Пример #1
0
        public Filler(List <World> worlds, Config config, Random rnd)
        {
            Worlds = worlds;
            Rnd    = rnd;
            Config = config;

            /* Populate filler item pool with items for each world */
            foreach (var world in worlds)
            {
                ProgressionItems.AddRange(Item.CreateProgressionPool(world, Rnd));
                NiceItems.AddRange(Item.CreateNicePool(world, Rnd));
                JunkItems.AddRange(Item.CreateJunkPool(world, Rnd));
            }
        }
Пример #2
0
 public static bool IsJunk(Item item)
 {
     return(item == Item.RecoveryHeart || item == Item.IceTrap || JunkItems.Contains(item));
 }