add("drawq", new CheckBox("Draw Q")); DrawMenu.Add("drawr", new CheckBox("Draw R")); DrawMenu.Add("drawe", new CheckBox("Draw R")); LaneJungleClear = EveMenu.AddSubMenu("Lane Jungle Clear", "lanejungleclear"); LaneJungleClear.AddGroupLabel("Lane Jungle Clear Settings"); LaneJungleClear.Add("LCE", new CheckBox("Use E")); LaneJungleClear.Add("LCQ", new CheckBox("Use Q")); LastHitMenu = EveMenu.AddSubMenu("Last Hit", "lasthit"); LastHitMenu.AddGroupLabel("Last Hit Settings"); LastHitMenu.Add("LHQ", new CheckBox("Use Q")); MiscMenu = EveMenu.AddSubMenu("Misc Menu", "miscmenu"); MiscMenu.AddGroupLabel("KS"); MiscMenu.AddSeparator(); MiscMenu.Add("kse", new CheckBox("KS using E")); MiscMenu.AddSeparator(); MiscMenu.Add("ksq", new CheckBox("KS using Q")); MiscMenu.Add("asw", new CheckBox("Auto/Smart W")); SkinMenu = EveMenu.AddSubMenu("Skin Changer", "skin"); SkinMenu.AddGroupLabel("Choose the desired skin"); var skinchange = SkinMenu.Add("sID", new Slider("Skin", 2, 0, 4)); var sid = new[] { "Default", "Shadow", "Masquerade", "Tango", "Safecracker" }; skinchange.DisplayName = sid[skinchange.CurrentValue]; skinchange.OnValueChange += delegate(ValueBase <int> sender, ValueBase <int> .ValueChangeArgs changeArgs) { sender.DisplayName = sid[changeArgs.NewValue]; }; Game.OnUpdate += Tick; Drawing.OnDraw += OnDraw; }
private static void OnLoaded(EventArgs args) { if (Player.Instance.ChampionName != "Renekton") { return; } Bootstrap.Init(null); Q = new Spell.Active(SpellSlot.Q, 225); W = new Spell.Active(SpellSlot.W); E = new Spell.Skillshot(SpellSlot.E, 450, SkillShotType.Linear); R = new Spell.Active(SpellSlot.R); Tiamat = new Item((int)ItemId.Tiamat_Melee_Only, 420); Hydra = new Item((int)ItemId.Ravenous_Hydra_Melee_Only, 420); Botrk = new Item(3153, 550f); Bilgewater = new Item(3144, 475f); Youmuu = new Item(3142, 10); RenekMenu = MainMenu.AddMenu("BloodimiRenekton", "bloodimirrenekton"); RenekMenu.AddGroupLabel("Bloodimir.enekton"); RenekMenu.AddSeparator(); RenekMenu.AddLabel("BloodimiRenekton v1.0.0."); ComboMenu = RenekMenu.AddSubMenu("Combo", "sbtw"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.AddSeparator(); ComboMenu.Add("usecomboq", new CheckBox("Use Q")); ComboMenu.Add("usecombow", new CheckBox("Use W")); ComboMenu.Add("usecomboe", new CheckBox("Use E")); ComboMenu.Add("useitems", new CheckBox("Use Items")); ComboMenu.Add("autoult", new CheckBox("Auto Ult")); ComboMenu.AddSeparator(); ComboMenu.Add("rslider", new Slider("Health Percentage to Ult", 31, 0, 100)); LaneJungleClear = RenekMenu.AddSubMenu("Lane Jungle Clear", "lanejungleclear"); LaneJungleClear.AddGroupLabel("Lane Jungle Clear Settings"); LaneJungleClear.Add("LCE", new CheckBox("Use E")); LaneJungleClear.Add("LCQ", new CheckBox("Use Q")); LaneJungleClear.Add("LCW", new CheckBox("Use W")); LaneJungleClear.Add("LCI", new CheckBox("Use Items")); DrawMenu = RenekMenu.AddSubMenu("Drawings", "drawings"); DrawMenu.AddGroupLabel("Drawings"); DrawMenu.AddSeparator(); DrawMenu.Add("drawq", new CheckBox("Draw Q")); DrawMenu.Add("drawe", new CheckBox("Draw E")); LastHit = RenekMenu.AddSubMenu("Last Hit", "lasthit"); LastHit.AddGroupLabel("Last Hit Settings"); LastHit.Add("LHQ", new CheckBox("Use Q")); LastHit.Add("LHW", new CheckBox("Use W")); LastHit.Add("LHI", new CheckBox("Use Items")); MiscMenu = RenekMenu.AddSubMenu("Misc Menu", "miscmenu"); MiscMenu.AddGroupLabel("KS"); MiscMenu.AddSeparator(); MiscMenu.Add("ksq", new CheckBox("KS with Q")); MiscMenu.AddSeparator(); MiscMenu.Add("intw", new CheckBox("W to Interrupt")); SkinMenu = RenekMenu.AddSubMenu("Skin Changer", "skin"); SkinMenu.AddGroupLabel("Choose the desired skin"); var skinchange = SkinMenu.Add("sid", new Slider("Skin", 5, 0, 7)); var sid = new[] { "Classic", "Galactic", "Outback", "Bloodfury", "Rune Wars", "Scorched Earth", "Pool Party", "Prehistoric" }; skinchange.DisplayName = sid[skinchange.CurrentValue]; skinchange.OnValueChange += delegate(ValueBase <int> sender, ValueBase <int> .ValueChangeArgs changeArgs) { sender.DisplayName = sid[changeArgs.NewValue]; }; Game.OnTick += Tick; Interrupter.OnInterruptableSpell += Interrupter_OnInterruptableSpell; Drawing.OnDraw += OnDraw; Orbwalker.OnPostAttack += Orbwalker_OnPostAttack; }
