/// <summary>
            /// Takes the send data.
            /// </summary>
            /// <returns>The send data. wait failed will return null</returns>
            /// <param name="millisecondsTimeout">Milliseconds timeout. <0 wait always</param>
            public static List <JNetworkData> TakeSendData(int millisecondsTimeout)
            {
                if (millisecondsTimeout < 0)
                {
                    if (!_sendSemaphore.WaitOne())
                    {
                        return(null);
                    }
                }
                else
                {
                    if (!_sendSemaphore.WaitOne(millisecondsTimeout))
                    {
                        return(null);
                    }
                }

                List <JNetworkData> listData = new List <JNetworkData> ();

                try{
                    lock (_sendLocker) {
                        while (JNetworkInteractiveData.SendData.Data.Count > 0)
                        {
                            listData.Add(JNetworkInteractiveData.SendData.Data.Dequeue());
                        }
                    }
                }
                catch (Exception e) {
                    JLog.Error("TakeSendData:" + e.Message, JGame.Log.JLogCategory.Network);
                }

                JLog.Debug("JNetworkDataOperator.TakeSendData : take all send data count:"
                           + listData.Count.ToString(), JGame.Log.JLogCategory.Network);
                return(listData);
            }
            public static List <JNetworkData> TakeReceivedData()
            {
                List <JNetworkData> listData = new List <JNetworkData> ();

                if (!_receivedSemaphore.WaitOne(1))
                {
                    return(listData);
                }

                try{
                    lock (_receiveLocker) {
                        JLog.Debug("JNetworkDataOperator.TakeReceivedData : take all received data count:"
                                   + JNetworkInteractiveData.ReceivedData.Data.Count.ToString(),
                                   JGame.Log.JLogCategory.Network);
                        while (JNetworkInteractiveData.ReceivedData.Data.Count > 0)
                        {
                            listData.Add(JNetworkInteractiveData.ReceivedData.Data.Dequeue());
                        }
                    }
                }
                catch (Exception e) {
                    JLog.Error("TakeSendData:" + e.Message, JGame.Log.JLogCategory.Network);
                }

                return(listData);
            }
Пример #3
0
        public void run(IDataSet dataSet)
        {
            IStreamObj roleObj = dataSet.getData(JObjectType.create_role);

            if (null == roleObj)
            {
                JLog.Error("JProcessorCreateRole.run roleObj is null.");
                return;
            }
            JCreateRoleReqObject createRoleReqObj = roleObj as JCreateRoleReqObject;

            if (null == createRoleReqObj)
            {
                JLog.Error("JProcessorCreateRole.run createRoleReqObj is null.");
                return;
            }

            try {
                JNetworkDataOperator.SendDataToServer(JPacketType.pt_createRole_req, createRoleReqObj);
                JLogicUserData.setLocalData(createRoleReqObj);
            } catch (Exception e) {
                JLog.Debug("JProcessorCreateRole 发送数据失败");
                JLog.Error("JProcessorCreateRole 发送数据失败 " + e.Message);
                return;
            }
        }
Пример #4
0
 private bool CreateRole(JMySqlAccess mysql, string account, string roleName, int roleType, ref string roleId, ref int ErrorType)
 {
     try
     {
         string resultMssage = "";
         bool   inserResult  = mysql.DoSql(
             string.Format("INSERT into  {0}  ( role_name, user_account, role_type, scene_id)  VALUES( '{1}' , '{2}' , {3} ,  {4} );",
                           JDBUtil.TableName_Server_RoleInfo,
                           roleName,
                           account,
                           roleType,
                           JDBUtil.TableValue_SenceID_Default), ref resultMssage);
         JLog.Info("resultMssage");
         if (inserResult)
         {
             ErrorType = (int)JCreateRoleRetObject.CreateRoleResultType.successed;
             JLog.Debug("Create role success, account: " + account + " roleName:" + roleName + " roleType:" + roleType);
             return(true);
         }
         else
         {
             ErrorType = (int)JCreateRoleRetObject.CreateRoleResultType.failed;
             JLog.Debug("Create role falied, account: " + account + " roleName:" + roleName + " roleType:" + roleType);
             return(false);
         }
     }
     catch (Exception e) {
         JLog.Error(e.Message);
         ErrorType = (int)JCreateRoleRetObject.CreateRoleResultType.failed;
         return(false);
     }
 }
Пример #5
0
        private void AcceptLoop()
        {
            JLog.Info("JServerSocketManager server accept loop started", JGame.Log.JLogCategory.Network);

