protected override void DrawVertices(/* final */ GL10 pGL, /* final */ Camera pCamera) { pGL.GlDrawArrays(GL10Consts.GlTriangleStrip, 0, 4); }
protected override void DrawVertices(/* final */ GL10 pGL, /* final */ Camera pCamera) { pGL.GlDrawArrays(GL10Consts.GlTriangleStrip, 0, 4); }