private static void OnLoaded(EventArgs args) { if (Player.Instance.ChampionName != "Sona") { return; } Bootstrap.Init(null); Q = new Spell.Active(SpellSlot.Q, 850); W = new Spell.Active(SpellSlot.W, 1000); E = new Spell.Active(SpellSlot.E, 350); R = new Spell.Skillshot(SpellSlot.R, 1000, SkillShotType.Circular, 250, 2400, 140); FrostQueen = new Item(3092, 850f); Exhaust = new Spell.Targeted(ObjectManager.Player.GetSpellSlotFromName("summonerexhaust"), 650); SonaMenu = MainMenu.AddMenu("BloodimirSona", "bloodimirsona"); SonaMenu.AddGroupLabel("Bloodimir Sona v1.0.0.0"); SonaMenu.AddSeparator(); SonaMenu.AddLabel("Bloodimir Sona v1.0.0.0"); ComboMenu = SonaMenu.AddSubMenu("Combo", "sbtw"); ComboMenu.AddGroupLabel("Kombo Ayarları"); ComboMenu.AddSeparator(); ComboMenu.Add("usecomboq", new CheckBox("Q Kullan")); ComboMenu.Add("usecombor", new CheckBox("R Kullan")); ComboMenu.Add("comboOnlyExhaust", new CheckBox("Use Exhaust (Combo Only)")); ComboMenu.Add("useitems", new CheckBox("İtemleri Kullan")); ComboMenu.AddSeparator(); ComboMenu.Add("rslider", new Slider("R için gerekli kişi sayısı", 1, 0, 5)); ComboMenu.Add("waitAA", new CheckBox("AA tamamlanmasını bekle", false)); HarassMenu = SonaMenu.AddSubMenu("Dürtme", "Harass"); HarassMenu.Add("useQHarass", new CheckBox("Q Kullan")); HarassMenu.Add("waitAA", new CheckBox("AA tamamlanmasını bekle", false)); LaneJungleClear = SonaMenu.AddSubMenu("Lane Jungle Clear", "lanejungleclear"); LaneJungleClear.AddGroupLabel("Lane Jungle Clear Ayarları"); LaneJungleClear.Add("LCQ", new CheckBox("Q Kullan")); DrawMenu = SonaMenu.AddSubMenu("Gösterge", "drawings"); DrawMenu.AddGroupLabel("Gösterge"); DrawMenu.AddSeparator(); DrawMenu.Add("drawq", new CheckBox("Göster Q")); DrawMenu.Add("draww", new CheckBox("Göster W")); DrawMenu.Add("drawe", new CheckBox("Göster E")); DrawMenu.Add("drawr", new CheckBox("Göster R")); DrawMenu.Add("drawaa", new CheckBox("Göster AA")); MiscMenu = SonaMenu.AddSubMenu("Misc Menu", "miscmenu"); MiscMenu.AddGroupLabel("Ek"); MiscMenu.AddSeparator(); MiscMenu.Add("ks", new CheckBox("KS")); MiscMenu.Add("int", new CheckBox("Interrupt Büyüleri")); MiscMenu.Add("support", new CheckBox("Destek Modu", false)); MiscMenu.Add("HPLowAllies", new CheckBox("W kullan % Dostların canı şu kadar", false)); MiscMenu.Add("wslider", new Slider("W kullanmak için dostların canları şundan az", 60)); MiscMenu.Add("useexhaust", new CheckBox("Bitkinlik Kullan")); foreach (var source in ObjectManager.Get <AIHeroClient>().Where(a => a.IsEnemy)) { MiscMenu.Add(source.ChampionName + "exhaust", new CheckBox("Bitkinlik " + source.ChampionName, false)); } FleeMenu = SonaMenu.AddSubMenu("Flee", "Flee"); FleeMenu.Add("fleee", new CheckBox("Kullan E")); SkinMenu = SonaMenu.AddSubMenu("Skin Changer", "skin"); SkinMenu.AddGroupLabel("İstediğiniz Görünümü Seçin"); var skinchange = SkinMenu.Add("sID", new Slider("Skin", 3, 0, 5)); var sid = new[] { "Default", "Muse", "Pentakill", "Silent Night", "Guqin", "Arcade" }; skinchange.DisplayName = sid[skinchange.CurrentValue]; skinchange.OnValueChange += delegate(ValueBase <int> sender, ValueBase <int> .ValueChangeArgs changeArgs) { sender.DisplayName = sid[changeArgs.NewValue]; }; Game.OnUpdate += Game_OnTick; Interrupter.OnInterruptableSpell += Interruptererer; Orbwalker.OnPreAttack += Orbwalker_OnPreAttack; Game.OnWndProc += Game_OnWndProc; Drawing.OnDraw += OnDraw; }