            while (true)
            {
                //JLog.Debug("AcceptLoop loop one begin ...", JGame.Log.JLogCategory.Network);

                if (_forceEnd)
                {
                    break;
                }

                try
                {
                    JLog.Debug("JServerSocketManager.AcceptLoop begin to accept", JGame.Log.JLogCategory.Network);
                    Socket currentConnectedSocket = JServerSocket.socket.Accept();
                    JLog.Debug("JServerSocketManager.AcceptLoop accept finished, to process accepted socket", JGame.Log.JLogCategory.Network);
                    if (null != currentConnectedSocket && currentConnectedSocket.Connected)
                    {
                        lock (_socketLocker)
                        {
                            if (!JConnectedClientSocket.sockets.Contains(currentConnectedSocket))
                            {
                                JConnectedClientSocket.sockets.Add(currentConnectedSocket);

                                JLog.Info("JServerSocketManager.AcceptLoop client connected :" +
                                          (currentConnectedSocket.RemoteEndPoint as IPEndPoint).Address.ToString(), JGame.Log.JLogCategory.Network);
                                _semaphore.Release();
                            }
                            else
                            {
                                JLog.Info("JServerSocketManager.AcceptLoop connected client connected again"
                                          + (currentConnectedSocket.RemoteEndPoint as IPEndPoint).Address.ToString(), JGame.Log.JLogCategory.Network);
                            }
                        }

                        lock (_heartbeatLocker)
                        {
                            if (!_socketHeartDelayTime.ContainsKey(currentConnectedSocket))
                            {
                                _socketHeartDelayTime.Add(currentConnectedSocket, 0);
                            }
                        }
                    }
                }
                catch (Exception e)
                {
                    JLog.Error("JServerSocketManager accept loop error message:" + e.Message, JGame.Log.JLogCategory.Network);
                    Thread.Sleep(200);
                }

                //JLog.Debug("AcceptLoop loop one end ...", JGame.Log.JLogCategory.Network);
            }

            JLog.Info("JServerSocketManager server accept loop end.", JGame.Log.JLogCategory.Network);
        }
Пример #6
0
 protected bool SendToServer(JObj_SignIn obj)
 {
     try {
         JNetworkDataOperator.SendData(JPacketType.npt_signin_req, obj);
         return(true);
     } catch (Exception e) {
         JLog.Debug("发送数据失败");
         JLog.Error(e.Message);
         return(false);
     }
 }
Пример #7
0
 protected bool SendToServer(JObjAccountRegisterReq obj)
 {
     try {
         JNetworkDataOperator.SendDataToServer(JPacketType.npt_accountRegister_req, obj);
         return(true);
     } catch (Exception e) {
         JLog.Debug("发送数据失败");
         JLog.Error(e.Message);
         return(false);
     }
 }
            internal static void SendData(byte [] data)
            {
                JNetworkData newData = new JNetworkData();

                newData.Data           = data;
                newData.RemoteEndPoint = new  IPEndPoint(IPAddress.Parse(JNetworkServerInfo.ServerIP), JNetworkServerInfo.ServerPort);
                lock (_sendLocker) {
                    JNetworkInteractiveData.SendData.Data.Enqueue(newData);
                    _sendSemaphore.Release();
                }
                JLog.Debug("JNetworkDataOperator.SendData[byte [] data] : send one data.", JGame.Log.JLogCategory.Network);
            }
Пример #9
0
 public static void Start()
 {
     //second time
     if (null == _timer)
     {
         _timer          = new Timer(1);
         _timer.Elapsed += (object sender, ElapsedEventArgs e) => { CurrentTime++; };
         _timer.Enabled  = true;
         _timer.Start();
         JLog.Debug("JTime start");
     }
     else
     {
         _timer.Start();
         JLog.Debug("JTime start");
     }
 }
        public static void MainLoop()
        {
            if (null == JNetworkInteractiveData.SendData ||
                null == JNetworkInteractiveData.SendData.Data)
            {
                JLog.Error("JNetworkDataSenderThread: JNetworkInteractiveData checked empty, please check initialize", JGame.Log.JLogCategory.Network);
                return;
            }

            if (null == JClientSocket.socket)
            {
                JLog.Error("JNetworkDataSenderThread: JClientSocket.socket is null, please check initialize", JGame.Log.JLogCategory.Network);
                return;
            }

