Exemple #1
0
        private static void Yuklendi(EventArgs args)
        {
            if (Player.Instance.ChampionName != "Ziggs")
            {
                return;
            }
            Bootstrap.Init(null);

            ZiggsMenu = MainMenu.AddMenu("BloodimirZiggs", "bloodimirziggs");
            ZiggsMenu.AddGroupLabel("Bloodimir.Ziggs");
            ZiggsMenu.AddSeparator();
            ZiggsMenu.AddLabel("Bloodimir Ziggs v1.0.0.0");

            ComboMenu = ZiggsMenu.AddSubMenu("Combo", "sbtw");
            ComboMenu.AddGroupLabel("Combo Settings");
            ComboMenu.AddSeparator();
            ComboMenu.Add("usecomboq", new CheckBox("Use Q"));
            ComboMenu.Add("usecomboe", new CheckBox("Use E"));
            ComboMenu.Add("usecombow", new CheckBox("Use W"));
            ComboMenu.Add("usecombor", new CheckBox("Use R"));
            ComboMenu.AddSeparator();
            ComboMenu.Add("rslider", new Slider("Minimum people for R", 1, 0, 5));

            LaneJungleClear = ZiggsMenu.AddSubMenu("Lane Jungle Clear", "lanejungleclear");
            LaneJungleClear.AddGroupLabel("Lane Jungle Clear Settings");
            LaneJungleClear.Add("LCE", new CheckBox("Use E"));
            LaneJungleClear.Add("LCQ", new CheckBox("Use Q"));


            LastHit = ZiggsMenu.AddSubMenu("Last Hit", "lasthit");
            LastHit.AddGroupLabel("Last Hit Settings");
            LastHit.Add("LHQ", new CheckBox("Use Q"));

            MiscMenu = ZiggsMenu.AddSubMenu("Misc Menu", "miscmenu");
            MiscMenu.AddGroupLabel("KS");
            MiscMenu.AddSeparator();
            MiscMenu.Add("ksq", new CheckBox("KS using Q"));
            MiscMenu.Add("int", new CheckBox("TRY to Interrupt spells"));

            SkinMenu = ZiggsMenu.AddSubMenu("Skin Changer", "skin");
            SkinMenu.AddGroupLabel("Choose the desired skin");

            var skinchange = SkinMenu.Add("sID", new Slider("Skin", 4, 0, 5));
            var sID        = new[] { "Default", "Mad Scientist", "Major", "Pool Party", "Snow Day", "Master Arcanist" };

            skinchange.DisplayName    = sID[skinchange.CurrentValue];
            skinchange.OnValueChange +=
                delegate(ValueBase <int> sender, ValueBase <int> .ValueChangeArgs changeArgs)
            {
                sender.DisplayName = sID[changeArgs.NewValue];
            };
        }
Exemple #2
0
        private static void OnLoaded(EventArgs args)
        {
            if (Player.Instance.ChampionName != "Kassadin")
            {
                return;
            }
            Bootstrap.Init(null);
            Q = new Spell.Targeted(SpellSlot.Q, 650);
            W = new Spell.Active(SpellSlot.W);
            E = new Spell.Skillshot(SpellSlot.E, 400, SkillShotType.Cone, 500, int.MaxValue, 10);
            R = new Spell.Skillshot(SpellSlot.R, 700, SkillShotType.Circular, 500, int.MaxValue, 150);
            _abilitySequence = new[] { 1, 2, 3, 1, 1, 4, 1, 3, 1, 3, 4, 3, 3, 2, 2, 4, 2, 2 };
            if (HasSpell("summonerdot"))
            {
                Ignite = new Spell.Targeted(ObjectManager.Player.GetSpellSlotFromName("summonerdot"), 600);
            }
            var flashSlot = Kassawin.GetSpellSlotFromName("summonerflash");

            Flash = new Spell.Skillshot(flashSlot, 32767, SkillShotType.Linear);

            KassaMenu = MainMenu.AddMenu("BloodimirKassadin", "bloodimirkassa");
            KassaMenu.AddGroupLabel("Bloodimir Kassadin v1.0.0.1");
            KassaMenu.AddSeparator();
            KassaMenu.AddLabel("Bloodimir Kassadin v1.0.0.1");

            ComboMenu = KassaMenu.AddSubMenu("Combo", "sbtw");
            ComboMenu.AddGroupLabel("Combo Settings");
            ComboMenu.AddSeparator();
            ComboMenu.Add("usecomboq", new CheckBox("Use Q"));
            ComboMenu.Add("usecomboe", new CheckBox("Use E"));
            ComboMenu.Add("usecombow", new CheckBox("Use W"));
            ComboMenu.Add("usecombor", new CheckBox("Use R"));
            ComboMenu.Add("useignite", new CheckBox("Use Ignite"));
            ComboMenu.AddSeparator();
            ComboMenu.Add("rslider", new Slider("Maximum enemy to R", 2, 0, 5));

            HarassMenu = KassaMenu.AddSubMenu("HarassMenu", "Harass");
            HarassMenu.Add("useQHarass", new CheckBox("Use Q"));
            HarassMenu.Add("useEHarass", new CheckBox("Use E"));

            LaneJungleClear = KassaMenu.AddSubMenu("Lane Jungle Clear", "lanejungleclear");
            LaneJungleClear.AddGroupLabel("Lane Jungle Clear Settings");
            LaneJungleClear.Add("LCQ", new CheckBox("Use Q"));
            LaneJungleClear.Add("LCE", new CheckBox("Use E"));
            LaneJungleClear.Add("LCR", new CheckBox("Use R"));

            LastHitMenu = KassaMenu.AddSubMenu("Last Hit", "lasthit");
            LastHitMenu.AddGroupLabel("Last Hit Settings");
            LastHitMenu.Add("LHQ", new CheckBox("Use Q"));
            LastHitMenu.Add("LHW", new CheckBox("Use W"));

            DrawMenu = KassaMenu.AddSubMenu("Drawings", "drawings");
            DrawMenu.AddGroupLabel("Drawings");
            DrawMenu.AddSeparator();
            DrawMenu.Add("drawq", new CheckBox("Draw Q"));
            DrawMenu.Add("drawe", new CheckBox("Draw E"));
            DrawMenu.Add("drawr", new CheckBox("Draw R"));

            MiscMenu = KassaMenu.AddSubMenu("Misc Menu", "miscmenu");
            MiscMenu.AddGroupLabel("KS");
            MiscMenu.AddSeparator();
            MiscMenu.Add("ksq", new CheckBox("KS using Q"));
            MiscMenu.Add("int", new CheckBox("TRY to Interrupt Channeled Spells"));
            MiscMenu.Add("gape", new CheckBox("Anti Gapcloser E"));
            MiscMenu.Add("lvlup", new CheckBox("Auto Level Up Spells"));
            MiscMenu.Add("resetaa", new CheckBox("Auto Reset AA with W"));


            FleeMenu = KassaMenu.AddSubMenu("Flee", "Flee");
            FleeMenu.Add("fleer", new CheckBox("Use R to Mouse Pos"));

