private void DoSaveSelectRun() { if (key.IsRightDown()) { SaveSelectBtnMng.moveNextButton(); } else if (key.IsLeftDown()) { SaveSelectBtnMng.movePrevButton(); } else if (key.IsMaruDown()) { SaveSelectBtnMng.Decide(); } }
private void Update() { if (mKeyController != null && base.mState == ListState.Waiting) { if (mKeyController.IsUpDown()) { PrevFocus(); } else if (mKeyController.IsDownDown()) { NextFocus(); } else if (mKeyController.IsLeftDown()) { PrevPageOrHeadFocus(); } else if (mKeyController.IsRightDown()) { NextPageOrTailFocus(); } else if (mKeyController.IsBatuDown()) { Back(); } else if (mKeyController.IsMaruDown()) { Select(); } } }
private void Update() { if (mKeyController == null || !base.enabled || animating) { return; } if (mKeyController.IsLeftDown()) { ChangeFocusButton(mButton_Negative); } else if (mKeyController.IsRightDown()) { ChangeFocusButton(mButton_Positive); } else if (mKeyController.IsMaruDown()) { if (mButtonCurrentFocus.Equals(mButton_Negative)) { Back(); } else if (mButtonCurrentFocus.Equals(mButton_Positive)) { Forward(); } } else if (mKeyController.IsBatuDown()) { Back(); } }
protected override void OnUpdate() { if (base.mState == ListState.Waiting && isShown && mKeyController != null) { if (mKeyController.IsSankakuDown()) { mUIShipSortButton.OnClickSortButton(); } else if (mKeyController.IsDownDown()) { NextFocus(); } else if (mKeyController.IsUpDown()) { PrevFocus(); } else if (mKeyController.IsLeftDown()) { PrevPageOrHeadFocus(); } else if (mKeyController.IsRightDown()) { NextPageOrTailFocus(); } else if (mKeyController.IsMaruDown()) { Select(); } } }
protected override void OnUpdate() { if (mKeyController != null && base.mState == ListState.Waiting && isShown) { if (mKeyController.IsShikakuDown()) { SwitchLockItem(); } else if (mKeyController.IsDownDown()) { NextFocus(); } else if (mKeyController.IsUpDown()) { PrevFocus(); } else if (mKeyController.IsLeftDown()) { PrevPageOrHeadFocus(); } else if (mKeyController.IsRightDown()) { NextPageOrTailFocus(); } else if (mKeyController.IsBatuDown()) { Back(); } else if (mKeyController.IsMaruDown()) { Select(); } } }
private void Update() { if (mKeyController != null && mStateManager != null && mStateManager.CurrentState == State.CategoryTabSelect) { if (mKeyController.IsRightDown()) { tabManager.NextTab(); } else if (mKeyController.IsLeftDown()) { tabManager.PrevTab(); } else if (mKeyController.IsMaruDown()) { OnDesideTabListener(); } else if (mKeyController.IsBatuDown()) { RequestMoveToPort(); } else if (mKeyController.IsRSLeftDown()) { RequestMoveToInterior(); } } }
private void OrganizeDetailModeRun() { if (key.IsBatuDown()) { BackToTop(); } else if (key.IsRightDown()) { OrganizeDetailMng.buttons.UpdateButton(isLeft: false, OrganizeMng); } else if (key.IsLeftDown()) { OrganizeDetailMng.buttons.UpdateButton(isLeft: true, OrganizeMng); } else if (key.IsMaruDown()) { OrganizeDetailMng.buttons.Decide(); } }
private void OnUpdateSlotItemDestroyConfirm() { if (KeyController.IsLeftDown()) { RequestBackTransitionFromSlotItemDestroyConfirm(); } else if (KeyController.IsMaruDown()) { CommonPopupDialog.Instance.StartPopup("廃棄は □ボタンで行います"); } else if (KeyController.IsBatuDown()) { RequestBackTransitionFromShipDestroyConfirm(); } else if (KeyController.IsShikakuDown() && mStateManager.CurrentState == State.SlotItemDestroyConfirm) { StartHaiki(mArsenalManager); } }