            JLog.Info("JNetworkDataSenderThread: main loop started", JGame.Log.JLogCategory.Network);

            while (true)
            {
                if (_requireEnd)
                {
                    break;
                }

                try
                {
                    List <JNetworkData> dataList = JNetworkDataOperator.TakeSendData(1000);
                    if (null == dataList)
                    {
                        continue;
                    }

                    foreach (JNetworkData data in dataList)
                    {
                        JClientSocket.socket.Send(data.Data);
                        JLog.Debug("JNetworkDataSenderThread: send one network packet", JGame.Log.JLogCategory.Network);
                    }
                }
                catch (Exception e) {
                    JLog.Error(e.Message, JGame.Log.JLogCategory.Network);
                }
            }

            JLog.Info("JNetworkDataSenderThread main loop end.", JGame.Log.JLogCategory.Network);
        }
Пример #11
0
        public bool DoSql(string sql, ref string msg)
        {
            if (!Connected)
            {
                return(false);
            }

            try
            {
                MySqlCommand command = new MySqlCommand(sql, _mysql_connection);
                int          nCount  = command.ExecuteNonQuery();
                JLog.Debug("SQL:" + sql + "\nexectued effect lines:" + nCount.ToString());
            }
            catch (Exception e)
            {
                JLog.Error("SQL:" + sql + "error message:" + e.Message.ToString());
                return(false);
            }

            return(true);
        }
            public static void ReceiveData(int len, byte[] data, EndPoint remoteEndPoint)
            {
                JNetworkData networkData = new JNetworkData();

                networkData.Len            = len;
                networkData.Data           = data;
                networkData.RemoteEndPoint = remoteEndPoint;

                try
                {
                    lock (_receiveLocker)
                    {
                        JNetworkInteractiveData.ReceivedData.Data.Enqueue(networkData);
                        _receivedSemaphore.Release();
                    }
                    JLog.Debug("JNetworkDataOperator.ReceiveData : added one data to received data queue", JGame.Log.JLogCategory.Network);
                }
                catch (Exception e) {
                    JLog.Error("ReceiveData:" + e.Message, JGame.Log.JLogCategory.Network);
                }
            }
Пример #13
0
 /// <summary>
 ///
 /// 执行Sql语句
 /// </summary>
 /// <param name="sqlString">sql语句</param>
 /// <returns></returns>
 public DataSet QuerySet(string sqlString)
 {
     if (_mysql_connection.State == System.Data.ConnectionState.Open)
     {
         DataSet ds = new DataSet();
         try
         {
             JLog.Debug(sqlString);
             MySqlDataAdapter mySqlDataAdapter = new MySqlDataAdapter(sqlString, _mysql_connection);
             mySqlDataAdapter.Fill(ds);
         }
         catch (Exception e)
         {
             throw new Exception("SQL:" + sqlString + "/n" + e.Message.ToString());
         }
         finally
         {
         }
         return(ds);
     }
     return(null);
 }
            public void run(IDataSet dataSet)
            {
                IStreamObj  obj       = dataSet.getData(JObjectType.sign_in);
                JObj_SignIn signInObj = obj as JObj_SignIn;

                if (signInObj == null)
                {
                    return;
                }

                string account = signInObj._strAccount;
                string code    = signInObj._strCode;

                JLog.Info("receive npt_signin_req packet from client: account:" + account + "  code:" + code, JGame.Log.JLogCategory.Network);

                JObj_SignRet resultObj = new JObj_SignRet();

