void Start() { JAManager.I.LoadData(); m_pItemInven_Src = GameObject.Find("prf_ItemInvenPop(Clone)").GetComponent <JAItemInvenMainScript>(); m_pItemScroll_Src = GameObject.Find("prf_MyInvenScroll(Clone)").GetComponent <JAMyInvenScrollMainScript>(); m_pItemScroll_Src.Enter(); if (JAManager.I.m_bUpgZone == true) { NGUITools.SetActive(m_pNormalInvenBtn_Gam, false); NGUITools.SetActive(m_pUpgInveBtn_Gam, true); switch (JADBManager.I.m_nSelectUpgIndex) { case 2: m_pUpgBtnLabel.text = "분해"; break; default: m_pUpgBtnLabel.text = "결정"; break; } m_pUpgButton_Src = GameObject.Find("prf_ItemUpgradePop(Clone)").GetComponent <JAItemUpgradMainScript>(); } else { NGUITools.SetActive(m_pNormalInvenBtn_Gam, true); NGUITools.SetActive(m_pUpgInveBtn_Gam, false); } m_eState = eState.E_STATE_START; }
void Start() { m_pInvenMain_Src = GameObject.Find("Panel_Popup/Pop_Offset/prf_ItemInvenPop(Clone)").GetComponent <JAItemInvenMainScript>(); NGUITools.SetActive(m_pUseItemButtons_Gam, false); NGUITools.SetActive(m_pUseItemBottomLabel_Gam, false); m_pUpgButtons_Src.Enter(); m_pItemUseBox_Src.Enter(); SetSelectState(1); m_eState = eState.E_STATE_NORMAL; }