private void ShipSelect() { if (key.IsRightDown() || key.IsLeftDown()) { int num = Convert.ToInt32(buttons[0].labels[0].text); num = ((!key.IsRightDown()) ? ((int)Util.RangeValue(num - 1 * mag, 0f, 500f)) : ((int)Util.RangeValue(num + 1 * mag, 0f, 500f))); buttons[0].labels[0].textInt = num; ship = StrategyTopTaskManager.GetLogicManager().UserInfo.GetShip(num); ShipInit(); } }
protected override bool Run() { if (isEnd) { if (changeState == "list") { OrganizeTaskManager.ReqPhase(OrganizeTaskManager.OrganizePhase.List); } else if (changeState == "top") { OrganizeTaskManager.ReqPhase(OrganizeTaskManager.OrganizePhase.Phase_ST); } return(false); } if (KeyController.IsLeftDown()) { if (!ship.IsLocked()) { detailManager.buttons.LockSwitch.MoveLockBtn(); } } else if (KeyController.IsRightDown()) { if (ship.IsLocked()) { detailManager.buttons.LockSwitch.MoveLockBtn(); } } else if (KeyController.IsShikakuDown()) { detailManager.buttons.LockSwitch.MoveLockBtn(); } else if (KeyController.IsMaruDown()) { if (!isEnd) { ChangeButtonEL(null); } } else if (KeyController.IsBatuDown()) { BackDataEL(null); } if (KeyController.IsRDown()) { SingletonMonoBehaviour <PortObjectManager> .Instance.BackToStrategy(); } return(true); }
protected override bool Run() { if (isEnd) { if (changeState == "top") { OrganizeTaskManager.Instance.GetTopTask()._state2 = TaskOrganizeTop.OrganizeState.Top; OrganizeTaskManager.ReqPhase(OrganizeTaskManager.OrganizePhase.Phase_ST); } else if (changeState == "list") { OrganizeTaskManager.Instance.GetTopTask()._state2 = TaskOrganizeTop.OrganizeState.List; OrganizeTaskManager.ReqPhase(OrganizeTaskManager.OrganizePhase.List); } return(false); } if (KeyController.IsLeftDown()) { detailManager.buttons.UpdateButton(isLeft: true); } else if (KeyController.IsRightDown()) { detailManager.buttons.UpdateButton(isLeft: false); } else if (KeyController.IsMaruDown()) { detailManager.buttons.Decide(); } else if (KeyController.IsBatuDown()) { BackMaskEL(null); } if (KeyController.IsRDown()) { SingletonMonoBehaviour <PortObjectManager> .Instance.BackToStrategy(); } return(true); }
private void Update() { if (keyController == null || !base.enabled || !isShown) { return; } if (keyController.IsLeftDown()) { int targetIdx = currentIdx - 1; if (currentIdx % 2 == 1) { changeCurrentItem(targetIdx); } } else if (keyController.IsRightDown()) { int targetIdx2 = currentIdx + 1; if (currentIdx % 2 == 0) { changeCurrentItem(targetIdx2); } } else if (keyController.IsUpDown()) { if (currentIdx == -1) { int num = Categories.Length - 1; while (num > 0 && !changeCurrentItem(num)) { num--; } } else { int num2 = currentIdx - 2; while (num2 >= 0 && !changeCurrentItem(num2)) { num2 -= 2; } } } else if (keyController.IsDownDown()) { if (currentIdx == -1) { return; } bool flag = false; for (int i = currentIdx + 2; i < Categories.Length; i += 2) { if (flag = changeCurrentItem(i)) { break; } } if (!flag && removeItem.gameObject.activeSelf) { changeCurrentItem(-1); } } else if (keyController.IsMaruDown()) { if (currentIdx == -1) { ProcessRemove(); } else { Forward(); } } else if (keyController.IsBatuDown()) { Back(); } }
