void Start()
    {
        JAManager.I.LoadData();
        m_pItemInven_Src  = GameObject.Find("prf_ItemInvenPop(Clone)").GetComponent <JAItemInvenMainScript>();
        m_pItemScroll_Src = GameObject.Find("prf_MyInvenScroll(Clone)").GetComponent <JAMyInvenScrollMainScript>();
        m_pItemScroll_Src.Enter();

        if (JAManager.I.m_bUpgZone == true)
        {
            NGUITools.SetActive(m_pNormalInvenBtn_Gam, false);
            NGUITools.SetActive(m_pUpgInveBtn_Gam, true);
            switch (JADBManager.I.m_nSelectUpgIndex)
            {
            case 2:
                m_pUpgBtnLabel.text = "분해";
                break;

            default:
                m_pUpgBtnLabel.text = "결정";
                break;
            }
            m_pUpgButton_Src = GameObject.Find("prf_ItemUpgradePop(Clone)").GetComponent <JAItemUpgradMainScript>();
        }
        else
        {
            NGUITools.SetActive(m_pNormalInvenBtn_Gam, true);
            NGUITools.SetActive(m_pUpgInveBtn_Gam, false);
        }



        m_eState = eState.E_STATE_START;
    }
    void Start()
    {
        m_pInvenMain_Src = GameObject.Find("Panel_Popup/Pop_Offset/prf_ItemInvenPop(Clone)").GetComponent <JAItemInvenMainScript>();
        NGUITools.SetActive(m_pUseItemButtons_Gam, false);
        NGUITools.SetActive(m_pUseItemBottomLabel_Gam, false);

        m_pUpgButtons_Src.Enter();
        m_pItemUseBox_Src.Enter();

        SetSelectState(1);
        m_eState = eState.E_STATE_NORMAL;
    }