Пример #1
0
 void ActiveAKill()
 {
     if (KillsToBeAdded.Count != 0)
     {
         bool test = true;
         foreach (Kill aKill in Kills)
         {
             if (!aKill.MoveFinished)
             {
                 test = false;
                 break;
             }
         }
         if (test)
         {
             //Move down everything
             foreach (Kill aKill in Kills)
             {
                 aKill.MoveDown();
             }
             Kill kill = KillsToBeAdded[0];
             Panel.AddChild(kill);
             Kills.Add(kill);
             KillsToBeAdded.Remove(kill);
             kill.Active();
         }
     }
 }
Пример #2
0
        public void Display(ChampionTypes?killer, ChampionTypes?killed, bool FirstIsAlly)
        {
            Kill kill = new Kill(killer, killed, FirstIsAlly, ChampionsInfo);

            kill.Position = new Vector2(Kill.Width + ScreenOffset, 0);
            kill.Alpha    = 0;
            KillsToBeAdded.Add(kill);
        }