Пример #1
0
    private void Update()
    {
        for (int i = 0; i < data_GameManager.warehouseItemList.Count; i++)
        {
            if (count == i)
            {
                item_List = data_GameManager.warehouseItemList[i];
            }
        }

        if (isMakingIngredinet == true)
        {
            for (int i = 0; i < soup_MakingIngredients.GetComponent <MakingDatabaseManager>().SoupAnswer_Making_ItemList.Count; i++)
            {
                if (count == i)
                {
                    SoupMakingIngredient  = soup_MakingIngredients.GetComponent <MakingDatabaseManager>().SoupAnswer_Making_ItemList[i];
                    item_List.Type        = SoupMakingIngredient.Type;
                    item_List.Name        = SoupMakingIngredient.Name;
                    item_List.Explanation = SoupMakingIngredient.Explanation;
                    item_List.score       = SoupMakingIngredient.score;
                }
            }
        }


        if (dataMovingCount == true)
        {
            dataMoving.SetActive(true);
        }
        if (dataMovingCount == false)
        {
            dataMoving.SetActive(false);
        }
    }
Пример #2
0
 public void SetitemList(Item_list item_List)
 {
     field_item_list = item_List;
 }