                //ToDo:if account and code is in database then
                if (account == "test" && code == "123")
                {
                    resultObj.Result = true;
                }
                else
                {
                    resultObj.Result = false;
                }

                try {
                    JNetworkDataOperator.SendData(JPacketType.npt_signin_ret, resultObj);
                    JLog.Info("send npt_signin_ret packet to client", JGame.Log.JLogCategory.Network);
                    return;
                } catch (Exception e) {
                    JLog.Debug("发送数据失败");
                    JLog.Error(e.Message);
                    return;
                }
            }
            public void run(IDataSet dataSet)
            {
                IStreamObj             obj = dataSet.getData(JObjectType.account_register);
                JObjAccountRegisterReq accountRegisterObj = obj as JObjAccountRegisterReq;

                if (accountRegisterObj == null)
                {
                    return;
                }

                JMySqlAccess mysql = new JMySqlAccess(JDBUtil.ServerDatabaseName, JDBUtil.ServerDatasource, JDBUtil.ServerUser, JDBUtil.ServerUserCode);

                if (!mysql.Open())
                {
                    return;
                }
                if (!mysql.Connected)
                {
                    return;
                }

                DataSet data = mysql.Select(string.Format(
                                                @"Select count(1) from {0} t where t.user_account = '{1}' or t.user_email = '{2}'",
                                                JDBUtil.TableName_Server_UserInfo,
                                                accountRegisterObj._strAccount,
                                                accountRegisterObj._strEmailAddress));

                bool bAreadyExisted = false;

                do
                {
                    if (null == data || null == data.Tables)
                    {
                        break;
                    }
                    if (data.Tables.Count <= 0)
                    {
                        break;
                    }
                    if (null == data.Tables[0].Rows || data.Tables[0].Rows.Count <= 0)
                    {
                        break;
                    }
                    if (int.Parse(data.Tables[0].Rows[0][0].ToString()) == 1)
                    {
                        bAreadyExisted = true;
                    }
                }while(false);

                JObjAccountRegisterRet retObj = new JObjAccountRegisterRet();

                try
                {
                    if (!bAreadyExisted)
                    {
                        string resultMssage = "";
                        bool   inserResult  = mysql.DoSql(
                            string.Format("INSERT into  {0}  ( user_account, user_code, user_email)  VALUES( '{1}' , '{2}' , '{3}' );",
                                          JDBUtil.TableName_Server_UserInfo,
                                          accountRegisterObj._strAccount,
                                          accountRegisterObj._strCode,
                                          accountRegisterObj._strEmailAddress), ref resultMssage);
                        JLog.Info("resultMssage");
                        if (inserResult)
                        {
                            retObj.Result = JObjAccountRegisterRet.AccountRegisterResultType.successed;
                            JLog.Debug("Create account success, account: " + accountRegisterObj._strAccount);
                        }
                        else
                        {
                            retObj.Result = JObjAccountRegisterRet.AccountRegisterResultType.failed;
                            JLog.Debug("Create account falied, account: " + accountRegisterObj._strAccount);
                        }
                    }
                    else
                    {
                        retObj.Result = JObjAccountRegisterRet.AccountRegisterResultType.accountRepeated;
                    }
                }
                catch (Exception e) {
                    JLog.Error(e.Message);
                }
                finally {
                    mysql.Close();
                }

                try {
                    JNetworkDataOperator.SendData(JPacketType.npt_accountRegister_ret, retObj, dataSet.EndPoint);
                    JLog.Info("send npt_accountRegister_ret packet to client", JGame.Log.JLogCategory.Network);
                    return;
                } catch (Exception e) {
                    JLog.Debug("发送数据失败");
                    JLog.Error(e.Message);
                    return;
                }
            }
Пример #16
0
        private void ReceiveLoop()
        {
            JLog.Info("JServerSocketManager server receive loop started", JGame.Log.JLogCategory.Network);
            List <Socket> clientScokets = new List <Socket> ();

            while (true)
            {
                if (_forceEnd)
                {
                    break;
                }

                if (_semaphore.WaitOne(1))
                {
                    _semaphore = new Semaphore(0, 10000);
                    JLog.Info("JServerSocketManager ReceiveLoop _semaphore.WaitOne(1) success", JGame.Log.JLogCategory.Network);
                    lock (_socketLocker) {
                        foreach (Socket socket in JConnectedClientSocket.sockets)
                        {
                            clientScokets.Add(socket);
                        }
                        JLog.Info("JServerSocketManager ReceiveLoop add socket to clientsockets: count : " + clientScokets.Count.ToString(), JGame.Log.JLogCategory.Network);
                    }

