Пример #1
0
    public override void OnDrag(PointerEventData eventData)
    {
        base.OnDrag(eventData);

        var contentPosition = content.anchoredPosition;

        if (contentPosition.magnitude > _mRadius)
        {
            contentPosition = contentPosition.normalized * _mRadius;
            SetContentAnchoredPosition(contentPosition);
        }
        pos = contentPosition.normalized;
        VirtualInput.isDirectKeyDown = true;
        VirtualInput.dir             = pos;
        //pos = contentPosition/_mRadius;
        if (_state == STATE.NONE)
        {
            _state = STATE.Down;
        }
        else
        {
            _state = STATE.DRAG;
        }
        if (isGlobalMoveCtrl)
        {
            golbalMoveCtrlState = _state;
        }
        Debug.LogError("OnDrag " + VirtualInput.dir);
    }
Пример #2
0
 public override void OnEndDrag(PointerEventData eventData)
 {
     base.OnEndDrag(eventData);
     pos = Vector2.zero;
     VirtualInput.dir             = pos;
     VirtualInput.isDirectKeyDown = false;
     _state = STATE.Up;
     if (isGlobalMoveCtrl)
     {
         golbalMoveCtrlState = _state;
     }
     Debug.LogError("OnEndDrag " + VirtualInput.dir);
 }