private static void OnLoaded(EventArgs args) { if (Player.Instance.ChampionName != "Ziggs") { return; } Bootstrap.Init(null); Q = new Spell.Skillshot(SpellSlot.Q, 850, SkillShotType.Circular, 300, 1700, 130); Q2 = new Spell.Skillshot(SpellSlot.Q, 1125, SkillShotType.Circular, 250 + Q.CastDelay, 1700, 130); Q3 = new Spell.Skillshot(SpellSlot.Q, 1400, SkillShotType.Circular, 300 + Q2.CastDelay, 1700, 140); W = new Spell.Skillshot(SpellSlot.W, 1000, SkillShotType.Circular, 250, 1750, 275); E = new Spell.Skillshot(SpellSlot.E, 900, SkillShotType.Circular, 500, 1750, 100); R = new Spell.Skillshot(SpellSlot.R, 5300, SkillShotType.Circular, 2000, 1500, 500); if (HasSpell("summonerdot")) { Ignite = new Spell.Targeted(ObjectManager.Player.GetSpellSlotFromName("summonerdot"), 600); } ZiggsMenu = MainMenu.AddMenu("BloodimirZiggs", "bloodimirziggs"); ZiggsMenu.AddGroupLabel("Bloodimir Ziggs v2.0.2.0"); ZiggsMenu.AddSeparator(); ZiggsMenu.AddLabel("Bloodimir Ziggs v2.0.2.0"); ComboMenu = ZiggsMenu.AddSubMenu("Combo", "sbtw"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.AddSeparator(); ComboMenu.Add("usecomboq", new CheckBox("Use Q")); ComboMenu.Add("usecomboe", new CheckBox("Use E")); ComboMenu.Add("usecombow", new CheckBox("Use W")); ComboMenu.Add("usecombor", new CheckBox("Use R")); ComboMenu.Add("useignite", new CheckBox("Use Ignite")); ComboMenu.AddSeparator(); ComboMenu.Add("rslider", new Slider("Minimum people for R", 1, 0, 5)); ComboMenu.Add("wslider", new Slider("Enemy Health Percentage to use W", 15)); ComboMenu.Add("waitAA", new CheckBox("wait for AA to finish", false)); HarassMenu = ZiggsMenu.AddSubMenu("HarassMenu", "Harass"); HarassMenu.Add("useQHarass", new CheckBox("Use Q")); HarassMenu.Add("waitAA", new CheckBox("wait for AA to finish", false)); LaneJungleClear = ZiggsMenu.AddSubMenu("Lane Jungle Clear", "lanejungleclear"); LaneJungleClear.AddGroupLabel("Lane Jungle Clear Settings"); LaneJungleClear.Add("LCE", new CheckBox("Use E")); LaneJungleClear.Add("LCQ", new CheckBox("Use Q")); LastHitMenu = ZiggsMenu.AddSubMenu("Last Hit", "lasthit"); LastHitMenu.AddGroupLabel("Last Hit Settings"); LastHitMenu.Add("LHQ", new CheckBox("Use Q")); DrawMenu = ZiggsMenu.AddSubMenu("Drawings", "drawings"); DrawMenu.AddGroupLabel("Drawings"); DrawMenu.AddSeparator(); DrawMenu.Add("drawq", new CheckBox("Draw Q")); DrawMenu.Add("draww", new CheckBox("Draw W")); DrawMenu.Add("drawe", new CheckBox("Draw E")); DrawMenu.Add("drawaa", new CheckBox("Draw AA")); MiscMenu = ZiggsMenu.AddSubMenu("Misc Menu", "miscmenu"); MiscMenu.AddGroupLabel("KS"); MiscMenu.AddSeparator(); MiscMenu.Add("ksq", new CheckBox("KS using Q")); MiscMenu.Add("int", new CheckBox("TRY to Interrupt spells")); MiscMenu.Add("gapw", new CheckBox("Anti Gapcloser W")); MiscMenu.Add("peel", new CheckBox("Peel From Melees")); FleeMenu = ZiggsMenu.AddSubMenu("Flee", "Flee"); FleeMenu.Add("fleew", new CheckBox("Use W to mousePos")); PredMenu = ZiggsMenu.AddSubMenu("Prediction", "pred"); PredMenu.AddGroupLabel("Q Hitchance"); var qslider = PredMenu.Add("hQ", new Slider("Q HitChance", 2, 0, 2)); var qMode = new[] { "Low (Fast Casting)", "Medium", "High (Slow Casting)" }; qslider.DisplayName = qMode[qslider.CurrentValue]; qslider.OnValueChange += delegate(ValueBase <int> sender, ValueBase <int> .ValueChangeArgs changeArgs) { sender.DisplayName = qMode[changeArgs.NewValue]; }; PredMenu.AddGroupLabel("E Hitchance"); var eslider = PredMenu.Add("hE", new Slider("E HitChance", 2, 0, 2)); var eMode = new[] { "Low (Fast Casting)", "Medium", "High (Slow Casting)" }; eslider.DisplayName = eMode[eslider.CurrentValue]; eslider.OnValueChange += delegate(ValueBase <int> sender, ValueBase <int> .ValueChangeArgs changeArgs) { sender.DisplayName = eMode[changeArgs.NewValue]; }; PredMenu.AddGroupLabel("W Hitchance"); var wslider = PredMenu.Add("hW", new Slider("W HitChance", 1, 0, 2)); var wMode = new[] { "Low (Fast Casting)", "Medium", "High (Slow Casting)" }; wslider.DisplayName = wMode[wslider.CurrentValue]; wslider.OnValueChange += delegate(ValueBase <int> sender, ValueBase <int> .ValueChangeArgs changeArgs) { sender.DisplayName = wMode[changeArgs.NewValue]; }; SkinMenu = ZiggsMenu.AddSubMenu("Skin Changer", "skin"); SkinMenu.AddGroupLabel("Choose the desired skin"); var skinchange = SkinMenu.Add("sID", new Slider("Skin", 4, 0, 5)); var sID = new[] { "Default", "Mad Scientist", "Major", "Pool Party", "Snow Day", "Master Arcanist" }; skinchange.DisplayName = sID[skinchange.CurrentValue]; skinchange.OnValueChange += delegate(ValueBase <int> sender, ValueBase <int> .ValueChangeArgs changeArgs) { sender.DisplayName = sID[changeArgs.NewValue]; }; Game.OnUpdate += Game_OnTick; Gapcloser.OnGapcloser += Gapcloser_OnGapCloser; Interrupter.OnInterruptableSpell += Interruptererer; Game.OnWndProc += Game_OnWndProc; Drawing.OnDraw += OnDraw; }