            SkinMenu = KassaMenu.AddSubMenu("Skin Changer", "skin");
            SkinMenu.AddGroupLabel("Choose the desired skin");

            var skinchange = SkinMenu.Add("sID", new Slider("Skin", 5, 0, 5));
            var sid        = new[] { "Default", "Festival", "Deep One", "Pre-Void", "Harbinger", "Cosmic Reaver" };

            skinchange.DisplayName    = sid[skinchange.CurrentValue];
            skinchange.OnValueChange +=
                delegate(ValueBase <int> sender, ValueBase <int> .ValueChangeArgs changeArgs)
            {
                sender.DisplayName = sid[changeArgs.NewValue];
            };
            Game.OnUpdate                    += Game_OnTick;
            Gapcloser.OnGapcloser            += Gapcloser_OnGapCloser;
            Interrupter.OnInterruptableSpell += Interruptererer;
            Orbwalker.OnPostAttack           += Reset;
            Drawing.OnDraw                   += OnDraw;
        }
Exemple #3
0
        private static void OnLoaded(EventArgs args)
        {
            if (Player.Instance.ChampionName != "Tryndamere")
            {
                return;
            }
            Bootstrap.Init(null);
            Q          = new Spell.Active(SpellSlot.Q);
            W          = new Spell.Active(SpellSlot.W, 400);
            E          = new Spell.Skillshot(SpellSlot.E, 660, SkillShotType.Linear, 250, 700, (int)92.5);
            R          = new Spell.Active(SpellSlot.R);
            Botrk      = new Item(3153, 550f);
            Bilgewater = new Item(3144, 475f);
            Hydra      = new Item(3074, 250f);
            Tiamat     = new Item(3077, 250f);
            Youmuu     = new Item(3142, 10);

            _trynMenu = MainMenu.AddMenu("Blood蛮王", "bloodimirtry");
            _trynMenu.AddGroupLabel("CH汉化-Bloodimir 蛮王");
            _trynMenu.AddSeparator();
            _trynMenu.AddLabel("Bloodimir Tryndamere V1.0.0.0");

            ComboMenu = _trynMenu.AddSubMenu("连招", "sbtw");
            ComboMenu.AddGroupLabel("连招设置");
            ComboMenu.AddSeparator();
            ComboMenu.Add("usecomboq", new CheckBox("使用 Q"));
            ComboMenu.Add("usecombow", new CheckBox("使用 W"));
            ComboMenu.Add("usecomboe", new CheckBox("使用 E"));
            ComboMenu.Add("usecombor", new CheckBox("使用 R"));
            ComboMenu.AddSeparator();
            ComboMenu.Add("rslider", new Slider("最低血量% 使用R", 20, 0, 95));
            ComboMenu.AddSeparator();
            ComboMenu.Add("qhp", new Slider("Q % 血量", 25, 0, 95));


            _drawMenu = _trynMenu.AddSubMenu("线圈", "drawings");
            _drawMenu.AddGroupLabel("线圈");
            _drawMenu.AddSeparator();
            _drawMenu.Add("drawe", new CheckBox("显示 E"));

            LaneJungleClear = _trynMenu.AddSubMenu("清线/清野", "lanejungleclear");
            LaneJungleClear.AddGroupLabel("清线/清野设置");
            LaneJungleClear.Add("LCE", new CheckBox("声音 E"));

            MiscMenu = _trynMenu.AddSubMenu("杂项", "miscmenu");
            MiscMenu.AddGroupLabel("杂项设置");
            MiscMenu.AddSeparator();
            MiscMenu.Add("kse", new CheckBox("E 抢头"));
            MiscMenu.Add("ksbotrk", new CheckBox("破败 抢头"));
            MiscMenu.Add("kshydra", new CheckBox("九头蛇 抢头"));
            MiscMenu.Add("usehydra", new CheckBox("使用 九头蛇"));
            MiscMenu.Add("usetiamat", new CheckBox("使用 提亚马特"));
            MiscMenu.Add("usebotrk", new CheckBox("使用 破败"));
            MiscMenu.Add("usebilge", new CheckBox("使用 弯刀"));
            MiscMenu.Add("useyoumuu", new CheckBox("使用 幽梦"));


            _skinMenu = _trynMenu.AddSubMenu("换肤", "skin");
            _skinMenu.AddGroupLabel("选择皮肤ID");

            var skinchange = _skinMenu.Add("skinid", new Slider("皮肤", 4, 0, 7));
            var skinid     = new[]
            { "Default", "Highland", "King", "Viking", "Demon Blade", "Sultan", "Warring Kingdoms", "Nightmare" };

            skinchange.DisplayName    = skinid[skinchange.CurrentValue];
            skinchange.OnValueChange += delegate(ValueBase <int> sender, ValueBase <int> .ValueChangeArgs changeArgs)
            {
                sender.DisplayName = skinid[changeArgs.NewValue];
                if (MiscMenu["debug"].Cast <CheckBox>().CurrentValue)
                {
                    Chat.Print("skin-changed");
                }
            };
            Game.OnUpdate  += Tick;
            Drawing.OnDraw += OnDraw;
        }
Exemple #4
0
        private static void OnLoaded(EventArgs args)
        {
            if (Player.Instance.ChampionName != "Evelynn")
            {
                return;
            }
            Bootstrap.Init(null);
            Q = new Spell.Active(SpellSlot.Q, 475);
            W = new Spell.Active(SpellSlot.W);
            E = new Spell.Targeted(SpellSlot.E, 225);
            R = new Spell.Skillshot(SpellSlot.R, 900, SkillShotType.Circular, 250, 1200, 150);

            EveMenu = MainMenu.AddMenu("BloodimirEve", "bloodimireve");
            EveMenu.AddGroupLabel("Bloodimir.Evelynn");
            EveMenu.AddSeparator();
            EveMenu.AddLabel("Bloodimir Evelynn V1.0.1.0");

            ComboMenu = EveMenu.AddSubMenu("Combo", "sbtw");
            ComboMenu.AddGroupLabel("Combo Settings");
            ComboMenu.AddSeparator();
            ComboMenu.Add("usecomboq", new CheckBox("Use Q"));
            ComboMenu.Add("usecombow", new CheckBox("Use W"));
            ComboMenu.Add("usecomboe", new CheckBox("Use E"));
            ComboMenu.Add("usecombor", new CheckBox("Use R"));
            ComboMenu.Add("useignite", new CheckBox("Use Ignite"));
            ComboMenu.AddSeparator();
            ComboMenu.Add("rslider", new Slider("Minimum people for R", 1, 0, 5));

            DrawMenu = EveMenu.AddSubMenu("Drawings", "drawings");
            DrawMenu.AddGroupLabel("Drawings");
            DrawMenu.AddSeparator();
            DrawMenu.Add("drawq", new CheckBox("Draw Q"));
            DrawMenu.Add("drawr", new CheckBox("Draw R"));
            DrawMenu.Add("drawe", new CheckBox("Draw R"));

            LaneJungleClear = EveMenu.AddSubMenu("Lane Jungle Clear", "lanejungleclear");
            LaneJungleClear.AddGroupLabel("Lane Jungle Clear Settings");
            LaneJungleClear.Add("LCE", new CheckBox("Use E"));
            LaneJungleClear.Add("LCQ", new CheckBox("Use Q"));

            LastHitMenu = EveMenu.AddSubMenu("Last Hit", "lasthit");
            LastHitMenu.AddGroupLabel("Last Hit Settings");
            LastHitMenu.Add("LHQ", new CheckBox("Use Q"));

            MiscMenu = EveMenu.AddSubMenu("Misc Menu", "miscmenu");
            MiscMenu.AddGroupLabel("KS");
            MiscMenu.AddSeparator();
            MiscMenu.Add("kse", new CheckBox("KS using E"));
            MiscMenu.AddSeparator();
            MiscMenu.Add("ksq", new CheckBox("KS using Q"));
            MiscMenu.Add("asw", new CheckBox("Auto/Smart W"));

