Пример #1
0
 void OnCollisionEnter2D()
 {
     JuiceBox.Rattle(door);
     Destroy(door, 0.6f);
     JuiceBox.Rattle(door2);
     Destroy(door2, 0.6f);
     JuiceBox.Wobble(View, 0.5f);
     Destroy(gameObject);
 }
Пример #2
0
    // A nice easy use of the Wobble function.
    // A good way to show an object was bumped/clicked/etc.

    void OnMouseDown()
    {
        JuiceBox.Wobble(gameObject);
    }