private static void OnLoaded(EventArgs args) { if (Player.Instance.ChampionName != "Tryndamere") { return; } Bootstrap.Init(null); Q = new Spell.Active(SpellSlot.Q); W = new Spell.Active(SpellSlot.W, 400); E = new Spell.Skillshot(SpellSlot.E, 660, SkillShotType.Linear, 250, 700, (int)92.5); R = new Spell.Active(SpellSlot.R); Botrk = new Item(3153, 550f); Bilgewater = new Item(3144, 475f); Hydra = new Item(3074, 250f); Tiamat = new Item(3077, 250f); Youmuu = new Item(3142, 10); _trynMenu = MainMenu.AddMenu("BloodimirTryn", "bloodimirtry"); _trynMenu.AddGroupLabel("Bloodimir Tryndamere"); _trynMenu.AddSeparator(); _trynMenu.AddLabel("Bloodimir Tryndamere V1.0.0.0"); ComboMenu = _trynMenu.AddSubMenu("Combo", "sbtw"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.AddSeparator(); ComboMenu.Add("usecomboq", new CheckBox("Use Q")); ComboMenu.Add("usecombow", new CheckBox("Use W")); ComboMenu.Add("usecomboe", new CheckBox("Use E")); ComboMenu.Add("usecombor", new CheckBox("Use R")); ComboMenu.AddSeparator(); ComboMenu.Add("rslider", new Slider("Minimum HP% for Ult", 20, 0, 95)); ComboMenu.AddSeparator(); ComboMenu.Add("qhp", new Slider("Q % HP", 25, 0, 95)); _drawMenu = _trynMenu.AddSubMenu("Drawings", "drawings"); _drawMenu.AddGroupLabel("Drawings"); _drawMenu.AddSeparator(); _drawMenu.Add("drawe", new CheckBox("Draw E")); LaneJungleClear = _trynMenu.AddSubMenu("Lane Jungle Clear", "lanejungleclear"); LaneJungleClear.AddGroupLabel("Lane Jungle Clear Settings"); LaneJungleClear.Add("LCE", new CheckBox("Use E")); MiscMenu = _trynMenu.AddSubMenu("Misc Menu", "miscmenu"); MiscMenu.AddGroupLabel("Misc"); MiscMenu.AddSeparator(); MiscMenu.Add("kse", new CheckBox("KS using E")); MiscMenu.Add("ksbotrk", new CheckBox("KS using Botrk")); MiscMenu.Add("kshydra", new CheckBox("KS using Hydra")); MiscMenu.Add("usehydra", new CheckBox("Use Hydra")); MiscMenu.Add("usetiamat", new CheckBox("Use Tiamat")); MiscMenu.Add("usebotrk", new CheckBox("Use Botrk")); MiscMenu.Add("usebilge", new CheckBox("Use Bilgewater")); MiscMenu.Add("useyoumuu", new CheckBox("Use Youmuu")); _skinMenu = _trynMenu.AddSubMenu("Skin Changer", "skin"); _skinMenu.AddGroupLabel("Choose the desired skin"); var skinchange = _skinMenu.Add("skinid", new Slider("Skin", 4, 0, 7)); var skinid = new[] { "Default", "Highland", "King", "Viking", "Demon Blade", "Sultan", "Warring Kingdoms", "Nightmare" }; skinchange.DisplayName = skinid[skinchange.CurrentValue]; skinchange.OnValueChange += delegate(ValueBase <int> sender, ValueBase <int> .ValueChangeArgs changeArgs) { sender.DisplayName = skinid[changeArgs.NewValue]; if (MiscMenu["debug"].Cast <CheckBox>().CurrentValue) { Chat.Print("skin-changed"); } }; Game.OnUpdate += Tick; Drawing.OnDraw += OnDraw; }
private static void OnLoaded(EventArgs args) { if (Player.Instance.ChampionName != "Sona") { return; } Bootstrap.Init(null); Q = new Spell.Active(SpellSlot.Q, 850); W = new Spell.Active(SpellSlot.W, 1000); E = new Spell.Active(SpellSlot.E, 350); R = new Spell.Skillshot(SpellSlot.R, 1000, SkillShotType.Circular, 250, 2400, 140); FrostQueen = new Item(3092, 850f); Exhaust = new Spell.Targeted(ObjectManager.Player.GetSpellSlotFromName("summonerexhaust"), 650); SonaMenu = MainMenu.AddMenu("BloodimirSona", "bloodimirsona"); SonaMenu.AddGroupLabel("Bloodimir Sona v1.0.0.0"); SonaMenu.AddSeparator(); SonaMenu.AddLabel("Bloodimir Sona v1.0.0.0"); ComboMenu = SonaMenu.AddSubMenu("Combo", "sbtw"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.AddSeparator(); ComboMenu.Add("usecomboq", new CheckBox("Use Q")); ComboMenu.Add("usecombor", new CheckBox("Use R")); ComboMenu.Add("comboOnlyExhaust", new CheckBox("Use Exhaust (Combo Only)")); ComboMenu.Add("useitems", new CheckBox("Use Items")); ComboMenu.AddSeparator(); ComboMenu.Add("rslider", new Slider("Minimum people for R", 1, 0, 5)); ComboMenu.Add("waitAA", new CheckBox("wait for AA to finish", false)); HarassMenu = SonaMenu.AddSubMenu("HarassMenu", "Harass"); HarassMenu.Add("useQHarass", new CheckBox("Use Q")); HarassMenu.Add("waitAA", new CheckBox("wait for AA to finish", false)); LaneJungleClear = SonaMenu.AddSubMenu("Lane Jungle Clear", "lanejungleclear"); LaneJungleClear.AddGroupLabel("Lane Jungle Clear Settings"); LaneJungleClear.Add("LCQ", new CheckBox("Use Q")); DrawMenu = SonaMenu.AddSubMenu("Drawings", "drawings"); DrawMenu.AddGroupLabel("Drawings"); DrawMenu.AddSeparator(); DrawMenu.Add("drawq", new CheckBox("Draw Q")); DrawMenu.Add("draww", new CheckBox("Draw W")); DrawMenu.Add("drawe", new CheckBox("Draw E")); DrawMenu.Add("drawr", new CheckBox("Draw R")); DrawMenu.Add("drawaa", new CheckBox("Draw AA")); MiscMenu = SonaMenu.AddSubMenu("Misc Menu", "miscmenu"); MiscMenu.AddGroupLabel("Misc"); MiscMenu.AddSeparator(); MiscMenu.Add("ks", new CheckBox("KS")); MiscMenu.Add("int", new CheckBox("TRY to Interrupt spells")); MiscMenu.Add("support", new CheckBox("Support Mode", false)); MiscMenu.Add("HPLowAllies", new CheckBox("Use W on % HP Allies to Heal", false)); MiscMenu.Add("wslider", new Slider("Ally Health Percentage to use W", 60)); MiscMenu.Add("useexhaust", new CheckBox("Use Exhaust")); foreach (var source in ObjectManager.Get <AIHeroClient>().Where(a => a.IsEnemy)) { MiscMenu.Add(source.ChampionName + "exhaust", new CheckBox("Exhaust " + source.ChampionName, false)); } FleeMenu = SonaMenu.AddSubMenu("Flee", "Flee"); FleeMenu.Add("fleee", new CheckBox("Use E")); SkinMenu = SonaMenu.AddSubMenu("Skin Changer", "skin"); SkinMenu.AddGroupLabel("Choose the desired skin"); var skinchange = SkinMenu.Add("sID", new Slider("Skin", 3, 0, 5)); var sid = new[] { "Default", "Muse", "Pentakill", "Silent Night", "Guqin", "Arcade" }; skinchange.DisplayName = sid[skinchange.CurrentValue]; skinchange.OnValueChange += delegate(ValueBase <int> sender, ValueBase <int> .ValueChangeArgs changeArgs) { sender.DisplayName = sid[changeArgs.NewValue]; }; Game.OnUpdate += Game_OnTick; Interrupter.OnInterruptableSpell += Interruptererer; Orbwalker.OnPreAttack += Orbwalker_OnPreAttack; Game.OnWndProc += Game_OnWndProc; Drawing.OnDraw += OnDraw; }
private static void OnLoaded(EventArgs args) { if (Player.Instance.ChampionName != "Kennen") { return; } Bootstrap.Init(null); Q = new Spell.Skillshot(SpellSlot.Q, 1050, SkillShotType.Linear, (int)250f, (int)1700f, (int)50f); W = new Spell.Active(SpellSlot.W); E = new Spell.Active(SpellSlot.E); R = new Spell.Active(SpellSlot.R, 565); KennenMenu = MainMenu.AddMenu("BloodimirKennen", "bloodimirkennen"); KennenMenu.AddGroupLabel("Bloodimir.Kennen"); KennenMenu.AddSeparator(); KennenMenu.AddLabel("Bloodimir Kennen V1.0.0.0"); ComboMenu = KennenMenu.AddSubMenu("Combo", "sbtw"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.AddSeparator(); ComboMenu.Add("usecomboq", new CheckBox("Use Q")); ComboMenu.Add("usecombow", new CheckBox("Use W")); ComboMenu.Add("usecomboe", new CheckBox("Use E ")); ComboMenu.AddSeparator(); ComboMenu.Add("usecombor", new CheckBox("Use R")); ComboMenu.AddSeparator(); ComboMenu.Add("rslider", new Slider("Minimum people for R", 2, 0, 5)); DrawMenu = KennenMenu.AddSubMenu("Drawings", "drawings"); DrawMenu.AddGroupLabel("Drawings"); DrawMenu.AddSeparator(); DrawMenu.Add("drawq", new CheckBox("Draw Q")); DrawMenu.Add("draww", new CheckBox("Draw W")); LaneJungleClear = KennenMenu.AddSubMenu("Lane Jungle Clear", "lanejungleclear"); LaneJungleClear.AddGroupLabel("Lane