public DateTime GetLastLoginTime()
        {
            var      dateField = JsonResponse.GetField(LoginResponse.LAST_LOGIN_ON).str;
            DateTime time      = DateTime.Parse(dateField);

            return(time);
        }
Пример #2
0
        public List <Match> GetMatches()
        {
            List <Match> list = new List <Match>();

            var jsonMatch       = JsonResponse.GetField(MatchResponse.MATCHES);
            var jsonMatchesList = jsonMatch.list;

            foreach (JSONObject obj in jsonMatchesList)
            {
                Match tempMatch = new Match();
                tempMatch.ChallengedId    = (int)obj[CHALLENGED_ID].n;
                tempMatch.ChallengerId    = (int)obj[CHALLENGER_ID].n;
                tempMatch.ChallengedScore = (int)obj[CHALLENGED_SCORE].n;
                tempMatch.ChallengerScore = (int)obj[CHALLENGER_SCORE].n;
                tempMatch.Id             = (int)obj[ID_CHALLENGE].n;
                tempMatch.Seed           = (int)obj[SEED].n;
                tempMatch.ChallengedFbId = obj[CHALLENGED_FB_ID].str;
                tempMatch.ChallengerFbId = obj[CHALLENGER_FB_ID].str;

                list.Add(tempMatch);
            }

            return(list);
        }
Пример #3
0
        public bool HasFailed()
        {
            var statusField = JsonResponse.GetField(RegisterResponse.SUCCESSFULLY_CREATED).str;

            return(statusField.Equals(RegisterResponse.STATUS_NO) ? true : false);
        }
        public bool HasFailed()
        {
            var statusField = JsonResponse.GetField(UpdateSingleScoreResponse.SUCCESSFULLY_UPDATED).str;

            return(statusField.Equals(UpdateSingleScoreResponse.STATUS_NO) ? true : false);
        }
        internal int GetCoins()
        {
            var playerId = Int32.Parse(JsonResponse.GetField(LoginResponse.COINS).str);

            return(playerId);
        }
        internal int GetHighScore()
        {
            var playerId = Int32.Parse(JsonResponse.GetField(LoginResponse.HIGH_SCORE).str);

            return(playerId);
        }
        public int GetPlayerId()
        {
            var playerId = Int32.Parse(JsonResponse.GetField(LoginResponse.PLAYER_ID).str);

            return(playerId);
        }
        public bool IsAllowedToCreate()
        {
            var statusField = JsonResponse.GetField(LoginResponse.ALLOWED_TO_CREATE).str;

            return(statusField.Equals(LoginResponse.STATUS_YES) ? true : false);
        }