            SkinMenu = EveMenu.AddSubMenu("Skin Changer", "skin");
            SkinMenu.AddGroupLabel("Choose the desired skin");

            var skinchange = SkinMenu.Add("sID", new Slider("Skin", 2, 0, 4));
            var sid        = new[] { "Default", "Shadow", "Masquerade", "Tango", "Safecracker" };

            skinchange.DisplayName    = sid[skinchange.CurrentValue];
            skinchange.OnValueChange +=
                delegate(ValueBase <int> sender, ValueBase <int> .ValueChangeArgs changeArgs)
            {
                sender.DisplayName = sid[changeArgs.NewValue];
            };

            Game.OnUpdate  += Tick;
            Drawing.OnDraw += OnDraw;
        }
Exemple #5
0
        private static void OnLoaded(EventArgs args)
        {
            if (Player.Instance.ChampionName != "Renekton")
            {
                return;
            }
            Bootstrap.Init(null);
            Q          = new Spell.Active(SpellSlot.Q, 225);
            W          = new Spell.Active(SpellSlot.W);
            E          = new Spell.Skillshot(SpellSlot.E, 450, SkillShotType.Linear);
            R          = new Spell.Active(SpellSlot.R);
            Tiamat     = new Item((int)ItemId.Tiamat_Melee_Only, 420);
            Hydra      = new Item((int)ItemId.Ravenous_Hydra_Melee_Only, 420);
            Botrk      = new Item(3153, 550f);
            Bilgewater = new Item(3144, 475f);
            Youmuu     = new Item(3142, 10);

            RenekMenu = MainMenu.AddMenu("BloodimiRenekton", "bloodimirrenekton");
            RenekMenu.AddGroupLabel("Bloodimir.enekton");
            RenekMenu.AddSeparator();
            RenekMenu.AddLabel("BloodimiRenekton v1.0.0.");

            ComboMenu = RenekMenu.AddSubMenu("Combo", "sbtw");
            ComboMenu.AddGroupLabel("Combo Settings");
            ComboMenu.AddSeparator();
            ComboMenu.Add("usecomboq", new CheckBox("Use Q"));
            ComboMenu.Add("usecombow", new CheckBox("Use W"));
            ComboMenu.Add("usecomboe", new CheckBox("Use E"));
            ComboMenu.Add("useitems", new CheckBox("Use Items"));
            ComboMenu.Add("autoult", new CheckBox("Auto Ult"));
            ComboMenu.AddSeparator();
            ComboMenu.Add("rslider", new Slider("Health Percentage to Ult", 31, 0, 100));

            LaneJungleClear = RenekMenu.AddSubMenu("Lane Jungle Clear", "lanejungleclear");
            LaneJungleClear.AddGroupLabel("Lane Jungle Clear Settings");
            LaneJungleClear.Add("LCE", new CheckBox("Use E"));
            LaneJungleClear.Add("LCQ", new CheckBox("Use Q"));
            LaneJungleClear.Add("LCW", new CheckBox("Use W"));
            LaneJungleClear.Add("LCI", new CheckBox("Use Items"));

            DrawMenu = RenekMenu.AddSubMenu("Drawings", "drawings");
            DrawMenu.AddGroupLabel("Drawings");
            DrawMenu.AddSeparator();
            DrawMenu.Add("drawq", new CheckBox("Draw Q"));
            DrawMenu.Add("drawe", new CheckBox("Draw E"));

            LastHit = RenekMenu.AddSubMenu("Last Hit", "lasthit");
            LastHit.AddGroupLabel("Last Hit Settings");
            LastHit.Add("LHQ", new CheckBox("Use Q"));
            LastHit.Add("LHW", new CheckBox("Use W"));
            LastHit.Add("LHI", new CheckBox("Use Items"));

            MiscMenu = RenekMenu.AddSubMenu("Misc Menu", "miscmenu");
            MiscMenu.AddGroupLabel("KS");
            MiscMenu.AddSeparator();
            MiscMenu.Add("ksq", new CheckBox("KS with Q"));
            MiscMenu.AddSeparator();
            MiscMenu.Add("intw", new CheckBox("W to Interrupt"));

            SkinMenu = RenekMenu.AddSubMenu("Skin Changer", "skin");
            SkinMenu.AddGroupLabel("Choose the desired skin");

            var skinchange = SkinMenu.Add("sid", new Slider("Skin", 5, 0, 7));
            var sid        = new[]
            { "Classic", "Galactic", "Outback", "Bloodfury", "Rune Wars", "Scorched Earth", "Pool Party", "Prehistoric" };

            skinchange.DisplayName    = sid[skinchange.CurrentValue];
            skinchange.OnValueChange +=
                delegate(ValueBase <int> sender, ValueBase <int> .ValueChangeArgs changeArgs)
            {
                sender.DisplayName = sid[changeArgs.NewValue];
            };

            Game.OnTick += Tick;
            Interrupter.OnInterruptableSpell += Interrupter_OnInterruptableSpell;
            Drawing.OnDraw         += OnDraw;
            Orbwalker.OnPostAttack += Orbwalker_OnPostAttack;
        }
Exemple #6
0
        private static void OnLoaded(EventArgs args)
        {
            if (Player.Instance.ChampionName != "Sona")
            {
                return;
            }
            Bootstrap.Init(null);
            Q          = new Spell.Active(SpellSlot.Q, 850);
            W          = new Spell.Active(SpellSlot.W, 1000);
            E          = new Spell.Active(SpellSlot.E, 350);
            R          = new Spell.Skillshot(SpellSlot.R, 1000, SkillShotType.Circular, 250, 2400, 140);
            FrostQueen = new Item(3092, 850f);
            Exhaust    = new Spell.Targeted(ObjectManager.Player.GetSpellSlotFromName("summonerexhaust"), 650);

            SonaMenu = MainMenu.AddMenu("BloodimirSona", "bloodimirsona");
            SonaMenu.AddGroupLabel("Bloodimir Sona v1.0.0.0");
            SonaMenu.AddSeparator();
            SonaMenu.AddLabel("Bloodimir Sona v1.0.0.0");

            ComboMenu = SonaMenu.AddSubMenu("Combo", "sbtw");
            ComboMenu.AddGroupLabel("Kombo Ayarları");
            ComboMenu.AddSeparator();
            ComboMenu.Add("usecomboq", new CheckBox("Q Kullan"));
            ComboMenu.Add("usecombor", new CheckBox("R Kullan"));
            ComboMenu.Add("comboOnlyExhaust", new CheckBox("Use Exhaust (Combo Only)"));
            ComboMenu.Add("useitems", new CheckBox("İtemleri Kullan"));
            ComboMenu.AddSeparator();
            ComboMenu.Add("rslider", new Slider("R için gerekli kişi sayısı", 1, 0, 5));
            ComboMenu.Add("waitAA", new CheckBox("AA tamamlanmasını bekle", false));

            HarassMenu = SonaMenu.AddSubMenu("Dürtme", "Harass");
            HarassMenu.Add("useQHarass", new CheckBox("Q Kullan"));
            HarassMenu.Add("waitAA", new CheckBox("AA tamamlanmasını bekle", false));

            LaneJungleClear = SonaMenu.AddSubMenu("Lane Jungle Clear", "lanejungleclear");
            LaneJungleClear.AddGroupLabel("Lane Jungle Clear Ayarları");
            LaneJungleClear.Add("LCQ", new CheckBox("Q Kullan"));

            DrawMenu = SonaMenu.AddSubMenu("Gösterge", "drawings");
            DrawMenu.AddGroupLabel("Gösterge");
            DrawMenu.AddSeparator();
            DrawMenu.Add("drawq", new CheckBox("Göster Q"));
            DrawMenu.Add("draww", new CheckBox("Göster W"));
            DrawMenu.Add("drawe", new CheckBox("Göster E"));
            DrawMenu.Add("drawr", new CheckBox("Göster R"));
            DrawMenu.Add("drawaa", new CheckBox("Göster AA"));