protected bool StateKeyControl_Banner() { if (_isDragDrop) { return(true); } deckSwitchManager.keyControlEnable = true; if (KeyController.IsMaruDown()) { _bannerManager[BannerIndex - 1].DetailEL(null); return(true); } if (KeyController.IsRDown()) { SingletonMonoBehaviour <PortObjectManager> .Instance.BackToStrategy(); } else if (KeyController.IsBatuDown()) { BackToPort(); } else if (KeyController.IsShikakuDown()) { AllUnsetBtnEL(); } else if (KeyController.IsDownDown()) { BannerIndex += 2; if (BannerIndex >= 7) { BannerIndex -= 6; } SoundUtils.PlaySE(SEFIleInfos.CommonCursolMove); UpdateChangeBanner(); } else if (KeyController.IsUpDown()) { BannerIndex -= 2; if (BannerIndex <= 0) { BannerIndex += 6; } SoundUtils.PlaySE(SEFIleInfos.CommonCursolMove); UpdateChangeBanner(); } else if (KeyController.IsLeftDown()) { BannerIndex--; SoundUtils.PlaySE(SEFIleInfos.CommonCursolMove); if (BannerIndex == 0) { if (IsTenderBtn() || IsAllUnsetBtn()) { SystemIndex = ((!IsTenderBtn()) ? 1 : 0); } else { SystemIndex = 2; } UpdateSystemButtons(); OrganizeTaskManager.Instance.GetTopTask().setControlState(); } UpdateChangeBanner(); } else if (KeyController.IsRightDown()) { if (BannerIndex >= 6) { return(true); } BannerIndex++; SoundUtils.PlaySE(SEFIleInfos.CommonCursolMove); for (int i = 0; i < 6; i++) { bool enabled = (BannerIndex - 1 == i) ? true : false; _bannerManager[i].UpdateBanner(enabled); } } return(true); }
protected override bool Run() { if (OverScene != 0) { return(true); } if (StopExpeditionPanel != null) { return(true); } keyController.Update(); if (IndexChange != 0 && !keyController.IsChangeIndex) { keyController.Index += IndexChange; IndexChange = 0; } if (keyController.IsRightDown()) { StrategyTopTaskManager.GetSailSelect().DeckSelectController.Index++; StrategyTopTaskManager.GetSailSelect().SearchAndChangeDeck(isNext: true, isSeachLocalArea: true); if (StrategyTopTaskManager.GetSailSelect().PrevDeckID != SingletonMonoBehaviour <AppInformation> .Instance.CurrentDeckID) { StrategyTopTaskManager.GetSailSelect().changeDeck(SingletonMonoBehaviour <AppInformation> .Instance.CurrentDeckID); StrategyTopTaskManager.Instance.UIModel.Character.PlayVoice(SingletonMonoBehaviour <AppInformation> .Instance.CurrentDeck); DeckEnableCheck(); CommandMenu.setFocus(); } } else if (keyController.IsLeftDown()) { StrategyTopTaskManager.GetSailSelect().DeckSelectController.Index--; StrategyTopTaskManager.GetSailSelect().SearchAndChangeDeck(isNext: false, isSeachLocalArea: true); if (StrategyTopTaskManager.GetSailSelect().PrevDeckID != SingletonMonoBehaviour <AppInformation> .Instance.CurrentDeckID) { StrategyTopTaskManager.GetSailSelect().changeDeck(SingletonMonoBehaviour <AppInformation> .Instance.CurrentDeckID); StrategyTopTaskManager.Instance.UIModel.Character.PlayVoice(SingletonMonoBehaviour <AppInformation> .Instance.CurrentDeck); DeckEnableCheck(); CommandMenu.setFocus(); } } if (keyController.IsChangeIndex && !SingletonMonoBehaviour <UIShortCutMenu> .Instance.IsFocus) { CommandMenu.moveCursol(); } if (keyController.keyState[14].press || keyController.keyState[10].press) { isChangeingDeck = true; } else { isChangeingDeck = false; } if (keyController.keyState[1].down) { pushMenuButton(); } else if (keyController.keyState[0].down) { currentMenu = MENU_NAME.SALLY; ExitCommandMenu(); } if (keyController.keyState[5].down) { pushPort(); } return(sceneChange); }