                    JLog.Debug("connected client sockets : " + clientScokets.Count.ToString(), JGame.Log.JLogCategory.Network);
                }
                if (clientScokets.Count == 0)
                {
                    _semaphore.WaitOne();
                    _semaphore.Release();

                    JLog.Debug("JServerSocketManager ReceiveLoop._semaphore.WaitOne success. ", JGame.Log.JLogCategory.Network);

                    continue;
                }

                //JLog.Debug ("JServerSocketManager ReceiveLoop.Socket.Select begin Socket.Select clientsocket:count :" + clientScokets.Count.ToString (), JGame.Log.JLogCategory.Network);
                Socket.Select(clientScokets, null, null, 10000);
                if (clientScokets.Count > 0)
                {
                    JLog.Debug("JServerSocketManager ReceiveLoop.Socket.Select selected clientsockets: count : " + clientScokets.Count.ToString(), JGame.Log.JLogCategory.Network);
                }

                List <Socket> disconnectedSockets = new List <Socket>();
                foreach (Socket socket in clientScokets)
                {
                    /*if (socket.Available <= 0)
                     *      continue;*/

                    //如果接收到了新的消息就重置包时间
                    lock (_heartbeatLocker)
                    {
                        if (_socketHeartDelayTime.ContainsKey(socket))
                        {
                            _socketHeartDelayTime [socket] = JTime.CurrentTime;
                        }
                        else
                        {
                            _socketHeartDelayTime.Add(socket, JTime.CurrentTime);
                        }
                    }

                    //receive form client socket
                    bool bReceivedSuccess = false;
                    if (socket.Connected)
                    {
                        try {
                            byte[] recBuffer = new byte[JTcpDefines.max_buffer_size];
                            JLog.Info("try to receive from socket : " + (socket.RemoteEndPoint as IPEndPoint).Address.ToString(), JGame.Log.JLogCategory.Network);
                            int recLen = socket.Receive(recBuffer);
                            if (recLen > 0)
                            {
                                JLog.Info("receive one packet from client : IP" + (socket.RemoteEndPoint as IPEndPoint).Address.ToString() + " len:" + recLen.ToString(), JGame.Log.JLogCategory.Network);
                                //save the received data
                                JNetworkDataOperator.ReceiveData(recLen, recBuffer, socket.RemoteEndPoint);

                                //add the selected socket to select sockets list
                                //clientScokets.Add(socket);

                                bReceivedSuccess = true;
                            }
                        } catch (Exception e) {
                            JLog.Error("JServerSocketManager ReceiveLoop exception reveive error message:" + e.Message, JGame.Log.JLogCategory.Network);
                        }
                    }

                    try
                    {
                        if (!bReceivedSuccess)
                        {
                            //client disconnect
                            if (socket.Connected)
                            {
                                socket.Close();
                            }
                            //record disconnected socket from list
                            disconnectedSockets.Add(socket);

                            JLog.Info("client socket disconnected : " + socket.RemoteEndPoint.ToString(), JGame.Log.JLogCategory.Network);
                        }
                    }
                    catch (Exception e) {
                        JLog.Error("JServerSocketManager ReceiveLoop exception error message1:" + e.Message, JGame.Log.JLogCategory.Network);
                    }
                }

                try
                {
                    //remove disconnected socket form list
                    if (disconnectedSockets.Count > 0)
                    {
                        lock (_socketLocker) {
                            foreach (Socket socket in disconnectedSockets)
                            {
                                JConnectedClientSocket.sockets.Remove(socket);
                                clientScokets.Remove(socket);
                            }
                        }
                    }


                    //add old sockets to client sockets
                    lock (_socketLocker) {
                        foreach (Socket socket in JConnectedClientSocket.sockets)
                        {
                            clientScokets.Add(socket);
                        }
                    }
                }
                catch (Exception e) {
                    JLog.Error("JServerSocketManager ReceiveLoop exception error message2:" + e.Message, JGame.Log.JLogCategory.Network);
                }
            }

            JLog.Info("JServerSocketManager server receive loop end.", JGame.Log.JLogCategory.Network);
        }
Пример #17
0
            public void run(IDataSet dataSet)
            {
                IStreamObj  obj       = dataSet.getData(JObjectType.sign_in);
                JObj_SignIn signInObj = obj as JObj_SignIn;

                if (signInObj == null)
                {
                    return;
                }

                string account = signInObj._strAccount;
                string code    = signInObj._strCode;