            MiscMenu = SonaMenu.AddSubMenu("Misc Menu", "miscmenu");
            MiscMenu.AddGroupLabel("Ek");
            MiscMenu.AddSeparator();
            MiscMenu.Add("ks", new CheckBox("KS"));
            MiscMenu.Add("int", new CheckBox("Interrupt Büyüleri"));
            MiscMenu.Add("support", new CheckBox("Destek Modu", false));
            MiscMenu.Add("HPLowAllies", new CheckBox("W kullan % Dostların canı şu kadar", false));
            MiscMenu.Add("wslider", new Slider("W kullanmak için dostların canları şundan az", 60));
            MiscMenu.Add("useexhaust", new CheckBox("Bitkinlik Kullan"));
            foreach (var source in ObjectManager.Get <AIHeroClient>().Where(a => a.IsEnemy))
            {
                MiscMenu.Add(source.ChampionName + "exhaust",
                             new CheckBox("Bitkinlik " + source.ChampionName, false));
            }

            FleeMenu = SonaMenu.AddSubMenu("Flee", "Flee");
            FleeMenu.Add("fleee", new CheckBox("Kullan E"));

            SkinMenu = SonaMenu.AddSubMenu("Skin Changer", "skin");
            SkinMenu.AddGroupLabel("İstediğiniz Görünümü Seçin");

            var skinchange = SkinMenu.Add("sID", new Slider("Skin", 3, 0, 5));
            var sid        = new[] { "Default", "Muse", "Pentakill", "Silent Night", "Guqin", "Arcade" };

            skinchange.DisplayName    = sid[skinchange.CurrentValue];
            skinchange.OnValueChange +=
                delegate(ValueBase <int> sender, ValueBase <int> .ValueChangeArgs changeArgs)
            {
                sender.DisplayName = sid[changeArgs.NewValue];
            };
            Game.OnUpdate += Game_OnTick;
            Interrupter.OnInterruptableSpell += Interruptererer;
            Orbwalker.OnPreAttack            += Orbwalker_OnPreAttack;
            Game.OnWndProc += Game_OnWndProc;
            Drawing.OnDraw += OnDraw;
        }
Exemple #7
0
        private static void OnLoaded(EventArgs args)
        {
            if (Player.Instance.ChampionName != "Ziggs")
            {
                return;
            }
            Bootstrap.Init(null);
            Q  = new Spell.Skillshot(SpellSlot.Q, 850, SkillShotType.Circular, 300, 1700, 130);
            Q2 = new Spell.Skillshot(SpellSlot.Q, 1125, SkillShotType.Circular, 250 + Q.CastDelay, 1700, 130);
            Q3 = new Spell.Skillshot(SpellSlot.Q, 1400, SkillShotType.Circular, 300 + Q2.CastDelay, 1700, 140);
            W  = new Spell.Skillshot(SpellSlot.W, 1000, SkillShotType.Circular, 250, 1750, 275);
            E  = new Spell.Skillshot(SpellSlot.E, 900, SkillShotType.Circular, 500, 1750, 100);
            R  = new Spell.Skillshot(SpellSlot.R, 5300, SkillShotType.Circular, 2000, 1500, 500);

            if (HasSpell("summonerdot"))
            {
                Ignite = new Spell.Targeted(ObjectManager.Player.GetSpellSlotFromName("summonerdot"), 600);
            }

            ZiggsMenu = MainMenu.AddMenu("BloodimirZiggs", "bloodimirziggs");
            ZiggsMenu.AddGroupLabel("Bloodimir Ziggs v2.0.2.0");
            ZiggsMenu.AddSeparator();
            ZiggsMenu.AddLabel("Bloodimir Ziggs v2.0.2.0");

            ComboMenu = ZiggsMenu.AddSubMenu("Combo", "sbtw");
            ComboMenu.AddGroupLabel("Combo Settings");
            ComboMenu.AddSeparator();
            ComboMenu.Add("usecomboq", new CheckBox("Use Q"));
            ComboMenu.Add("usecomboe", new CheckBox("Use E"));
            ComboMenu.Add("usecombow", new CheckBox("Use W"));
            ComboMenu.Add("usecombor", new CheckBox("Use R"));
            ComboMenu.Add("useignite", new CheckBox("Use Ignite"));
            ComboMenu.AddSeparator();
            ComboMenu.Add("rslider", new Slider("Minimum people for R", 1, 0, 5));
            ComboMenu.Add("wslider", new Slider("Enemy Health Percentage to use W", 15));
            ComboMenu.Add("waitAA", new CheckBox("wait for AA to finish", false));

            HarassMenu = ZiggsMenu.AddSubMenu("HarassMenu", "Harass");
            HarassMenu.Add("useQHarass", new CheckBox("Use Q"));
            HarassMenu.Add("waitAA", new CheckBox("wait for AA to finish", false));

            LaneJungleClear = ZiggsMenu.AddSubMenu("Lane Jungle Clear", "lanejungleclear");
            LaneJungleClear.AddGroupLabel("Lane Jungle Clear Settings");
            LaneJungleClear.Add("LCE", new CheckBox("Use E"));
            LaneJungleClear.Add("LCQ", new CheckBox("Use Q"));

            LastHitMenu = ZiggsMenu.AddSubMenu("Last Hit", "lasthit");
            LastHitMenu.AddGroupLabel("Last Hit Settings");
            LastHitMenu.Add("LHQ", new CheckBox("Use Q"));

            DrawMenu = ZiggsMenu.AddSubMenu("Drawings", "drawings");
            DrawMenu.AddGroupLabel("Drawings");
            DrawMenu.AddSeparator();
            DrawMenu.Add("drawq", new CheckBox("Draw Q"));
            DrawMenu.Add("draww", new CheckBox("Draw W"));
            DrawMenu.Add("drawe", new CheckBox("Draw E"));
            DrawMenu.Add("drawaa", new CheckBox("Draw AA"));

            MiscMenu = ZiggsMenu.AddSubMenu("Misc Menu", "miscmenu");
            MiscMenu.AddGroupLabel("KS");
            MiscMenu.AddSeparator();
            MiscMenu.Add("ksq", new CheckBox("KS using Q"));
            MiscMenu.Add("int", new CheckBox("TRY to Interrupt spells"));
            MiscMenu.Add("gapw", new CheckBox("Anti Gapcloser W"));
            MiscMenu.Add("peel", new CheckBox("Peel From Melees"));

            FleeMenu = ZiggsMenu.AddSubMenu("Flee", "Flee");
            FleeMenu.Add("fleew", new CheckBox("Use W to mousePos"));

