public void UnselectWearable(WearableItem wearable) { selectorsByCategory[wearable.category].Unselect(wearable.id); collectiblesItemSelector.Unselect(wearable.id); }
public void UnequipWearable(WearableItem wearable) { selectorsByCategory[wearable.data.category].Unselect(wearable.id); SetWearableLoadingSpinner(wearable, false); collectiblesItemSelector.Unselect(wearable.id); }