Jungle Clear Settings"); LaneJungleClear.Add("LCW", new CheckBox("Use W")); LaneJungleClear.Add("LCQ", new CheckBox("Use Q")); LastHit = KennenMenu.AddSubMenu("Last Hit", "lasthit"); LastHit.AddGroupLabel("Last Hit Settings"); LastHit.Add("LHQ", new CheckBox("Use Q")); LastHit.Add("LHW", new CheckBox("Use W")); MiscMenu = KennenMenu.AddSubMenu("Misc Menu", "miscmenu"); MiscMenu.AddGroupLabel("KS"); MiscMenu.AddSeparator(); MiscMenu.Add("ksq", new CheckBox("KS using Q")); MiscMenu.Add("ksw", new CheckBox("KS using W")); MiscMenu.Add("int", new CheckBox("TRY to Interrupt spells")); SkinMenu = KennenMenu.AddSubMenu("Skin Changer", "skin"); SkinMenu.AddGroupLabel("Choose the desired skin"); var skinchange = SkinMenu.Add("skinid", new Slider("Skin", 1, 0, 5)); var skinid = new[] { "Default", "Deadly", "Swamp Master", "Karate", "Doctor", "Arctic Ops" }; skinchange.DisplayName = skinid[skinchange.CurrentValue]; skinchange.OnValueChange += delegate(ValueBase <int> sender, ValueBase <int> .ValueChangeArgs changeArgs) { sender.DisplayName = skinid[changeArgs.NewValue]; if (MiscMenu["debug"].Cast <CheckBox>().CurrentValue) { Chat.Print("skin-changed"); } }; Interrupter.OnInterruptableSpell += Interruptererer; Game.OnTick += Tick; Drawing.OnDraw += OnDraw; }
private static void OnLoaded(EventArgs args) { if (Player.Instance.ChampionName != "Tryndamere") { return; } Bootstrap.Init(null); Q = new Spell.Active(SpellSlot.Q); W = new Spell.Active(SpellSlot.W, 400); E = new Spell.Skillshot(SpellSlot.E, 660, SkillShotType.Linear, 250, 700, (int)92.5); R = new Spell.Active(SpellSlot.R); if (HasSpell("summonerdot")) { _ignite = new Spell.Targeted(ObjectManager.Player.GetSpellSlotFromName("summonerdot"), 600); } Botrk = new Item(3153, 550f); Bilgewater = new Item(3144, 475f); Hydra = new Item(3074, 250f); Tiamat = new Item(3077, 250f); Youmuu = new Item(3142, 10); _trynMenu = MainMenu.AddMenu("BloodimirTryn", "bloodimirtry"); _trynMenu.AddGroupLabel("Bloodimir Tryndamere"); _trynMenu.AddSeparator(); _trynMenu.AddLabel("Bloodimir Tryndamere V1.0.0.0"); ComboMenu = _trynMenu.AddSubMenu("Kombo", "sbtw"); ComboMenu.AddGroupLabel("Kombo Ayaları"); ComboMenu.AddSeparator(); ComboMenu.Add("usecomboq", new CheckBox("Q Kullan")); ComboMenu.Add("usecombow", new CheckBox("W Kullan")); ComboMenu.Add("usecomboe", new CheckBox("E Kullan")); ComboMenu.Add("usecombor", new CheckBox("R Kullan")); ComboMenu.Add("useignite", new CheckBox("Tutuştur Kullan")); ComboMenu.AddSeparator(); ComboMenu.Add("rslider", new Slider("Can % şundan azsa Ulti Kullan ", 20, 0, 95)); ComboMenu.AddSeparator(); ComboMenu.Add("qhp", new Slider("Q % HP", 25, 0, 95)); _drawMenu = _trynMenu.AddSubMenu("Gösterge", "drawings"); _drawMenu.AddGroupLabel("Gösterge"); _drawMenu.AddSeparator(); _drawMenu.Add("drawe", new CheckBox("Göster E")); LaneJungleClear = _trynMenu.AddSubMenu("Lane Jungle Clear", "lanejungleclear"); LaneJungleClear.AddGroupLabel("Lane Jungle Clear Ayarları"); LaneJungleClear.Add("LCE", new CheckBox("E Kullan")); MiscMenu = _trynMenu.AddSubMenu("Ek Menu", "miscmenu"); MiscMenu.AddGroupLabel("Ek"); MiscMenu.AddSeparator(); MiscMenu.Add("kse", new CheckBox("KS için E Kullan")); MiscMenu.Add("ksbotrk", new CheckBox("KS için Botrk")); MiscMenu.Add("kshydra", new CheckBox("KS için Hydra")); MiscMenu.Add("usehydra", new CheckBox("Kullan Hydra")); MiscMenu.Add("usetiamat", new CheckBox("Kullan Tiamat")); MiscMenu.Add("usebotrk", new CheckBox("Kullan Botrk")); MiscMenu.Add("usebilge", new CheckBox("Kullan Bilgewater")); MiscMenu.Add("useyoumuu", new CheckBox("Kullan Youmuu")); _skinMenu = _trynMenu.AddSubMenu("Skin Değiştirici", "skin"); _skinMenu.AddGroupLabel("İstediğiniz Görünümü Seçin"); var skinchange = _skinMenu.Add("skinid", new Slider("Skin", 4, 0, 7)); var skinid = new[] { "Default", "Highland", "King", "Viking", "Demon Blade", "Sultan", "Warring Kingdoms", "Nightmare" }; skinchange.DisplayName = skinid[skinchange.CurrentValue]; skinchange.OnValueChange += delegate(ValueBase <int> sender, ValueBase <int> .ValueChangeArgs changeArgs) { sender.DisplayName = skinid[changeArgs.NewValue]; if (MiscMenu["debug"].Cast <CheckBox>().CurrentValue) { Chat.Print("skin-changed"); } }; Game.OnUpdate += Tick; Drawing.OnDraw += OnDraw; }