            PredMenu = ZiggsMenu.AddSubMenu("Prediction", "pred");
            PredMenu.AddGroupLabel("Q Hitchance");
            var qslider = PredMenu.Add("hQ", new Slider("Q HitChance", 2, 0, 2));
            var qMode   = new[] { "Low (Fast Casting)", "Medium", "High (Slow Casting)" };

            qslider.DisplayName = qMode[qslider.CurrentValue];

            qslider.OnValueChange +=
                delegate(ValueBase <int> sender, ValueBase <int> .ValueChangeArgs changeArgs)
            {
                sender.DisplayName = qMode[changeArgs.NewValue];
            };
            PredMenu.AddGroupLabel("E Hitchance");
            var eslider = PredMenu.Add("hE", new Slider("E HitChance", 2, 0, 2));
            var eMode   = new[] { "Low (Fast Casting)", "Medium", "High (Slow Casting)" };

            eslider.DisplayName = eMode[eslider.CurrentValue];

            eslider.OnValueChange +=
                delegate(ValueBase <int> sender, ValueBase <int> .ValueChangeArgs changeArgs)
            {
                sender.DisplayName = eMode[changeArgs.NewValue];
            };
            PredMenu.AddGroupLabel("W Hitchance");
            var wslider = PredMenu.Add("hW", new Slider("W HitChance", 1, 0, 2));
            var wMode   = new[] { "Low (Fast Casting)", "Medium", "High (Slow Casting)" };

            wslider.DisplayName = wMode[wslider.CurrentValue];

            wslider.OnValueChange +=
                delegate(ValueBase <int> sender, ValueBase <int> .ValueChangeArgs changeArgs)
            {
                sender.DisplayName = wMode[changeArgs.NewValue];
            };
            SkinMenu = ZiggsMenu.AddSubMenu("Skin Changer", "skin");
            SkinMenu.AddGroupLabel("Choose the desired skin");

            var skinchange = SkinMenu.Add("sID", new Slider("Skin", 4, 0, 5));
            var sID        = new[] { "Default", "Mad Scientist", "Major", "Pool Party", "Snow Day", "Master Arcanist" };

            skinchange.DisplayName    = sID[skinchange.CurrentValue];
            skinchange.OnValueChange +=
                delegate(ValueBase <int> sender, ValueBase <int> .ValueChangeArgs changeArgs)
            {
                sender.DisplayName = sID[changeArgs.NewValue];
            };
            Game.OnUpdate                    += Game_OnTick;
            Gapcloser.OnGapcloser            += Gapcloser_OnGapCloser;
            Interrupter.OnInterruptableSpell += Interruptererer;
            Game.OnWndProc                   += Game_OnWndProc;
            Drawing.OnDraw                   += OnDraw;
        }
        private static void OnLoaded(EventArgs args)
        {
            if (Player.Instance.ChampionName != "Tryndamere")
            {
                return;
            }
            Bootstrap.Init(null);
            Q          = new Spell.Active(SpellSlot.Q);
            W          = new Spell.Active(SpellSlot.W, 400);
            E          = new Spell.Skillshot(SpellSlot.E, 660, SkillShotType.Linear, 250, 700, (int)92.5);
            R          = new Spell.Active(SpellSlot.R);
            Botrk      = new Item(3153, 550f);
            Bilgewater = new Item(3144, 475f);
            Hydra      = new Item(3074, 250f);
            Tiamat     = new Item(3077, 250f);
            Youmuu     = new Item(3142, 10);

            _trynMenu = MainMenu.AddMenu("BloodimirTryn", "bloodimirtry");
            _trynMenu.AddGroupLabel("Bloodimir Tryndamere");
            _trynMenu.AddSeparator();
            _trynMenu.AddLabel("Bloodimir Tryndamere V1.0.0.0");

            ComboMenu = _trynMenu.AddSubMenu("Combo", "sbtw");
            ComboMenu.AddGroupLabel("Combo Settings");
            ComboMenu.AddSeparator();
            ComboMenu.Add("usecomboq", new CheckBox("Use Q"));
            ComboMenu.Add("usecombow", new CheckBox("Use W"));
            ComboMenu.Add("usecomboe", new CheckBox("Use E"));
            ComboMenu.Add("usecombor", new CheckBox("Use R"));
            ComboMenu.AddSeparator();
            ComboMenu.Add("rslider", new Slider("Minimum HP% for Ult", 20, 0, 95));
            ComboMenu.AddSeparator();
            ComboMenu.Add("qhp", new Slider("Q % HP", 25, 0, 95));


            _drawMenu = _trynMenu.AddSubMenu("Drawings", "drawings");
            _drawMenu.AddGroupLabel("Drawings");
            _drawMenu.AddSeparator();
            _drawMenu.Add("drawe", new CheckBox("Draw E"));

            LaneJungleClear = _trynMenu.AddSubMenu("Lane Jungle Clear", "lanejungleclear");
            LaneJungleClear.AddGroupLabel("Lane Jungle Clear Settings");
            LaneJungleClear.Add("LCE", new CheckBox("Use E"));

            MiscMenu = _trynMenu.AddSubMenu("Misc Menu", "miscmenu");
            MiscMenu.AddGroupLabel("Misc");
            MiscMenu.AddSeparator();
            MiscMenu.Add("kse", new CheckBox("KS using E"));
            MiscMenu.Add("ksbotrk", new CheckBox("KS using Botrk"));
            MiscMenu.Add("kshydra", new CheckBox("KS using Hydra"));
            MiscMenu.Add("usehydra", new CheckBox("Use Hydra"));
            MiscMenu.Add("usetiamat", new CheckBox("Use Tiamat"));
            MiscMenu.Add("usebotrk", new CheckBox("Use Botrk"));
            MiscMenu.Add("usebilge", new CheckBox("Use Bilgewater"));
            MiscMenu.Add("useyoumuu", new CheckBox("Use Youmuu"));


            _skinMenu = _trynMenu.AddSubMenu("Skin Changer", "skin");
            _skinMenu.AddGroupLabel("Choose the desired skin");

            var skinchange = _skinMenu.Add("skinid", new Slider("Skin", 4, 0, 7));
            var skinid     = new[]
            { "Default", "Highland", "King", "Viking", "Demon Blade", "Sultan", "Warring Kingdoms", "Nightmare" };

            skinchange.DisplayName    = skinid[skinchange.CurrentValue];
            skinchange.OnValueChange += delegate(ValueBase <int> sender, ValueBase <int> .ValueChangeArgs changeArgs)
            {
                sender.DisplayName = skinid[changeArgs.NewValue];
                if (MiscMenu["debug"].Cast <CheckBox>().CurrentValue)
                {
                    Chat.Print("skin-changed");
                }
            };
            Game.OnUpdate  += Tick;
            Drawing.OnDraw += OnDraw;
        }
Exemple #9
0
        private static void OnLoaded(EventArgs args)
        {
            if (Player.Instance.ChampionName != "Sona")
            {
                return;
            }
            Bootstrap.Init(null);
            Q          = new Spell.Active(SpellSlot.Q, 850);
            W          = new Spell.Active(SpellSlot.W, 1000);
            E          = new Spell.Active(SpellSlot.E, 350);
            R          = new Spell.Skillshot(SpellSlot.R, 1000, SkillShotType.Circular, 250, 2400, 140);
            FrostQueen = new Item(3092, 850f);
            Exhaust    = new Spell.Targeted(ObjectManager.Player.GetSpellSlotFromName("summonerexhaust"), 650);

            SonaMenu = MainMenu.AddMenu("BloodimirSona", "bloodimirsona");
            SonaMenu.AddGroupLabel("Bloodimir Sona v1.0.0.0");
            SonaMenu.AddSeparator();
            SonaMenu.AddLabel("Bloodimir Sona v1.0.0.0");

            ComboMenu = SonaMenu.AddSubMenu("Combo", "sbtw");
            ComboMenu.AddGroupLabel("Combo Settings");
            ComboMenu.AddSeparator();
            ComboMenu.Add("usecomboq", new CheckBox("Use Q"));
            ComboMenu.Add("usecombor", new CheckBox("Use R"));
            ComboMenu.Add("comboOnlyExhaust", new CheckBox("Use Exhaust (Combo Only)"));
            ComboMenu.Add("useitems", new CheckBox("Use Items"));
            ComboMenu.AddSeparator();
            ComboMenu.Add("rslider", new Slider("Minimum people for R", 1, 0, 5));
            ComboMenu.Add("waitAA", new CheckBox("wait for AA to finish", false));

