private void IProject_ProjectUnloaded(object sender, EventArgs e) { PostProcessingShape.PropertyManager = null; // force a rebuild of the property list EntityShape._cachedEntitySourcePluginInfo.Clear(); LODManager.ClearSetups(); }
private void IProject_ProjectUnloaded(object sender, EventArgs e) { EntityShape._cachedEntitySourcePluginInfo.Clear(); LODManager.ClearSetups(); }