                JLog.Info("JProcesserSignInServer.run receive npt_signin_req packet from client: account:" + account + "  code:" + code, JGame.Log.JLogCategory.Network);

                JObj_SignRet resultObj = new JObj_SignRet();
                JMySqlAccess sqlite    = new JMySqlAccess("mysql", "127.0.0.1", "root", "684268");

                if (!sqlite.Open())
                {
                    return;
                }
                if (!sqlite.Connected)
                {
                    return;
                }

                DataSet data = sqlite.Select(string.Format(
                                                 @"Select * from user_info t where t.user_account = '{0}' and t.user_code = '{1}'",
                                                 signInObj._strAccount,
                                                 signInObj._strCode));

                bool bSuccess = false;

                do
                {
                    if (null == data || null == data.Tables)
                    {
                        break;
                    }
                    if (data.Tables.Count <= 0)
                    {
                        break;
                    }
                    if (null == data.Tables[0].Rows || data.Tables[0].Rows.Count <= 0)
                    {
                        break;
                    }
                    if (data.Tables[0].Rows.Count > 0)
                    {
                        bSuccess = true;
                    }
                }while(false);
                resultObj.Result = bSuccess;

                string[] items      = new string[] { "role_name", "role_type", "role_level", "x", "y", "z", "x_rotation", "y_rotation", "z_rotation", "user_account" };
                string[] where_cols = new string[] { "user_account" };
                string[] operation  = new string[] { "=" };
                string[] values     = new string[] { signInObj._strAccount };

                string  strAccount = null;
                DataSet roleInfo   = sqlite.Select("role_info", items, where_cols, operation, values);

                do
                {
                    if (null == roleInfo || null == roleInfo.Tables)
                    {
                        break;
                    }
                    if (roleInfo.Tables.Count <= 0)
                    {
                        break;
                    }
                    if (null == roleInfo.Tables[0].Rows || roleInfo.Tables[0].Rows.Count <= 0)
                    {
                        break;
                    }

                    try
                    {
                        if (roleInfo.Tables [0].Rows.Count > 0)
                        {
                            resultObj.RolesInfo = new System.Collections.Generic.List <JObjRoleInfo> ();
                            foreach (DataRow dataRow in roleInfo.Tables[0].Rows)
                            {
                                JObjRoleInfo role = new JObjRoleInfo();
                                role.roleName  = dataRow [0].ToString();
                                role.roleType  = int.Parse(dataRow [1].ToString());
                                role.roleLevel = int.Parse(dataRow [2].ToString());
                                double coord;
                                if (double.TryParse(dataRow [3].ToString(), out coord))
                                {
                                    role.x = coord;
                                }
                                if (double.TryParse(dataRow [4].ToString(), out coord))
                                {
                                    role.y = coord;
                                }
                                if (double.TryParse(dataRow [5].ToString(), out coord))
                                {
                                    role.z = coord;
                                }
                                if (double.TryParse(dataRow [6].ToString(), out coord))
                                {
                                    role.rotatex = coord;
                                }
                                if (double.TryParse(dataRow [7].ToString(), out coord))
                                {
                                    role.rotatey = coord;
                                }
                                if (double.TryParse(dataRow [8].ToString(), out coord))
                                {
                                    role.rotatez = coord;
                                }
                                resultObj.RolesInfo.Add(role);
                                strAccount = dataRow[9].ToString();
                            }
                        }
                    }
                    catch (Exception e)
                    {
                        JLog.Error("JProcesserSignInServer.run " + e.Message);
                    }
                }while(false);

                if (null != strAccount)
                {
                    //记录当前新增的登录信息到对应的dataSet
                    IStreamObj clientobj = dataSet.getData(JObjectType.sign_in_info);
                    if (null != clientobj)
                    {
                        JSignInClientInfoObject clientInfo = clientobj as JSignInClientInfoObject;
                        clientInfo.Info.Account = strAccount;
                    }
                    else
                    {
                        JSignInClientInfoObject clientInfo = new JSignInClientInfoObject();
                        clientInfo.Info.Account = strAccount;
                        clientobj = clientInfo;
                    }
                    JLog.Info("JProcesserSignInServer.run add connected client info dataset, account:" + strAccount, JGame.Log.JLogCategory.Network);
                    dataSet.setData(clientobj);
                }