            HarassMenu = SonaMenu.AddSubMenu("HarassMenu", "Harass");
            HarassMenu.Add("useQHarass", new CheckBox("Use Q"));
            HarassMenu.Add("waitAA", new CheckBox("wait for AA to finish", false));

            LaneJungleClear = SonaMenu.AddSubMenu("Lane Jungle Clear", "lanejungleclear");
            LaneJungleClear.AddGroupLabel("Lane Jungle Clear Settings");
            LaneJungleClear.Add("LCQ", new CheckBox("Use Q"));

            DrawMenu = SonaMenu.AddSubMenu("Drawings", "drawings");
            DrawMenu.AddGroupLabel("Drawings");
            DrawMenu.AddSeparator();
            DrawMenu.Add("drawq", new CheckBox("Draw Q"));
            DrawMenu.Add("draww", new CheckBox("Draw W"));
            DrawMenu.Add("drawe", new CheckBox("Draw E"));
            DrawMenu.Add("drawr", new CheckBox("Draw R"));
            DrawMenu.Add("drawaa", new CheckBox("Draw AA"));

            MiscMenu = SonaMenu.AddSubMenu("Misc Menu", "miscmenu");
            MiscMenu.AddGroupLabel("Misc");
            MiscMenu.AddSeparator();
            MiscMenu.Add("ks", new CheckBox("KS"));
            MiscMenu.Add("int", new CheckBox("TRY to Interrupt spells"));
            MiscMenu.Add("support", new CheckBox("Support Mode", false));
            MiscMenu.Add("HPLowAllies", new CheckBox("Use W on % HP Allies to Heal", false));
            MiscMenu.Add("wslider", new Slider("Ally Health Percentage to use W", 60));
            MiscMenu.Add("useexhaust", new CheckBox("Use Exhaust"));
            foreach (var source in ObjectManager.Get <AIHeroClient>().Where(a => a.IsEnemy))
            {
                MiscMenu.Add(source.ChampionName + "exhaust",
                             new CheckBox("Exhaust " + source.ChampionName, false));
            }

            FleeMenu = SonaMenu.AddSubMenu("Flee", "Flee");
            FleeMenu.Add("fleee", new CheckBox("Use E"));

            SkinMenu = SonaMenu.AddSubMenu("Skin Changer", "skin");
            SkinMenu.AddGroupLabel("Choose the desired skin");

            var skinchange = SkinMenu.Add("sID", new Slider("Skin", 3, 0, 5));
            var sid        = new[] { "Default", "Muse", "Pentakill", "Silent Night", "Guqin", "Arcade" };

            skinchange.DisplayName    = sid[skinchange.CurrentValue];
            skinchange.OnValueChange +=
                delegate(ValueBase <int> sender, ValueBase <int> .ValueChangeArgs changeArgs)
            {
                sender.DisplayName = sid[changeArgs.NewValue];
            };
            Game.OnUpdate += Game_OnTick;
            Interrupter.OnInterruptableSpell += Interruptererer;
            Orbwalker.OnPreAttack            += Orbwalker_OnPreAttack;
            Game.OnWndProc += Game_OnWndProc;
            Drawing.OnDraw += OnDraw;
        }
Exemple #10
0
        private static void OnLoaded(EventArgs args)
        {
            if (Player.Instance.ChampionName != "Kennen")
            {
                return;
            }
            Bootstrap.Init(null);
            Q = new Spell.Skillshot(SpellSlot.Q, 1050, SkillShotType.Linear, (int)250f, (int)1700f, (int)50f);
            W = new Spell.Active(SpellSlot.W);
            E = new Spell.Active(SpellSlot.E);
            R = new Spell.Active(SpellSlot.R, 565);

            KennenMenu = MainMenu.AddMenu("BloodimirKennen", "bloodimirkennen");
            KennenMenu.AddGroupLabel("Bloodimir.Kennen");
            KennenMenu.AddSeparator();
            KennenMenu.AddLabel("Bloodimir Kennen V1.0.0.0");

            ComboMenu = KennenMenu.AddSubMenu("Combo", "sbtw");
            ComboMenu.AddGroupLabel("Combo Settings");
            ComboMenu.AddSeparator();
            ComboMenu.Add("usecomboq", new CheckBox("Use Q"));
            ComboMenu.Add("usecombow", new CheckBox("Use W"));
            ComboMenu.Add("usecomboe", new CheckBox("Use E "));
            ComboMenu.AddSeparator();
            ComboMenu.Add("usecombor", new CheckBox("Use R"));
            ComboMenu.AddSeparator();
            ComboMenu.Add("rslider", new Slider("Minimum people for R", 2, 0, 5));

            DrawMenu = KennenMenu.AddSubMenu("Drawings", "drawings");
            DrawMenu.AddGroupLabel("Drawings");
            DrawMenu.AddSeparator();
            DrawMenu.Add("drawq", new CheckBox("Draw Q"));
            DrawMenu.Add("draww", new CheckBox("Draw W"));

            LaneJungleClear = KennenMenu.AddSubMenu("Lane Jungle Clear", "lanejungleclear");
            LaneJungleClear.AddGroupLabel("Lane Jungle Clear Settings");
            LaneJungleClear.Add("LCW", new CheckBox("Use W"));
            LaneJungleClear.Add("LCQ", new CheckBox("Use Q"));

            LastHit = KennenMenu.AddSubMenu("Last Hit", "lasthit");
            LastHit.AddGroupLabel("Last Hit Settings");
            LastHit.Add("LHQ", new CheckBox("Use Q"));
            LastHit.Add("LHW", new CheckBox("Use W"));

            MiscMenu = KennenMenu.AddSubMenu("Misc Menu", "miscmenu");
            MiscMenu.AddGroupLabel("KS");
            MiscMenu.AddSeparator();
            MiscMenu.Add("ksq", new CheckBox("KS using Q"));
            MiscMenu.Add("ksw", new CheckBox("KS using W"));
            MiscMenu.Add("int", new CheckBox("TRY to Interrupt spells"));

            SkinMenu = KennenMenu.AddSubMenu("Skin Changer", "skin");
            SkinMenu.AddGroupLabel("Choose the desired skin");

            var skinchange = SkinMenu.Add("skinid", new Slider("Skin", 1, 0, 5));
            var skinid     = new[] { "Default", "Deadly", "Swamp Master", "Karate", "Doctor", "Arctic Ops" };

            skinchange.DisplayName    = skinid[skinchange.CurrentValue];
            skinchange.OnValueChange += delegate(ValueBase <int> sender, ValueBase <int> .ValueChangeArgs changeArgs)
            {
                sender.DisplayName = skinid[changeArgs.NewValue];
                if (MiscMenu["debug"].Cast <CheckBox>().CurrentValue)
                {
                    Chat.Print("skin-changed");
                }
            };
            Interrupter.OnInterruptableSpell += Interruptererer;
            Game.OnTick    += Tick;
            Drawing.OnDraw += OnDraw;
        }
Exemple #11
0
        private static void OnLoaded(EventArgs args)
        {
            if (Player.Instance.ChampionName != "Tryndamere")
            {
                return;
            }
            Bootstrap.Init(null);
            Q = new Spell.Active(SpellSlot.Q);
            W = new Spell.Active(SpellSlot.W, 400);
            E = new Spell.Skillshot(SpellSlot.E, 660, SkillShotType.Linear, 250, 700, (int)92.5);
            R = new Spell.Active(SpellSlot.R);
            if (HasSpell("summonerdot"))
            {
                _ignite = new Spell.Targeted(ObjectManager.Player.GetSpellSlotFromName("summonerdot"), 600);
            }

