private void IProject_ProjectUnloaded(object sender, EventArgs e)
 {
     PostProcessingShape.PropertyManager = null; // force a rebuild of the property list
     EntityShape._cachedEntitySourcePluginInfo.Clear();
     LODManager.ClearSetups();
 }
 private void IProject_ProjectUnloaded(object sender, EventArgs e)
 {
     EntityShape._cachedEntitySourcePluginInfo.Clear();
     LODManager.ClearSetups();
 }