                try {
                    JNetworkDataOperator.SendData(JPacketType.npt_signin_ret, resultObj, dataSet.EndPoint);
                    JLog.Info("JProcesserSignInServer.run send npt_signin_ret packet to client", JGame.Log.JLogCategory.Network);
                    return;
                } catch (Exception e) {
                    JLog.Debug("发送数据失败");
                    JLog.Error(e.Message);
                    return;
                }
            }
Пример #18
0
        public void run(IDataSet dataSet)
        {
            JCreateRoleRetObject createRoleRetObj = new JCreateRoleRetObject();

            createRoleRetObj.Result = JCreateRoleRetObject.CreateRoleResultType.failed;
            do
            {
                //check role info existed
                IStreamObj signinObj = dataSet.getData(JObjectType.sign_in_info);
                if (null == signinObj)
                {
                    createRoleRetObj.Result = JCreateRoleRetObject.CreateRoleResultType.failed;
                    JLog.Error("JProcessorCreateRole.run can not find sign in account info");
                    break;
                }
                JSignInClientInfoObject clientInfo = signinObj as JSignInClientInfoObject;
                string account = clientInfo.Info.Account;

                //process create role request
                IStreamObj           obj = dataSet.getData(JObjectType.create_role);
                JCreateRoleReqObject createRoleReqObj = obj as JCreateRoleReqObject;
                if (createRoleReqObj == null)
                {
                    createRoleRetObj.Result = JCreateRoleRetObject.CreateRoleResultType.failed;
                    break;
                }

                string roleName = createRoleReqObj.RoleName;
                int    roleType = createRoleReqObj.RoleType;

                //open data base
                JMySqlAccess mysql = new JMySqlAccess(JDBUtil.ServerDatabaseName, JDBUtil.ServerDatasource, JDBUtil.ServerUser, JDBUtil.ServerUserCode);
                try
                {
                    if (!mysql.Open())
                    {
                        break;
                    }
                    if (!mysql.Connected)
                    {
                        break;
                    }
                }
                catch (Exception e)
                {
                    JLog.Error("CheckRoleNameIsValud." + e.Message);
                }

                if (!mysql.Connected)
                {
                    mysql.Close();
                    JLog.Error("JProcessorCreateRole.run open database fialied");
                    break;
                }

                //check name is valid or not
                int nErrorType = 0;
                if (!CheckRoleNameIsValud(mysql, account, roleName, ref nErrorType))
                {
                    createRoleRetObj.Result = (JCreateRoleRetObject.CreateRoleResultType)nErrorType;
                    JLog.Info("JProcessorCreateRole.run Create role request not valid, error type:" + createRoleRetObj.Result.GetDescription());
                    mysql.Close();
                    break;
                }
                if (!CheckRoleTypeIsValud(roleType, ref nErrorType))
                {
                    createRoleRetObj.Result = (JCreateRoleRetObject.CreateRoleResultType)nErrorType;
                    JLog.Info("Create role request not valid, error type:" + createRoleRetObj.Result.GetDescription());
                    mysql.Close();
                    break;
                }

                //insert new role record to role_info table
                string roleID = "";
                if (!CreateRole(mysql, account, roleName, roleType, ref roleID, ref nErrorType))
                {
                    createRoleRetObj.Result = (JCreateRoleRetObject.CreateRoleResultType)nErrorType;
                    JLog.Info("JProcessorCreateRole.run CreateRole falied, error type:" + createRoleRetObj.Result.GetDescription());
                }
                createRoleRetObj.Result = JCreateRoleRetObject.CreateRoleResultType.successed;
                mysql.Close();
            } while (false);

            try {
                JNetworkDataOperator.SendData(JPacketType.pt_createRole_ret, createRoleRetObj, dataSet.EndPoint);
            } catch (Exception e) {
                JLog.Debug("JProcessorCreateRole 发送数据失败");
                JLog.Error("JProcessorCreateRole 发送数据失败 " + e.Message);
            }
        }