            Botrk      = new Item(3153, 550f);
            Bilgewater = new Item(3144, 475f);
            Hydra      = new Item(3074, 250f);
            Tiamat     = new Item(3077, 250f);
            Youmuu     = new Item(3142, 10);

            _trynMenu = MainMenu.AddMenu("BloodimirTryn", "bloodimirtry");
            _trynMenu.AddGroupLabel("Bloodimir Tryndamere");
            _trynMenu.AddSeparator();
            _trynMenu.AddLabel("Bloodimir Tryndamere V1.0.0.0");

            ComboMenu = _trynMenu.AddSubMenu("Kombo", "sbtw");
            ComboMenu.AddGroupLabel("Kombo Ayaları");
            ComboMenu.AddSeparator();
            ComboMenu.Add("usecomboq", new CheckBox("Q Kullan"));
            ComboMenu.Add("usecombow", new CheckBox("W Kullan"));
            ComboMenu.Add("usecomboe", new CheckBox("E Kullan"));
            ComboMenu.Add("usecombor", new CheckBox("R Kullan"));
            ComboMenu.Add("useignite", new CheckBox("Tutuştur Kullan"));
            ComboMenu.AddSeparator();
            ComboMenu.Add("rslider", new Slider("Can % şundan azsa  Ulti Kullan ", 20, 0, 95));
            ComboMenu.AddSeparator();
            ComboMenu.Add("qhp", new Slider("Q % HP", 25, 0, 95));


            _drawMenu = _trynMenu.AddSubMenu("Gösterge", "drawings");
            _drawMenu.AddGroupLabel("Gösterge");
            _drawMenu.AddSeparator();
            _drawMenu.Add("drawe", new CheckBox("Göster E"));

            LaneJungleClear = _trynMenu.AddSubMenu("Lane Jungle Clear", "lanejungleclear");
            LaneJungleClear.AddGroupLabel("Lane Jungle Clear Ayarları");
            LaneJungleClear.Add("LCE", new CheckBox("E Kullan"));

            MiscMenu = _trynMenu.AddSubMenu("Ek Menu", "miscmenu");
            MiscMenu.AddGroupLabel("Ek");
            MiscMenu.AddSeparator();
            MiscMenu.Add("kse", new CheckBox("KS için E Kullan"));
            MiscMenu.Add("ksbotrk", new CheckBox("KS için Botrk"));
            MiscMenu.Add("kshydra", new CheckBox("KS için Hydra"));
            MiscMenu.Add("usehydra", new CheckBox("Kullan Hydra"));
            MiscMenu.Add("usetiamat", new CheckBox("Kullan Tiamat"));
            MiscMenu.Add("usebotrk", new CheckBox("Kullan Botrk"));
            MiscMenu.Add("usebilge", new CheckBox("Kullan Bilgewater"));
            MiscMenu.Add("useyoumuu", new CheckBox("Kullan Youmuu"));


            _skinMenu = _trynMenu.AddSubMenu("Skin Değiştirici", "skin");
            _skinMenu.AddGroupLabel("İstediğiniz Görünümü Seçin");

            var skinchange = _skinMenu.Add("skinid", new Slider("Skin", 4, 0, 7));
            var skinid     = new[]
            { "Default", "Highland", "King", "Viking", "Demon Blade", "Sultan", "Warring Kingdoms", "Nightmare" };

            skinchange.DisplayName    = skinid[skinchange.CurrentValue];
            skinchange.OnValueChange += delegate(ValueBase <int> sender, ValueBase <int> .ValueChangeArgs changeArgs)
            {
                sender.DisplayName = skinid[changeArgs.NewValue];
                if (MiscMenu["debug"].Cast <CheckBox>().CurrentValue)
                {
                    Chat.Print("skin-changed");
                }
            };
            Game.OnUpdate  += Tick;
            Drawing.OnDraw += OnDraw;
        }
Exemple #12
0
        private static void OnLoaded(EventArgs args)
        {
            if (Player.Instance.ChampionName != "Ziggs")
            {
                return;
            }
            Bootstrap.Init(null);
            Q   = new Spell.Skillshot(SpellSlot.Q, 850, SkillShotType.Circular, 300, 1700, 130);
            _q2 = new Spell.Skillshot(SpellSlot.Q, 1125, SkillShotType.Circular, 250 + Q.CastDelay, 1700, 130);
            _q3 = new Spell.Skillshot(SpellSlot.Q, 1400, SkillShotType.Circular, 300 + _q2.CastDelay, 1700, 140);
            W   = new Spell.Skillshot(SpellSlot.W, 1000, SkillShotType.Circular, 250, 1750, 275);
            E   = new Spell.Skillshot(SpellSlot.E, 900, SkillShotType.Circular, 500, 1750, 100);
            R   = new Spell.Skillshot(SpellSlot.R, 5300, SkillShotType.Circular, 2000, 1500, 500);

            if (HasSpell("summonerdot"))
            {
                _ignite = new Spell.Targeted(ObjectManager.Player.GetSpellSlotFromName("summonerdot"), 600);
            }

            ZiggsMenu = MainMenu.AddMenu("BloodimirZiggs", "bloodimirziggs");
            ZiggsMenu.AddGroupLabel("Bloodimir Ziggs v2.0.2.0- çeviri tradana");
            ZiggsMenu.AddSeparator();
            ZiggsMenu.AddLabel("Bloodimir Ziggs v2.0.2.0");

            ComboMenu = ZiggsMenu.AddSubMenu("Kombo", "sbtw");
            ComboMenu.AddGroupLabel("Kombo Ayarları");
            ComboMenu.AddSeparator();
            ComboMenu.Add("usecomboq", new CheckBox("Q Kullan"));
            ComboMenu.Add("usecomboe", new CheckBox("E Kullan"));
            ComboMenu.Add("usecombow", new CheckBox("W Kullan"));
            ComboMenu.Add("usecombor", new CheckBox("R Kullan"));
            ComboMenu.Add("useignite", new CheckBox("Tutuştur Kullan"));
            ComboMenu.AddSeparator();
            ComboMenu.Add("rslider", new Slider("R için gerekli kişi sayısı", 1, 0, 5));
            ComboMenu.Add("wslider", new Slider("W için Düşmanın Canının Oranı", 15));
            ComboMenu.Add("waitAA", new CheckBox("AA tamamlanmasını bekle", false));

            HarassMenu = ZiggsMenu.AddSubMenu("Dürtme", "Harass");
            HarassMenu.Add("useQHarass", new CheckBox("Q Kullan"));
            HarassMenu.Add("waitAA", new CheckBox("AA tamamlanmasını bekle", false));

            LaneJungleClear = ZiggsMenu.AddSubMenu("Lane Jungle Clear", "lanejungleclear");
            LaneJungleClear.AddGroupLabel("Lane Jungle Clear Ayarları");
            LaneJungleClear.Add("LCE", new CheckBox("E Kullan"));
            LaneJungleClear.Add("LCQ", new CheckBox("Q Kullan"));

            LastHitMenu = ZiggsMenu.AddSubMenu("Last Hit", "lasthit");
            LastHitMenu.AddGroupLabel("Last Hit Ayarları");
            LastHitMenu.Add("LHQ", new CheckBox("Q Kullan"));

            DrawMenu = ZiggsMenu.AddSubMenu("Gösterge", "drawings");
            DrawMenu.AddGroupLabel("Gösterge");
            DrawMenu.AddSeparator();
            DrawMenu.Add("drawq", new CheckBox("Göster Q"));
            DrawMenu.Add("draww", new CheckBox("Göster W"));
            DrawMenu.Add("drawe", new CheckBox("Göster E"));
            DrawMenu.Add("drawaa", new CheckBox("Göster AA"));