private static void OnLoaded(EventArgs args) { if (Player.Instance.ChampionName != "Ziggs") { return; } Bootstrap.Init(null); Q = new Spell.Skillshot(SpellSlot.Q, 850, SkillShotType.Circular, 300, 1700, 130); _q2 = new Spell.Skillshot(SpellSlot.Q, 1125, SkillShotType.Circular, 250 + Q.CastDelay, 1700, 130); _q3 = new Spell.Skillshot(SpellSlot.Q, 1400, SkillShotType.Circular, 300 + _q2.CastDelay, 1700, 140); W = new Spell.Skillshot(SpellSlot.W, 1000, SkillShotType.Circular, 250, 1750, 275); E = new Spell.Skillshot(SpellSlot.E, 900, SkillShotType.Circular, 500, 1750, 100); R = new Spell.Skillshot(SpellSlot.R, 5300, SkillShotType.Circular, 2000, 1500, 500); if (HasSpell("summonerdot")) { _ignite = new Spell.Targeted(ObjectManager.Player.GetSpellSlotFromName("summonerdot"), 600); } ZiggsMenu = MainMenu.AddMenu("BloodimirZiggs", "bloodimirziggs"); ZiggsMenu.AddGroupLabel("Bloodimir Ziggs v2.0.2.0- çeviri tradana"); ZiggsMenu.AddSeparator(); ZiggsMenu.AddLabel("Bloodimir Ziggs v2.0.2.0"); ComboMenu = ZiggsMenu.AddSubMenu("Kombo", "sbtw"); ComboMenu.AddGroupLabel("Kombo Ayarları"); ComboMenu.AddSeparator(); ComboMenu.Add("usecomboq", new CheckBox("Q Kullan")); ComboMenu.Add("usecomboe", new CheckBox("E Kullan")); ComboMenu.Add("usecombow", new CheckBox("W Kullan")); ComboMenu.Add("usecombor", new CheckBox("R Kullan")); ComboMenu.Add("useignite", new CheckBox("Tutuştur Kullan")); ComboMenu.AddSeparator(); ComboMenu.Add("rslider", new Slider("R için gerekli kişi sayısı", 1, 0, 5)); ComboMenu.Add("wslider", new Slider("W için Düşmanın Canının Oranı", 15)); ComboMenu.Add("waitAA", new CheckBox("AA tamamlanmasını bekle", false)); HarassMenu = ZiggsMenu.AddSubMenu("Dürtme", "Harass"); HarassMenu.Add("useQHarass", new CheckBox("Q Kullan")); HarassMenu.Add("waitAA", new CheckBox("AA tamamlanmasını bekle", false)); LaneJungleClear = ZiggsMenu.AddSubMenu("Lane Jungle Clear", "lanejungleclear"); LaneJungleClear.AddGroupLabel("Lane Jungle Clear Ayarları"); LaneJungleClear.Add("LCE", new CheckBox("E Kullan")); LaneJungleClear.Add("LCQ", new CheckBox("Q Kullan")); LastHitMenu = ZiggsMenu.AddSubMenu("Last Hit", "lasthit"); LastHitMenu.AddGroupLabel("Last Hit Ayarları"); LastHitMenu.Add("LHQ", new CheckBox("Q Kullan")); DrawMenu = ZiggsMenu.AddSubMenu("Gösterge", "drawings"); DrawMenu.AddGroupLabel("Gösterge"); DrawMenu.AddSeparator(); DrawMenu.Add("drawq", new CheckBox("Göster Q")); DrawMenu.Add("draww", new CheckBox("Göster W")); DrawMenu.Add("drawe", new CheckBox("Göster E")); DrawMenu.Add("drawaa", new CheckBox("Göster AA")); MiscMenu = ZiggsMenu.AddSubMenu("Ek Menu", "miscmenu"); MiscMenu.AddGroupLabel("KS"); MiscMenu.AddSeparator(); MiscMenu.Add("ksq", new CheckBox("KS için Q")); MiscMenu.Add("int", new CheckBox("TRY to Interrupt spells")); MiscMenu.Add("gapw", new CheckBox("Anti Gapcloser W")); MiscMenu.Add("peel", new CheckBox("Peel From Melees")); FleeMenu = ZiggsMenu.AddSubMenu("Flee(Kaç)", "Flee"); FleeMenu.Add("fleew", new CheckBox("Wyi mouse'a göre kullan")); PredMenu = ZiggsMenu.AddSubMenu("Prediction", "pred"); PredMenu.AddGroupLabel("Q Tutma Oranı"); var qslider = PredMenu.Add("hQ", new Slider("Q HitChance", 2, 0, 2)); var qMode = new[] { "Low (Fast Casting)", "Medium", "High (Slow Casting)" }; qslider.DisplayName = qMode[qslider.CurrentValue]; qslider.OnValueChange += delegate(ValueBase <int> sender, ValueBase <int> .ValueChangeArgs changeArgs) { sender.DisplayName = qMode[changeArgs.NewValue]; }; PredMenu.AddGroupLabel("E Tutma Oranı"); var eslider = PredMenu.Add("hE", new Slider("E HitChance", 2, 0, 2)); var eMode = new[] { "Low (Fast Casting)", "Medium", "High (Slow Casting)" }; eslider.DisplayName = eMode[eslider.CurrentValue]; eslider.OnValueChange += delegate(ValueBase <int> sender, ValueBase <int> .ValueChangeArgs changeArgs) { sender.DisplayName = eMode[changeArgs.NewValue]; }; PredMenu.AddGroupLabel("W Tutma Oranı"); var wslider = PredMenu.Add("hW", new Slider("W HitChance", 1, 0, 2)); var wMode = new[] { "Low (Fast Casting)", "Medium", "High (Slow Casting)" }; wslider.DisplayName = wMode[wslider.CurrentValue]; wslider.OnValueChange += delegate(ValueBase <int> sender, ValueBase <int> .ValueChangeArgs changeArgs) { sender.DisplayName = wMode[changeArgs.NewValue]; }; SkinMenu = ZiggsMenu.AddSubMenu("Skin Değiştirici", "skin"); SkinMenu.AddGroupLabel("İstediğiniz görünümü seçin"); var skinchange = SkinMenu.Add("sID", new Slider("Skin", 4, 0, 5)); var sid = new[] { "Default", "Mad Scientist", "Major", "Pool Party", "Snow Day", "Master Arcanist" }; skinchange.DisplayName = sid[skinchange.CurrentValue]; skinchange.OnValueChange += delegate(ValueBase <int> sender, ValueBase <int> .ValueChangeArgs changeArgs) { sender.DisplayName = sid[changeArgs.NewValue]; }; Game.OnUpdate += Game_OnTick; Gapcloser.OnGapcloser += Gapcloser_OnGapCloser; Interrupter.OnInterruptableSpell += Interruptererer; Game.OnWndProc += Game_OnWndProc; Drawing.OnDraw += OnDraw; }
private static void OnLoaded(EventArgs args) { if (Player.Instance.ChampionName != "Evelynn") { return; } Bootstrap.Init(null); Q = new Spell.Active(SpellSlot.Q, 500); W = new Spell.Active(SpellSlot.W); E = new Spell.Targeted(SpellSlot.E, 225); R = new Spell.Skillshot(SpellSlot.R, 900, SkillShotType.Circular, (int)250f, (int)1200f, (int)150f); var summoner1 = _Player.Spellbook.GetSpell(SpellSlot.Summoner1); var summoner2 = _Player.Spellbook.GetSpell(SpellSlot.Summoner2); if (summoner1.Name == "summonerdot") { Smite = new Spell.Targeted(SpellSlot.Summoner1, 500); } else if (summoner2.Name == "summonerdot") { Smite = new Spell.Targeted(SpellSlot.Summoner2, 500); } EveMenu = MainMenu.AddMenu("BloodimirEve", "bloodimireve"); EveMenu.AddGroupLabel("Bloodimir.Evelynn"); EveMenu.AddSeparator(); EveMenu.AddLabel("Bloodimir Evelynn V1.0.0.0"); ComboMenu = EveMenu.AddSubMenu("Combo", "sbtw"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.AddSeparator(); ComboMenu.Add("usecomboq", new CheckBox("Use Q")); ComboMenu.Add("usecombow", new CheckBox("Use W")); ComboMenu.Add("usecomboe", new CheckBox("Use E")); ComboMenu.Add("usecombor", new CheckBox("Use R")); ComboMenu.AddSeparator(); ComboMenu.Add("rslider", new Slider("Minimum people for R", 1, 0, 5)); DrawMenu = EveMenu.AddSubMenu("Drawings", "drawings"); DrawMenu.AddGroupLabel("Drawings"); DrawMenu.AddSeparator(); DrawMenu.Add("drawq", new CheckBox("Draw Q")); DrawMenu.Add("drawr", new CheckBox("Draw R")); LaneJungleClear = EveMenu.AddSubMenu("Lane Jungle Clear", "lanejungleclear"); LaneJungleClear.AddGroupLabel("Lane Jungle Clear Settings"); LaneJungleClear.Add("LCE", new CheckBox("Use E")); LaneJungleClear.Add("LCQ", new CheckBox("Use Q")); LastHit = EveMenu.AddSubMenu("Last Hit", "lasthit"); LastHit.AddGroupLabel("Last Hit Settings"); LastHit.Add("LHQ", new CheckBox("Use Q")); MiscMenu = EveMenu.AddSubMenu("Misc Menu", "miscmenu"); MiscMenu.AddGroupLabel("KS"); MiscMenu.AddSeparator(); MiscMenu.Add("kse", new CheckBox("KS using E")); MiscMenu.AddSeparator(); MiscMenu.Add("ksq", new CheckBox("KS using Q")); SkinMenu = EveMenu.AddSubMenu("Skin Changer", "skin"); SkinMenu.AddGroupLabel("Choose the desired skin"); var skinchange = SkinMenu.Add("skinid", new Slider("Skin", 0, 0, 4)); var skinid = new[] { "Default", "Shadow", "Masquerade", "Tango", "Safecracker" }; skinchange.DisplayName = skinid[skinchange.CurrentValue]; skinchange.OnValueChange += delegate(ValueBase <int> sender, ValueBase <int> .ValueChangeArgs changeArgs) { sender.DisplayName = skinid[changeArgs.NewValue]; if (MiscMenu["debug"].Cast <CheckBox>().CurrentValue) { Chat.Print("skin-changed"); } }; Game.OnTick += Tick; Drawing.OnDraw += OnDraw; }