            MiscMenu = ZiggsMenu.AddSubMenu("Ek Menu", "miscmenu");
            MiscMenu.AddGroupLabel("KS");
            MiscMenu.AddSeparator();
            MiscMenu.Add("ksq", new CheckBox("KS için Q"));
            MiscMenu.Add("int", new CheckBox("TRY to Interrupt spells"));
            MiscMenu.Add("gapw", new CheckBox("Anti Gapcloser W"));
            MiscMenu.Add("peel", new CheckBox("Peel From Melees"));

            FleeMenu = ZiggsMenu.AddSubMenu("Flee(Kaç)", "Flee");
            FleeMenu.Add("fleew", new CheckBox("Wyi mouse'a göre kullan"));

            PredMenu = ZiggsMenu.AddSubMenu("Prediction", "pred");
            PredMenu.AddGroupLabel("Q Tutma Oranı");
            var qslider = PredMenu.Add("hQ", new Slider("Q HitChance", 2, 0, 2));
            var qMode   = new[] { "Low (Fast Casting)", "Medium", "High (Slow Casting)" };

            qslider.DisplayName = qMode[qslider.CurrentValue];

            qslider.OnValueChange +=
                delegate(ValueBase <int> sender, ValueBase <int> .ValueChangeArgs changeArgs)
            {
                sender.DisplayName = qMode[changeArgs.NewValue];
            };
            PredMenu.AddGroupLabel("E Tutma Oranı");
            var eslider = PredMenu.Add("hE", new Slider("E HitChance", 2, 0, 2));
            var eMode   = new[] { "Low (Fast Casting)", "Medium", "High (Slow Casting)" };

            eslider.DisplayName = eMode[eslider.CurrentValue];

            eslider.OnValueChange +=
                delegate(ValueBase <int> sender, ValueBase <int> .ValueChangeArgs changeArgs)
            {
                sender.DisplayName = eMode[changeArgs.NewValue];
            };
            PredMenu.AddGroupLabel("W Tutma Oranı");
            var wslider = PredMenu.Add("hW", new Slider("W HitChance", 1, 0, 2));
            var wMode   = new[] { "Low (Fast Casting)", "Medium", "High (Slow Casting)" };

            wslider.DisplayName = wMode[wslider.CurrentValue];

            wslider.OnValueChange +=
                delegate(ValueBase <int> sender, ValueBase <int> .ValueChangeArgs changeArgs)
            {
                sender.DisplayName = wMode[changeArgs.NewValue];
            };
            SkinMenu = ZiggsMenu.AddSubMenu("Skin Değiştirici", "skin");
            SkinMenu.AddGroupLabel("İstediğiniz görünümü seçin");

            var skinchange = SkinMenu.Add("sID", new Slider("Skin", 4, 0, 5));
            var sid        = new[] { "Default", "Mad Scientist", "Major", "Pool Party", "Snow Day", "Master Arcanist" };

            skinchange.DisplayName    = sid[skinchange.CurrentValue];
            skinchange.OnValueChange +=
                delegate(ValueBase <int> sender, ValueBase <int> .ValueChangeArgs changeArgs)
            {
                sender.DisplayName = sid[changeArgs.NewValue];
            };
            Game.OnUpdate                    += Game_OnTick;
            Gapcloser.OnGapcloser            += Gapcloser_OnGapCloser;
            Interrupter.OnInterruptableSpell += Interruptererer;
            Game.OnWndProc                   += Game_OnWndProc;
            Drawing.OnDraw                   += OnDraw;
        }
Exemple #13
0
        private static void OnLoaded(EventArgs args)
        {
            if (Player.Instance.ChampionName != "Evelynn")
            {
                return;
            }
            Bootstrap.Init(null);
            Q = new Spell.Active(SpellSlot.Q, 500);
            W = new Spell.Active(SpellSlot.W);
            E = new Spell.Targeted(SpellSlot.E, 225);
            R = new Spell.Skillshot(SpellSlot.R, 900, SkillShotType.Circular, (int)250f, (int)1200f, (int)150f);
            var summoner1 = _Player.Spellbook.GetSpell(SpellSlot.Summoner1);
            var summoner2 = _Player.Spellbook.GetSpell(SpellSlot.Summoner2);

            if (summoner1.Name == "summonerdot")
            {
                Smite = new Spell.Targeted(SpellSlot.Summoner1, 500);
            }
            else if (summoner2.Name == "summonerdot")
            {
                Smite = new Spell.Targeted(SpellSlot.Summoner2, 500);
            }

            EveMenu = MainMenu.AddMenu("BloodimirEve", "bloodimireve");
            EveMenu.AddGroupLabel("Bloodimir.Evelynn");
            EveMenu.AddSeparator();
            EveMenu.AddLabel("Bloodimir Evelynn V1.0.0.0");

            ComboMenu = EveMenu.AddSubMenu("Combo", "sbtw");
            ComboMenu.AddGroupLabel("Combo Settings");
            ComboMenu.AddSeparator();
            ComboMenu.Add("usecomboq", new CheckBox("Use Q"));
            ComboMenu.Add("usecombow", new CheckBox("Use W"));
            ComboMenu.Add("usecomboe", new CheckBox("Use E"));
            ComboMenu.Add("usecombor", new CheckBox("Use R"));
            ComboMenu.AddSeparator();
            ComboMenu.Add("rslider", new Slider("Minimum people for R", 1, 0, 5));

            DrawMenu = EveMenu.AddSubMenu("Drawings", "drawings");
            DrawMenu.AddGroupLabel("Drawings");
            DrawMenu.AddSeparator();
            DrawMenu.Add("drawq", new CheckBox("Draw Q"));
            DrawMenu.Add("drawr", new CheckBox("Draw R"));

            LaneJungleClear = EveMenu.AddSubMenu("Lane Jungle Clear", "lanejungleclear");
            LaneJungleClear.AddGroupLabel("Lane Jungle Clear Settings");
            LaneJungleClear.Add("LCE", new CheckBox("Use E"));
            LaneJungleClear.Add("LCQ", new CheckBox("Use Q"));

            LastHit = EveMenu.AddSubMenu("Last Hit", "lasthit");
            LastHit.AddGroupLabel("Last Hit Settings");
            LastHit.Add("LHQ", new CheckBox("Use Q"));

            MiscMenu = EveMenu.AddSubMenu("Misc Menu", "miscmenu");
            MiscMenu.AddGroupLabel("KS");
            MiscMenu.AddSeparator();
            MiscMenu.Add("kse", new CheckBox("KS using E"));
            MiscMenu.AddSeparator();
            MiscMenu.Add("ksq", new CheckBox("KS using Q"));

            SkinMenu = EveMenu.AddSubMenu("Skin Changer", "skin");
            SkinMenu.AddGroupLabel("Choose the desired skin");

            var skinchange = SkinMenu.Add("skinid", new Slider("Skin", 0, 0, 4));
            var skinid     = new[]
            { "Default", "Shadow", "Masquerade", "Tango", "Safecracker" };

            skinchange.DisplayName    = skinid[skinchange.CurrentValue];
            skinchange.OnValueChange += delegate(ValueBase <int> sender, ValueBase <int> .ValueChangeArgs changeArgs)
            {
                sender.DisplayName = skinid[changeArgs.NewValue];
                if (MiscMenu["debug"].Cast <CheckBox>().CurrentValue)
                {
                    Chat.Print("skin-changed");
                }
            };

            Game.OnTick    += Tick;
            Drawing.OnDraw += OnDraw;
        }